New Killzone screens (page 8)

Change Page: < 123456 > | Showing page 4 of 6, messages 121 to 160 of 214
Author Message
ginjirou
  • Total Posts : 4836
  • Reward points : 16545
  • Joined: Jul 16, 2005
  • Location: Sweden
RE: First Killzone PS3 screen... - Jul 15, 2007 21:31
To be honest I really liked the demo. But this is not the thread to discuss Blue Dragon.
Killzone 2 kicks ass and we all know it. If you don' t know it kicks ass it' s because you don' t yet know that you know that it kicks ass.

Virtua fighter 5
  • Total Posts : 1327
  • Reward points : 4650
  • Joined: Mar 31, 2007
RE: First Killzone PS3 screen... - Jul 15, 2007 21:51
Well, the Graphics Certainly Do.. Im still Very skeptical on it' s Controls.. (hoping it has Mouse and Keyboard Support also.)
Currently playing:
Korg DS 10 (ds) /  Metal Slug 7 (ds)
Rhythm Heaven (ds) /  Fire Emblem (ds)
Super Stardust HD (psn) /  Virtua Fighter 5 (360)
FSX (P

uumai
  • Total Posts : 1363
  • Reward points : 0
  • Joined: Feb 13, 2006
  • Location: London, England
RE: First Killzone PS3 screen... - Jul 15, 2007 23:09
What is it about killzone threads??

I find it really amazing (in a sad pathetic way) that killzzone threads, everywhere, have this tendency to fall into mindless debates about which console is the best, or has the best games etc etc...

Why can people just not discuss this game for what it is? How about the atmosphere this game appears to have the cinematic quality, and the achievement of such a high standard of image quality.

It always has to be - it looks just like the cg, it looks nothing like the cg, oh it will play crap, oh its better/worse than <enter game title here>.

There is nothing to show the 360 couldn' t do this, until the end of te systems life style i refuse to believe that all games out now or in the coming year would be impossible on another system <Wii in not included here>.

Gears is a very nice game, and the 360 has some great games coming, as does the ps3. Why do people always fight over the better system when we are all supposed ot be gamers. PS3, X360 they are a means to an end. The only reason to choose one over the other is the types of games releasing which you want (and you can' t afford both)

They should be in a rule on no comparrisons to other games in kikizo...

NiGHTS into Dreamcast

Virtua fighter 5
  • Total Posts : 1327
  • Reward points : 4650
  • Joined: Mar 31, 2007
RE: First Killzone PS3 screen... - Jul 15, 2007 23:37
RE: First Killzone PS3 screen...

Being a Forum of Hardend Games fans, It' l be impossible for it not to be compared with another game, this is how we judge every game.

Most of Us admit it looks the shit Lets talk about what Made the Original average and what KZ2 could do to improve upon it??

The Frist things that would get me more interested are:

RumbleAxis Support

Online Co-op







Currently playing:
Korg DS 10 (ds) /  Metal Slug 7 (ds)
Rhythm Heaven (ds) /  Fire Emblem (ds)
Super Stardust HD (psn) /  Virtua Fighter 5 (360)
FSX (P

QuezcatoL
  • Total Posts : 7059
  • Reward points : 4645
  • Joined: Jul 16, 2005
  • Location: Sweden/stockholm
RE: First Killzone PS3 screen... - Jul 15, 2007 23:42

Most of Us admit it looks the shit Lets talk about what Made the Original average


Its hard to explain because,the weapons was " okay" but the whole killing gast thing got tiredsome after awhile it was like playing FEAR without a smart and aggresive A.I.

They just stood there,the same kind of enemy behind cover,doing nothing.
The weapons were not that special at all,so it was like kind of boring to play after awhile with avg weapons against enemies that just stood still and didn' t deliver any real challenge.

The enviorment and graphic was good for a ps2,but it suffered horrible framerates problems.
The missions weren' t that special either it was just go from A-B now many FPS are that,but since the story and enviroment wasn' t special in anyway nor did you care about anything in it so it was never something you got engaged in.

Even if you break 2 legs from a crab it still runs!
What you gotta do is find its weak spot and do massive damage at it.

Tiz
  • Total Posts : 3158
  • Reward points : 10675
  • Joined: Apr 04, 2006
  • Location: United Kingdom
RE: First Killzone PS3 screen... - Jul 16, 2007 00:26


ORIGINAL: uumai

What is it about killzone threads??

