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 Halo 3 (screenshots!)
Change Page: < 1234 | Showing page 4 of 4, messages 61 to 64 of 64
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Zoy

  • Total Posts : 1703
  • Joined: May 15, 2006
RE: Halo 3 (screenshots!) - Nov 03, 2006 12:27

WTF!? Bungie what the hell are you smoking? Do they not understand the concept of a laser?

Laser = Light

Therefore a laser travels at the speed of light! Why do you need a guidance system for something that should travel 186000 miles/sec?


Sounds like they are saying it takes 3 seconds to lock-on, not that it needs to be guided once fired.
Nitro

  • Total Posts : 11960
  • Joined: Dec 30, 2005
RE: Halo 3 (screenshots!) - Nov 03, 2006 19:13
Halo needs a Railgun...
Gaiden BLACK

  • Total Posts : 675
  • Joined: May 24, 2006
RE: Halo 3 (screenshots!) - Nov 03, 2006 20:04

The characters... which they screwed up in Halo 2 by making you play as the Arbitor.


I liked playing as the arbitor his story was much better than the Cheif and his cloaking suit was cool.

I thought the gameplay was much better in terms of speed, Halo 2 still has the problem of one weapon in the game being completely unbalanced and im not talking about the sword.



YEah it' s also about the story.


The story comes second i think when the multiplayer is soooooooooooo good. The ending was harsh but it made me want MORE!!!!!!!!!!!!!!
immortaldanmx

  • Total Posts : 2966
  • Joined: Nov 13, 2003
  • Location: Virginia, USA
RE: Halo 3 (screenshots!) - Nov 04, 2006 01:09

WTF!? Bungie what the hell are you smoking? Do they not understand the concept of a laser?

Laser = Light

Therefore a laser travels at the speed of light! Why do you need a guidance system for something that should travel 186000 miles/sec?


Sounds to me like the weapon might just " paint" the targe during the lock on, then destroy it. The lock on of course would be a balance issue added so you dont have an all powerful laser weapon that is capable of rapid-fire.
Change Page: < 1234 | Showing page 4 of 4, messages 61 to 64 of 64

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