Alecrein
-
Total Posts
:
762
-
Reward points
:
0
- Joined: May 24, 2006
|
System used in new Star Wars game...is insane.
-
Feb 15, 2007 17:11
Yeah so thanks to the two videos here I have witnessed one of the first physics systems since Havok was introduced that blows my mind. There it is. Be amazed
" What most people need to learn in life is how to love people and use things instead of using people and loving things." ~ Unknown ~
|
|
Mass X
-
Total Posts
:
4491
-
Reward points
:
0
- Joined: Mar 22, 2004
- Location: Plymouth, MN
|
RE: System used in new Star Wars game...is insane.
-
Feb 15, 2007 17:18
I cant get enough of this Engine. Euphoria has a lot of what Ive always wanted. its suppsed to be used in Indeana Jones as well. The whole hand to hand combat using the enviroment type stuff and all ya know. Whats even better is they have it working in muliplyaer as well for Force Unleashed.
|
|
Zoy
-
Total Posts
:
1703
-
Reward points
:
0
- Joined: May 15, 2006
|
RE: System used in new Star Wars game...is insane.
-
Feb 15, 2007 17:33
Those were impressive demos. The subtle sound effects of the storm troopers and R2 screaming in alarm and dismay as they were being hurled into objects were also quite funny.
|
|
canadagamer
-
Total Posts
:
965
-
Reward points
:
2805
- Joined: Feb 23, 2006
|
RE: System used in new Star Wars game...is insane.
-
Feb 15, 2007 21:57
Thanks for the link. All I have to say is amazing, absolutely amazing!!!
|
|
Chee Saw
-
Total Posts
:
1466
-
Reward points
:
0
- Joined: May 12, 2005
- Location: SoCal USA
|
RE: System used in new Star Wars game...is insane.
-
Feb 16, 2007 03:13
...and technology marches on! Anybody else thinking about the next generation of consoles yet!
|
|
choupolo
-
Total Posts
:
1773
-
Reward points
:
1930
- Joined: Dec 02, 2005
- Location: Manchester, England
|
RE: System used in new Star Wars game...is insane.
-
Feb 16, 2007 03:41
Watching the first two demos, you can kinda see what the algorithms are doing, so it' s not as impressive. But when it' s all happening at the same time and you' re not thinking about it, like in the force powers one, it definitely looks more realistic than anything I' ve seen. I can' t wait til it comes out for us to try!
|
|
Bishonen
-
Total Posts
:
1718
-
Reward points
:
0
- Joined: Nov 13, 2005
- Location: Everywhere
|
RE: System used in new Star Wars game...is insane.
-
Feb 16, 2007 03:46
...hmm.. ...impressive...
Currently accepting Article & Review requests
|
|
He
-
Total Posts
:
292
-
Reward points
:
0
- Joined: Mar 29, 2006
- Location: Here
|
RE: System used in new Star Wars game...is insane.
-
Feb 16, 2007 07:14
Why did you create a new thread for this? This really seems like it would belong in this thread.
|
|
Alecrein
-
Total Posts
:
762
-
Reward points
:
0
- Joined: May 24, 2006
|
RE: System used in new Star Wars game...is insane.
-
Feb 16, 2007 15:22
Though it is for Star Wars: Force Unleashed this is a seperate specific discussion, which would have just taken the other discussion on the rail.
" What most people need to learn in life is how to love people and use things instead of using people and loving things." ~ Unknown ~
|
|
Mass X
-
Total Posts
:
4491
-
Reward points
:
0
- Joined: Mar 22, 2004
- Location: Plymouth, MN
|
RE: System used in new Star Wars game...is insane.
-
Feb 16, 2007 17:52
|
|