I find it really amazing (in a sad pathetic way) that killzzone threads, everywhere, have this tendency to fall into mindless debates about which console is the best, or has the best games etc etc...

Why can people just not discuss this game for what it is? How about the atmosphere this game appears to have the cinematic quality, and the achievement of such a high standard of image quality.

It always has to be - it looks just like the cg, it looks nothing like the cg, oh it will play crap, oh its better/worse than <enter game title here>.

There is nothing to show the 360 couldn' t do this, until the end of te systems life style i refuse to believe that all games out now or in the coming year would be impossible on another system <Wii in not included here>.

Gears is a very nice game, and the 360 has some great games coming, as does the ps3. Why do people always fight over the better system when we are all supposed ot be gamers. PS3, X360 they are a means to an end. The only reason to choose one over the other is the types of games releasing which you want (and you can' t afford both)

They should be in a rule on no comparrisons to other games in kikizo...




I think you' ll find Uumai that 90% of this world is comprised of idiots.

People on here in favour of X-box are performing damage control because the
Killzone 2 trailer looks so good.

People here in favour of PS3 are laughing because they have a renewed faith in
Sony because they managed to make the trailer look amazing. What people need
to start realising is that they aren' t on ANY of the companies payrolls, and
there is no morsel of beneficiary fruits to be had from creating propaganda for said company.

It' s all fair and stuff having a discussion, but it should at least be civilised.

In this thread there are certain antagonists that aren' t quite clear on how to
construct a pro-active post, and come off as bias.

What people need to do is get off their high horses and stop pretending that they
know the hardware inside out. It' s an opinion that you think a console can do this
better than a console can do that... Until any one of you work within a nose space
of the hardware, anything said regarding it is purely opinion.


You cant real argue with this..


Of course once the game is in your hand, it becomes a different story.

Anyway... Enough rambling...

My verdict on Killzone 2 is that it looks amazing. Very cinematic and an
extraordinary good use of the motion blur tool. It looks polished and even though
there was barely anyone on screen during gun-fight encounters, it was very epic
to see the Hellghast fiddling about in glorious animation at the oncoming protagonist (who is?).

Whilst it is probably the most amazing example of how next-gen should be done,
there are a few things I' m done hard by:

- Another FPS... For crying out loud! Why must another FPS take the " most
anticipated" crown?

- The overall darkness of the trailer leaves a lot to the imagination, fair enough
Killzone 2 is a gritty and dark game, I think it was way too dark, almost as if some
TV gremlin had tampered with the contrast to begin with.

- I hope that as the game progresses, the visual quality/ art direction isn' t lost, a bit like Halo 2 where the beginning levels were a blast to play through, but towards the end it became a game of puss-filled F.L.O.O.D corridors.

I personally feel that the overall feel of the Killzone 2 demo lacks inspiration, and
the only thing setting it apart from other shooters is the graphical quality of it, in
which it has become the new bar for first person shooters on a console.

A lot of people are saying that this can' t be done on the 360.... Well, I only have to
look at CoD4 to see that, that statement is down to opinion.

Meh... Maro.
There are two rules to success:

1. Never tell all you know.

QuezcatoL
  • Total Posts : 7059
  • Reward points : 4645
  • Joined: Jul 16, 2005
  • Location: Sweden/stockholm
RE: First Killzone PS3 screen... - Jul 16, 2007 00:33

Meh... Maro.


Hehe.

Call me xbox fanboy or whatever you guys wants,I liked killzone my brother did it too,sure it was the avg shooter,but shooting hellgast was fun for a couple of hours.

But then you had enough of it.
Because you realise its the same kind of enemy the whole game and its just standing there.

Now you can all say oh QUEZ IS PRO XBOX.
well look at the ratings Killzone got,read the reviews and you will find out that the graphic wasn' t the reason it failed.

ps! that we compare CoD4 with Killzone2 is a really good sign though for killzone2.

No the graphic was one of the better things with killzone and still it got 75%.
I find it hilarious and sad that a game can be one of the most wanted titles just because of a CGI.

