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 System used in new Star Wars game...is insane.
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Alecrein

  • Total Posts : 762
  • Joined: May 24, 2006
System used in new Star Wars game...is insane. - Feb 15, 2007 17:11
Yeah so thanks to the two videos here I have witnessed one of the first physics systems since Havok was introduced that blows my mind.

There it is. Be amazed
Mass X

  • Total Posts : 4491
  • Joined: Mar 22, 2004
  • Location: Plymouth, MN
RE: System used in new Star Wars game...is insane. - Feb 15, 2007 17:18
I cant get enough of this Engine. Euphoria has a lot of what Ive always wanted. its suppsed to be used in Indeana Jones as well. The whole hand to hand combat using the enviroment type stuff and all ya know.

Whats even better is they have it working in muliplyaer as well for Force Unleashed.
Zoy

  • Total Posts : 1703
  • Joined: May 15, 2006
RE: System used in new Star Wars game...is insane. - Feb 15, 2007 17:33
Those were impressive demos. The subtle sound effects of the storm troopers and R2 screaming in alarm and dismay as they were being hurled into objects were also quite funny.
canadagamer

  • Total Posts : 965
  • Joined: Feb 23, 2006
RE: System used in new Star Wars game...is insane. - Feb 15, 2007 21:57
Thanks for the link.

All I have to say is amazing, absolutely amazing!!!
Chee Saw

  • Total Posts : 1466
  • Joined: May 12, 2005
  • Location: SoCal USA
RE: System used in new Star Wars game...is insane. - Feb 16, 2007 03:13
...and technology marches on!

Anybody else thinking about the next generation of consoles yet!
choupolo

  • Total Posts : 1773
  • Joined: Dec 02, 2005
  • Location: Manchester, England
RE: System used in new Star Wars game...is insane. - Feb 16, 2007 03:41
Watching the first two demos, you can kinda see what the algorithms are doing, so it' s not as impressive.

But when it' s all happening at the same time and you' re not thinking about it, like in the force powers one, it definitely looks more realistic than anything I' ve seen. I can' t wait til it comes out for us to try!
Bishonen

  • Total Posts : 1718
  • Joined: Nov 13, 2005
  • Location: Everywhere
RE: System used in new Star Wars game...is insane. - Feb 16, 2007 03:46
...hmm.. ...impressive...
He

  • Total Posts : 292
  • Joined: Mar 29, 2006
  • Location: Here
RE: System used in new Star Wars game...is insane. - Feb 16, 2007 07:14
Why did you create a new thread for this? This really seems like it would belong in this thread.
Alecrein

  • Total Posts : 762
  • Joined: May 24, 2006
RE: System used in new Star Wars game...is insane. - Feb 16, 2007 15:22
Though it is for Star Wars: Force Unleashed this is a seperate specific discussion, which would have just taken the other discussion on the rail.
Mass X

  • Total Posts : 4491
  • Joined: Mar 22, 2004
  • Location: Plymouth, MN
RE: System used in new Star Wars game...is insane. - Feb 16, 2007 17:52
Dont forget this stuff will be in other games, check out this vid.

Includes the wood form above plus glass carbonite Indy balance on a wobbly bridge etc etc. INSANE. Even a peep at an organic enviroment that does appear in the Star Wars game.
< Message edited by Mass X -- 16 Feb 07 9:59:19 >

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