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 Western Devs aiming for ' 30fps' annoyance
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f3hunter

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Western Devs aiming for ' 30fps' annoyance - May 13, 2006 07:42
Its been concerning me for some time now, ive noticed that western developers tend to not be strict about their products ' frame rates' .. It seems they mostly go for that ' little-bit extra detail' over the full 60fps and i can’t understand why? they also tend to show their games way too early and show them (in some cases at least) in ultra jerk vision.. while Japanese Developers always wait till ther games are fully optimised and at a constant super smooth frame rate IE: NNN, Lost planet, DR, RR6, DOAx, etc..

This Dead Rising footage is AWESOME!

A great-looking game isn’t just about fine details, but also fluid motions and super-smooth frame rate..

Silky-smooth 60fps really helps give games that quality-feel.

I would love for western developers to take the 60fps issue as serious as the Japanese Developers do.. Even it that means cutting alittle detail down.. ild rather a ' true arcade-like' feel..

.. I really cant stand 30fps games anymore.. Western 360 Developers are really making a habit of it... While Sony ps3 and Nintendo will seem to have a policy for developers to make games around a 60fps engine..

This issue may not bother people at all, but its starting to really bother me.
QuezcatoL

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RE: Western Devs aiming for ' 30fps' annoyance - May 13, 2006 07:48
Ahum...

Pgr3 was in 30 fps...

Motogp 06 is in 60 fps.

I never thought about it until i read about it,,

Abasoufiane

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RE: Western Devs aiming for ' 30fps' annoyance - May 13, 2006 07:54
30 fps is just really fine in many type of games, take for exemple RPG' s , adventure games, even action games, all those typoes of games that require more graphics to help the immersion.

i' ll go for more detail than 60 fps, because 30 fps does just fine really
Bishonen

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RE: Western Devs aiming for ' 30fps' annoyance - May 13, 2006 09:35

I would love for western developers to take the 60fps issue as serious as the Japanese Developers do.. Even it that means cutting alittle detail down.. ild rather a ' true arcade-like' feel..


....yeah i' d like that too... ....i think (hope) the current situation is just due to games being rushed for launch, and that devs had to leave 60fps out because of time concerns.....

....i expect all the real quality western titles (Huxley, GOW etc) to be in 60fps...

...it would be difficult to take any major blockbuster release seriously, if it didn' t have it....
Terry Bogard

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RE: Western Devs aiming for ' 30fps' annoyance - May 13, 2006 10:19
The question that' s currently on the minds of Western developers is: " What is 60 fps?? All this time we' ve been shooting for 30 fps thinking that it' s the highest we could go. You mean all this time we had a 60 fps option? F**K!!!"

< Message edited by Terry Bogard -- 13 May 06 2:21:46 >
He

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RE: Western Devs aiming for ' 30fps' annoyance - May 13, 2006 11:24
It probably depends on the game, whether 60 frames is necessary. Some games I play (like F-Zero or Smash Bros.) wouldn' t be as good in 30 fps, while some games run in it (Resident Evil) and I don' t mind at all. Games that are reaction-dependent seem to require a higher fps than games that are slower-paced.

I just don' t like it when a game' s fps drops into the 20' s or ' teens. I think 60 fps was originally used as a sort of guarantee that this wouldn' t happen.
choupolo

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RE: Western Devs aiming for ' 30fps' annoyance - May 13, 2006 11:35
Yea, 60fps and a little motion blur makes a huge difference in fast paced racers and shooters. I' d sooner take a step back on detail to achieve this first than go all out to get realistic shadows and reflections. It' s why I like Nintendo' s approach of sacrificing HD to save enough power for other stuff.

I' ve gotta say, I' ve been playing Oblivion and have recently just played through Tron 2.0 on the same machine (got it for £3! - anyone remember that game?), and even though Tron was made in 2003, the extra fps from running on a PC 3x the recommended specs made it feel just as ' next-gen' as Oblivion.. i' m not kidding!
dirtydog

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RE: Western Devs aiming for ' 30fps' annoyance - May 13, 2006 20:00
I hear Test Drive Unlimited is only 30fps too, is that right? For a racing game that is not good enough. When most f**king Dreamcast games were 60fps, why any developer thinks 30fps is acceptable two generations later really escapes me.
QuezcatoL

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RE: Western Devs aiming for ' 30fps' annoyance - May 13, 2006 20:08
As it is today you can only play 1080p in around 24 fps.
dirtydog

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RE: Western Devs aiming for ' 30fps' annoyance - May 13, 2006 23:25
How many people will be running their consoles at 1080p... nobody with a 360 (as the console doesn' t support it) and almost nobody with a PS3.
locopuyo

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RE: Western Devs aiming for ' 30fps' annoyance - May 13, 2006 23:57

As it is today you can only play 1080p in around 24 fps.