Yes a CGI you had nothing before that CGI or afterwdards for 2 years,so dont say anything else.
Now that the game is out it looks like CoD4 but with a blurred gun to make it look smoother.
That is the only diffrence,oh and that CoD4 runs in 60 framerate which Killzone2 doesnt to be in.

< Message edited by quezcatol -- 15 Jul 07 16:34:45 >
Even if you break 2 legs from a crab it still runs!
What you gotta do is find its weak spot and do massive damage at it.

Vx Chemical
  • Total Posts : 5534
  • Reward points : 6695
  • Joined: Sep 09, 2005
RE: First Killzone PS3 screen... - Jul 16, 2007 00:48
Yeah killzone looks really sweet, and its one my want list for when i get a PS3.

I hope they get soem dynamic AI going!

Nitro
  • Total Posts : 11960
  • Reward points : 44065
  • Joined: Dec 30, 2005
RE: First Killzone PS3 screen... - Jul 16, 2007 02:07
Call of Duty 4 - 60fps

Killzone 2 - 30fps






Go figure...

Evilkiller
  • Total Posts : 660
  • Reward points : 0
  • Joined: Mar 25, 2005
  • Location: Germany
RE: First Killzone PS3 screen... - Jul 16, 2007 02:40
Well I believe that FPS issue can be sorted out, considering that the game won' t be released anytime soon.

On topic:

The game looks fantastic. Even though there are worlds between E3 2005 and 2007 the game still manages to look awesome. Of course, some of the textures are awful but the game makes up for that with fantastic light effects. Looks somewhat better than Gears and when it' s released I am quite sure it' ll look better than CoD4, too. Crysis still owns it, though.

The only thing I am wondering right now is: What makes this game special? Unfortunely the trailer didn' t show anything that somehow stands out. Watching that trailer I just see a shooter with a pretty dense atmosphere and nothing else so far. I hope they can elaborate that and add some cool hooks because, as I wasn' t too big of a fan of the first one (bugs really pissed me off sometimes. I didn' t beat it because of a bug where I couldn' t pass through a door) I am not much interested in the story and well, I won' t be buying it for graphics alone. That' s for sure.


ginjirou
  • Total Posts : 4836
  • Reward points : 16545
  • Joined: Jul 16, 2005
  • Location: Sweden
RE: First Killzone PS3 screen... - Jul 16, 2007 02:53
So, Evilkiller. What' s with the sudden come-back? Not that I have anything against you, but it sure is surprising when long lost members suddenly reappear.

Evilkiller
  • Total Posts : 660
  • Reward points : 0
  • Joined: Mar 25, 2005
  • Location: Germany
RE: First Killzone PS3 screen... - Jul 16, 2007 03:06
Somebody mentioned Adam on the UK:Persistance forums (which are somehow connected to UK:Resistance) and how he should have been mentioned in this Something Awful article. And well I decided to pay this site a visit because I was curious if anything has changed over here. And, as I am on holiday anyway, decided to lurk a bit on the forums here.

canadagamer
  • Total Posts : 965
  • Reward points : 2805
  • Joined: Feb 23, 2006
RE: First Killzone PS3 screen... - Jul 16, 2007 03:47
There is no doubt that Killzone 2 looks awesome graphically. But when is this game released?

Ok, so it won' t be released this year on the PS3 but rather first or second quarter next year. Good can' t wait. Now how about let us all wait until the game comes out, and then compare it with another game that will come out at the same time. Pick whatever graphically beautiful game on the 360 that will come out around the same time, and then compare. Until then, comparisons are worthless.

I was on other forums where everyone was trying to compare Killzone 2 to Gears. I stated that Killzone 2 better as hell look a lot better than Gears, as it will be coming out almost 2 years after Gears did. Do you all see my point? I just didn' t see the point of comparing a game that will be released in 2008 to a game that came out in 2006.

Furthurmore, I stand by with what I said before in the fact that IMHO I believe that games like Mass Effect and COD4 do look a lot better in a lot of areas than Killzone 2 does. Now maybe I am blind, I doubt it, but that is IMHO.

Zoy
  • Total Posts : 1703
  • Reward points : 0
  • Joined: May 15, 2006
RE: First Killzone PS3 screen... - Jul 16, 2007 05:41

IMHO I believe that games like Mass Effect and COD4 do look a lot better in a lot of areas than Killzone 2 does. Now maybe I am blind, I doubt it, but that is IMHO.


