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 Wii Software Rant
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Marink

  • Total Posts : 884
  • Joined: Dec 08, 2005
Wii Software Rant - Jun 25, 2007 19:41
I am pissed off about how developers treat the Wii like an infant. They just try to dumb their games down and seem to believe that they are obligated to always fit in unnecessary motion control. Why is this, though? Not every developer is implementing the Sixaxis into their PS3 titles just for the hell of it, so why should the Wii be any different?

Another thing I don' t get is how the ' Cube had many great games that would eat your life away like Paper Mario: TTYD, The Legend of Zelda: Wind Waker and even Pikmin 2. So how come the Wii is mainly made up of tired ports and watered down spin-offs (such as Tony Hawk' s Downhill Jam)? What has the Gamecube got that the Wii hasn' t? Isn' t the Wii more powerful than it? Should people have to settle with " Soul Calibur Legends" when Nintendo was capable of Soul Calibur 2 on their previous console?

Don' t get me wrong. There are lots of games I am looking forward to on the Wii: Super Paper Mario, Super Smash Bros Brawl, Super Mario Galaxy, Metroid Prime 3, Resident Evil: The Umbrella Chronicles, Fire Emblem: Goddess of Dawn, Mario & Sonic at the Olympics and Nights: Journey of Dreams to name a few. However, compare that to the HUGE numbers of games that are being released for the PS3 and Xbox 360 in just this year alone: Bioshock, Mass Effect, Halo 3, Splinter Cell: Conviction, Brothers in Arms Hell' s Highway, Assassin' s Creed, Naruto: Rise of a Ninja, The Darkness, Grand Theft Auto IV, Alone in the Dark, Alan Wake, etc. The Wii needs more proper games, and not just five-second minigames that the player has to shake the remote and nunchuck like a pair of maracas to.

Looking at Super Smash Bros Brawl and Mario Galaxy, these are two fine examples of how a game can be done properly without much unneeded control tweaks (if what we' ve seen and heard is anything to go by). Why can' t we have more stuff like that? Obviously, I don' t mind if the game actually works with the controls. Metroid Prime 3 might be just the game to make (near) perfect use of the controls, and not making them feel tacked on. Manhunt 2, which NGamer awarded an astonishing 92%, could' ve also been one of those games (and perhaps also be able to prove to developers that the Wii is capable of much bigger things), as the controls supposedly work well for that game. Of course, it just had to be (temporarily?) banned until Rockstar could make it more " acceptable" , didn' t it? This is another thing that just gets underneath my skin.

I suppose it is good to actually see some great online games on the horizon (with Mario Strikers Charged already out). It may not be able to compete with Xbox Live, and waiting times may be agonising, but it still offers plenty of good clean fun. I' m really hoping for the inevitable Mario Kart to be announced soon too.

Oh well, I guess I should end this on a positive note, so I won' t say any more than that. We all know Nintendo are the king of party games, and are pretty damn good with games in general (judging from the SNES, N64, Gamecube and various Gameboy iterations), so I am hoping we will see more of what we used to- superb classics that will stay in our memories, in the good way. I guess, for now, all we can do is enjoy some of the Wii, 360 and PS3' s back catalogues until we get a few AAA titles that Ninty are famous for. My rant is over (just wanted to get it all off my chest)... for now.

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