I can' t help but lmao at how stupid people are who say stuff like this.

I' m tired of explaining it I' m just going to laugh now.
QuezcatoL

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RE: Western Devs aiming for ' 30fps' annoyance - May 14, 2006 00:35
Sony and other manufacturers are developing 1080p/30 and 1080p/60 systems to be released within the next three years.

As it is now its 24-30 fps max.

ofc i speak about tv' s.
Doesnt matter if your game can run in 120 fps like in cs,if your monitor stops at 60 hz.
That what you fail to get,bye !
locopuyo

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RE: Western Devs aiming for ' 30fps' annoyance - May 14, 2006 02:07
oh yeah because TVs all max out at 24 hz...... dumbass
dirtydog

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RE: Western Devs aiming for ' 30fps' annoyance - May 14, 2006 02:31
Why are we talking about 1080p, it' s totally moot for 99.9% of people.

The point of the thread is, why are some devs happy to settle for 30fps as a target framerate. eg. PGR3, Test Drive Unlimited, Tomb Raider (360 version) etc.
f3hunter

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RE: Western Devs aiming for ' 30fps' annoyance - May 14, 2006 02:36

Sony and other manufacturers are developing 1080p/30 and 1080p/60 systems to be released within the next three years.

As it is now its 24-30 fps max.

ofc i speak about tv' s.
Doesnt matter if your game can run in 120 fps like in cs,if your monitor stops at 60 hz.
That what you fail to get,bye !



Oh dear
Joe Redifer

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RE: Western Devs aiming for ' 30fps' annoyance - May 14, 2006 03:02
The Hz matters not, but the bandwidth available. I have no idea if TVs are limited to 24fps at 1080p at this time, but I do know that there are 3 frame rates, 24, 30, and 60 available in all modes of HD. And it won' t run as low as 24Hz, that would be insane and completely unwatchable. I think the lowest it would run would be 72Hz (each frame shown thrice, just like a movie projector with a triple bladed shutter). I do know that most if not all " 1080p" sets do not accept actual 1080p inputs, but just upscale everything else to 1080p. Then there is the issue of bob or weave. It gets pretty messed up and complicated. I' d say stay away from any 1080p sets for a few years.
Nitro

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RE: Western Devs aiming for ' 30fps' annoyance - May 14, 2006 04:01
1080p/24fps is the signal that Blu-Ray discs will carry, so Quez is partially correct. However, as Joe noted, multiple of 24fps (48 and 72) are available and will allow for a smoother picture.

Most displays have a 60Hz refresh rate which is analogous to frames per second, and they still require 24fps film based material to be deinterlaced with 3/2 sequencing intact as 60fps is not a direct multiple of 24. It causes slight distortion because some frames are shown on screen more than others.

It won' t happen with Blu-Ray players because they will offer and on-the-fly 3/2 pulldown and deinterlacing of the 1080p/24fps signals that the discs will carry. It also won' t have any effect on PS3 or it' s games though as it just concerns film based material.

Nitro

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RE: Western Devs aiming for ' 30fps' annoyance - May 14, 2006 04:02
Damn it, i managed to post that twice...
< Message edited by Majikdra6on -- 13 May 06 20:03:20 >
locopuyo

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RE: Western Devs aiming for ' 30fps' annoyance - May 14, 2006 07:07
quez is completly wrong because we were talking about framerates in the games.
He is just one of those idiots who pretends he knows more than he does.
Nitro

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RE: Western Devs aiming for ' 30fps' annoyance - May 14, 2006 07:17
In that case, Quez was mistaken.

1080p/24fps only concerns film and even then it will be a multiple of 24fps.

I would however like to know whether the 7 SPE' s attatched to CELL will help developers get games running at 60fps. I suspect it will be a similar situation to 360 where some are 60fps and others are not.
Change Page: 123 > | Showing page 1 of 3, messages 1 to 20 of 54

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