Well, I think that' s just a matter of different art direction, different styles. The Killzone 2 trailer looks really good overall, but something about the characters' mouths looked off. I don' t know, I think it' s just so close to realistic that there' s always gonna be a few things here and there that stand out.

mastachefbkw
  • Total Posts : 3793
  • Reward points : 13680
  • Joined: Jul 11, 2006
RE: First Killzone PS3 screen... - Jul 16, 2007 06:02


I was on other forums where everyone was trying to compare Killzone 2 to Gears. I stated that Killzone 2 better as hell look a lot better than Gears, as it will be coming out almost 2 years after Gears did. Do you all see my point? I just didn' t see the point of comparing a game that will be released in 2008 to a game that came out in 2006.


Maybe gears 2 will come out around the same time, then they can compare those two

Vx Chemical
  • Total Posts : 5534
  • Reward points : 6695
  • Joined: Sep 09, 2005
RE: First Killzone PS3 screen... - Jul 16, 2007 06:38

Maybe gears 2 will come out around the same time, then they can compare those two


The bad news for MS is that they couldnt really announce something to counter Killzone (if they have something)

But im sure we will see some new stuff before the end of the year!

Im looking forward to see more of Killzone, especially AI.

QuezcatoL
  • Total Posts : 7059
  • Reward points : 4645
  • Joined: Jul 16, 2005
  • Location: Sweden/stockholm
RE: First Killzone PS3 screen... - Jul 16, 2007 06:57
Anyone who played Killzone knows that the enemy just stands still shooting at you.
Atleast in FEAR they jumped and pushed over furniture threw themself to cover,threw greandes covered each other and flanked etc, thus they could use that superior A.I through the whole game.

But in Killzone its like fighting Grunts in halo the whole game.

:S
Even if you break 2 legs from a crab it still runs!
What you gotta do is find its weak spot and do massive damage at it.

canadagamer
  • Total Posts : 965
  • Reward points : 2805
  • Joined: Feb 23, 2006
RE: First Killzone PS3 screen... - Jul 16, 2007 07:18

Maybe gears 2 will come out around the same time, then they can compare those two


Exactly my point. And furthermore, if everyone wants to compare Gears to Killzone 2, if you actually think about that, it makes the 360 seem all the better since some people want to compare it to that game that came out in 2006 (Gears).

Hey, if you think I' m an idiot for saying that, then that is your opinion. But this is my opinion and I will stick to it. I' m just getting a little tired of the comparisons of which console is graphically superior to the next that is all.

Evilkiller
  • Total Posts : 660
  • Reward points : 0
  • Joined: Mar 25, 2005
  • Location: Germany
RE: First Killzone PS3 screen... - Jul 16, 2007 08:05
Btw. why are you all acting like there is such a big difference between Gears and Killzone 2?

When I compared them Gears actually had FAR better textures. And Marcus' character model also looked better than all the KZ2 ones (sadly, the models of the other characters are inferior to KZ2). The only thing where KZ2 clearly kicks Gears' ass all over the place are the weapon models. (Though you have to consider that Gears is a 3rd-Person-Shooter and therefore it obviously emphasizes the player character more than his weapon) It also got better light effects as well as nicer details (bullet rounds don' t have any edges in KZ2 for example). Even if you cnsider that KZ2 will end up looking a bit better than the E3 demo, unless it runs at 60fps the difference - graphics wise at least - is not that breath taking.

immortaldanmx
  • Total Posts : 2966
  • Reward points : 9215
  • Joined: Nov 13, 2003
  • Location: Virginia, USA
RE: First Killzone PS3 screen... - Jul 16, 2007 08:28

The bad news for MS is that they couldnt really announce something to counter Killzone (if they have something)

I really dont think that was an issue. Do you need to counter a game like that? No. Killzone 1 didnt exactly sell in astronomical numbers, and the PS3 installed base is too small for it to outsell Halo 3, even if every PS3 owner bought it.

Of course Killzone 2 looks good, but Im with Canada Gamer on this one. " It looks better than Gears!" ? Really? I would hope so, as Gears was 06. All these comparisons about graphics are pointless. Anyone remember how much hype Far Cry on PC was getting for its graphics before it released? We all know how that turned out....
I dont want to celebrate, I want to sell you hate.

Tiz
  • Total Posts : 3158
  • Reward points : 10675
  • Joined: Apr 04, 2006
  • Location: United Kingdom
RE: First Killzone PS3 screen... - Jul 16, 2007 08:43


ORIGINAL: immortaldanmx

Anyone remember how much hype Far Cry on PC was getting for its graphics before it released? We all know how that turned out....



Crysis looks graphically amazing, but the gameplay looks boring and sh!t as hell.

It' s getting WAY more notice than it actually deserves....
There are two rules to success:

1. Never tell all you know.

QuezcatoL
  • Total Posts : 7059
  • Reward points : 4645
  • Joined: Jul 16, 2005
  • Location: Sweden/stockholm
RE: First Killzone PS3 screen... - Jul 16, 2007 08:50
I agree with Tiz,and I rather have Killzone2 then crysis-
Even if you break 2 legs from a crab it still runs!
What you gotta do is find its weak spot and do massive damage at it.

fernandino
  • Total Posts : 661
  • Reward points : 0
  • Joined: Jun 17, 2006
RE: First Killzone PS3 screen... - Jul 18, 2007 18:09
Holy shit, the LOD at work here is beyond impressive, both the characters and the environments look insanely detailed, far more than anything else i´ve ever seen leaving Crysis aside, but whats really most impressive is looking at such detailed models moving, the animations are the best i´ve seen in any first person shooter and if this is pre alpha then hell, they may archive the 2005 GC trailer, all they havet to do is work on the fire, incredible stuff here.
< Message edited by fernandino -- 18 Jul 07 13:00:17 >

Nitro
  • Total Posts : 11960
  • Reward points : 44065
  • Joined: Dec 30, 2005
RE: New Killzone screens (page 8) - Aug 24, 2007 18:13






Firstly, if we hadn' t seen the demonstration i' d have probably been calling bullshit on screens like these. What it lacks in texture resolution it makes up for in everything else.

Secondly, after looking at the available footage i' m becoming increasingly convinced that they' re not using deep colour (30, 36 and 48-bit) depths and maybe even dropped down from 24-bit to something like 16-bit, much like what Capcom did with RE4 on Gamecube. I could be and probably am wrong, but it' d make sense as the game is close to monochrome anyway.

Thirdly, since the game is only mid-development i' m wondering how it could improve from a graphical standpoint before release. Gears for example was tweaked extensively in the last couple of months before release. Up until then the textures used had been place holder and the lighting re-done several times. From what you' ve seen, what aspects do you think could be improved upon here?




ginjirou
  • Total Posts : 4836
  • Reward points : 16545
  • Joined: Jul 16, 2005
  • Location: Sweden
RE: New Killzone screens (page 8) - Aug 24, 2007 18:21
More contrast between the different things on the level would make it look better.
I like dark and gritty games and the lack of colours creates an interesting atmosphere.
But more contrast between different materials and objects on the levels is needed because right now it looks a little like a watercolour painting that someone has rubbed out.
I guess better lighting could help a lot if they cast more light on certain sides of objects. In those screens it' s almost as every side of every object is lit with the same level of light.
Wii DSLite
Nintendo
Playing = Believing

Vx Chemical
  • Total Posts : 5534
  • Reward points : 6695
  • Joined: Sep 09, 2005
RE: First Killzone PS3 screen... - Aug 24, 2007 18:52
Im not too keen on the model of the soldier, it looks more like a karikatur than an actual human being, though that might be part of the style of the game, or it might just be his facial expression, he kinda reminds me of Gollum!

it looks like there is a grain filter over the game, which shrouds some details, but that might also be a concious decision.

Other than those, tis shaping up really nice!

Silentbomber
  • Total Posts : 4673
  • Reward points : 44970
  • Joined: Dec 17, 2004
RE: First Killzone PS3 screen... - Aug 24, 2007 20:31
I would love it if they showed somce pics of a bright level, is all well and good to have some moody dark parts but if its all like that then meh.
Change is inevitable. Except from a vending machine.

Viva La Revolution! erm, I mean Viva La Wii!

Nitro
  • Total Posts : 11960
  • Reward points : 44065
  • Joined: Dec 30, 2005
RE: First Killzone PS3 screen... - Aug 24, 2007 21:31

ORIGINAL: Silentbomber

I would love it if they showed somce pics of a bright level, is all well and good to have some moody dark parts but if its all like that then meh.


Well, i' m sick to the back teeth of blue skies and HDR powered sunlight but it' d be nice to see some brightly lit indoor areas.

I do love the darkness though...



BTW IGN just posted a GC hands-on HERE
< Message edited by NITRO -- 24 Aug 07 13:31:40 >

Dionysius
  • Total Posts : 831
  • Reward points : 0
  • Joined: May 11, 2006
RE: First Killzone PS3 screen... - Aug 24, 2007 23:01

Im not too keen on the model of the soldier, it looks more like a karikatur than an actual human being, though that might be part of the style of the game, or it might just be his facial expression, he kinda reminds me of Gollum!


They look a lot more like human beings than the dude on your avatar imo.

Anyways, I love the design of this game, but then again I' m a sucker for dark gritty post apocalyptic future settings, Killzone 2' s design reminds me of the Aliens film, which incidentally happened to be my favourite film as a child.

Technically the graphics in Killzone doesn' t impress me as much as they did on first glance. I really like good textures, but the Ps3 has yet to provide in that department. Still I think it looks good enough, but I wonder if it' s too early to think it' s impossible for the Ps3 to make textures like those in Gears.

And about Crysis, I think both the game and the graphics will rock just the same! [:' (]
< Message edited by dionysius -- 24 Aug 07 15:03:49 >

Nitro
  • Total Posts : 11960
  • Reward points : 44065
  • Joined: Dec 30, 2005
RE: First Killzone PS3 screen... - Aug 24, 2007 23:12


ORIGINAL: Dionysius

I wonder if it' s too early to think it' s impossible for the Ps3 to make textures like those in Gears.



UTIII will provide textures close enough, and run at 60fps.

canadagamer
  • Total Posts : 965
  • Reward points : 2805
  • Joined: Feb 23, 2006
RE: First Killzone PS3 screen... - Aug 24, 2007 23:55
I a lot of the articles about PS3 games I have noticed a common theme. All of the devs are stating that they are using up the whole blu-ray disc for the game.

My question to the more tech savvy peeps here, is it true that they absolutly need all of the space on the blu-ray disc? If so, then are all PS3 games going to be twice or triple the playing time than a game on the 360 using DVD9?

I really want to know, because I don' t understand so far how so many great games can be coming to the 360 on the DVD9, and yet a lot of the games coming to PS3 have the devs stating that they need blu-ray for the space.

Dionysius
  • Total Posts : 831
  • Reward points : 0
  • Joined: May 11, 2006
RE: First Killzone PS3 screen... - Aug 25, 2007 00:46
I think it' s mostly because the devs can spend lots of space on unique textures, less reusage. However, perhaps because of the space the devs are getting lazy with the compression technology?!

Silentbomber
  • Total Posts : 4673
  • Reward points : 44970
  • Joined: Dec 17, 2004
RE: First Killzone PS3 screen... - Aug 25, 2007 02:49
why compress on BluRay? unless it means faster loading.
Change is inevitable. Except from a vending machine.

Viva La Revolution! erm, I mean Viva La Wii!

ginjirou
  • Total Posts : 4836
  • Reward points : 16545
  • Joined: Jul 16, 2005
  • Location: Sweden
RE: First Killzone PS3 screen... - Aug 25, 2007 20:17
FFS! If the space on a single DVD9 disc isn' t enough than just put the additional content on a second disc! Is it really that hard!?
Wii DSLite
Nintendo
Playing = Believing

Adam Doree
  • Total Posts : 1113
  • Reward points : 46210
  • Joined: Feb 19, 2003
  • Location: Leicester Square
RE: First Killzone PS3 screen... - Aug 26, 2007 04:11
Played this yesterday. Clearly the best looking console game out there right now, it' s that simple. Stay tuned for some big covereage coming ASAP this coming week.

QuezcatoL
  • Total Posts : 7059
  • Reward points : 4645
  • Joined: Jul 16, 2005
  • Location: Sweden/stockholm
RE: First Killzone PS3 screen... - Aug 26, 2007 04:35

Played this yesterday. Clearly the best looking console game out there right now, it' s that simple. Stay tuned for some big covereage coming ASAP this coming week


Have you played Blue dragon?
Even if you break 2 legs from a crab it still runs!
What you gotta do is find its weak spot and do massive damage at it.

Vx Chemical
  • Total Posts : 5534
  • Reward points : 6695
  • Joined: Sep 09, 2005
RE: First Killzone PS3 screen... - Aug 26, 2007 14:35

They look a lot more like human beings than the dude on your avatar imo.


They dont!


They are pushing more polygons but are more cartoon inspired than the models in Gears of War.
< Message edited by vx chemical -- 26 Aug 07 6:36:07 >

Shikashi
  • Total Posts : 196
  • Reward points : 0
  • Joined: Oct 04, 2006
RE: First Killzone PS3 screen... - Aug 27, 2007 22:45
Can someone explain to me what' s with all the Killzones' gameplay hate ' round here? As far as I' m concerned if the team had 2/3 extra months to fix bugs and all that crap the game would' ve been awesome. Also, it' s my opinion that if mimics war better than Halo or whatever. Alot of people complained about the lack of a jump button... who the heck jumps 10 feet in the middle of the battlefield? Most likely they' ll jump for cover, but nobody has been able to do that as of now (at least I don' t think anyone did, I may be wrong).

And Quez, it scored average 75% on GameCritics or whatever, who cares? Reviewers were extremely biased, they all reviewed Killzone in comparison to Halo 2, who the fuck does that? The games are completely different. They gave such low ratings mostly because of bugs and because it wasn' t as good as Halo 2. I never read one single review, aside from amateur reviews, in which they analyzed the game for what it was instead of comparing it to Halo. Now, how can I take these people seriously?
Tell you what, Blue Dragon sucks in comparison to FF XII (hypothetically speaking here, I dislike FF and would much rather play BD any day over it) does that make it a bad game? Is it even fair to review the game comparing it to another? I don' t think it is.

Bottom line is, imho, Killzone was a good game, it had alot of bugs and some problems, but it was not by any means a bad game, like I said, if the team had 2/3 extra months the game could' ve been something else. They didn' t, Sony rushed the game because they wanted something to sway (I don' t even know what I just wrote guys...) attention from Halo, very stupid decision because nothing can stop Halo from selling millions, no matter how much you hype a game.

Onto KZ 2 now, as a fan of the first I can' t stop being excited about this game, the visual are already very impressive and the game is on what... Beta stages now? They were on Pre-Alpha by E3 so I guess something like that is reasonable, I' m not worried about gameplay either, I liked the first ones' gameplay, this can only be better so... yeah, I' m very hyped for this sucker.

(And yes people, I' m back lulz, I was on vacation and stupid Norton wouldn' t let me post in here.)

Vx Chemical
  • Total Posts : 5534
  • Reward points : 6695
  • Joined: Sep 09, 2005
RE: First Killzone PS3 screen... - Aug 27, 2007 23:11
I think its the bugs, and the bland gameplay and the bad AI that got the first game an average score.

It might have been a decent FPS game, but there was nothing to set it appart from the crowd, except Pro sony medie heralding it as the " halo killer" which kinda backfired.

Halo is the king of console shooters, mainly because Halo was the first console FPS that was actually worthplaying.

There were better shooters on the PC at the time. Right now we should be heralding Bioshock instead, though iv yet to play it

(none of the old ladys i rob have any cash, just stinking cat food)

Shikashi
  • Total Posts : 196
  • Reward points : 0
  • Joined: Oct 04, 2006
RE: First Killzone PS3 screen... - Aug 27, 2007 23:35
The A.I was kinda bad, yeah, I agree with you on that. Just now, I was playing and I noticed that the Helghast, no matter how manacing they look, are dumb as Hell. So the dudes have this... grenade lauchners, and they kick my ass all the time, but like 50& of it, they' re just standing there looking like nothing' s happening. The A.i isn' t consistent and that pisses me off. They' re either very good shooters or just dumb hicks.

Also, I don' t know who the heck came up with the " Halo Killer" , but if it was a journalist, guy was probably on drugs... speaking of which, the Falcons better be ready when Gaylo comes out, I want to finish the fight... badly!

Change Page: < 123456 > | Showing page 4 of 6, messages 121 to 160 of 214