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Change Page: < 1234 > | Showing page 2 of 4, messages 21 to 40 of 63
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kitten
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Total Posts
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197
- Joined: Mar 27, 2008
- Location: Australia
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RE: Your Art
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Jun 27, 2008 18:27
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locopuyo
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Total Posts
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3138
- Joined: Jan 10, 2005
- Location: Minneapolis
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RE: Your Art
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Jun 27, 2008 19:23
wtf you guys are wierd
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nekkid_monkey
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Total Posts
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818
- Joined: Feb 05, 2006
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RE: Your Art
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Jun 27, 2008 20:38
ORIGINAL: kitten Now that' s interesting. Thnx kitten, this thread was boring the hell out of me.
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Mass X
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Total Posts
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4491
- Joined: Mar 22, 2004
- Location: Plymouth, MN
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RE: Your Art
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Jun 28, 2008 10:34
Now that' s interesting. Thnx kitten, this thread was boring the hell out of me. HEY!
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the_shadowwolf
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Total Posts
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675
- Joined: Jan 04, 2007
- Location: The Caribbean
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RE: Your Art
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Jun 28, 2008 10:57
ORIGINAL: locopuyo Hint: the image is too fucking small F uck. Sorry i didn' t realize this. I fixed it. Here is just something from my scraps i drew using MS paint a couple years back.
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nekkid_monkey
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Total Posts
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818
- Joined: Feb 05, 2006
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RE: Your Art
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Jun 28, 2008 12:01
Don' t take it personal Mass, I' m just not a big gore fan. I' m that one guy who thinks the Living Dead movies are boring as hell. You stuff is great quality, just not very interesting to me.
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locopuyo
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Total Posts
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3138
- Joined: Jan 10, 2005
- Location: Minneapolis
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RE: Your Art
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Jun 28, 2008 12:27
ORIGINAL: the_shadowwolf ORIGINAL: locopuyo Hint: the image is too fucking small Fuck. Sorry i didn' t realize this. I fixed it. Here is just something from my scraps i drew using MS paint a couple years back. The 3D one is sweet, how do you make those?
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Agent Ghost
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Total Posts
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5486
- Joined: Aug 09, 2006
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RE: Your Art
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Jun 28, 2008 12:33
The hand thing is sweet Kitten.
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Mass X
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Total Posts
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4491
- Joined: Mar 22, 2004
- Location: Plymouth, MN
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RE: Your Art
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Jun 28, 2008 17:02
Don' t take it personal Mass, I' m just not a big gore fan. I' m that one guy who thinks the Living Dead movies are boring as hell. You stuff is great quality, just not very interesting to me. TAKE THAT! Hahaaa. Yeah I' m in a blood and gore phase right now. But I like variety so I may switch it up in a bit. Damn she used to have a great body...then again so did I...hmm need to fix that soon, got a film to make.
< Message edited by Mass X -- 28 Jun 08 9:05:07 >
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kitten
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Total Posts
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197
- Joined: Mar 27, 2008
- Location: Australia
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RE: Your Art
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Jun 28, 2008 19:36
Hey thanks! Yeah.. I' ve kinda had an obsession with hands, wrists and forearms for a good few years now. The last one i posted, was originally a sketch i did and wanted to turn it into a manip to show people some concepts of mine without having to buy a scanner.
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the_shadowwolf
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Total Posts
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675
- Joined: Jan 04, 2007
- Location: The Caribbean
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RE: Your Art
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Jun 28, 2008 20:08
ORIGINAL: locopuyo The 3D one is sweet, how do you make those? A couple of programs. Model created from 3d studio use a texture to mask the object and a little photoshop in the end. At least you saw it. I guess i can post up more stereograms now.
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locopuyo
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Total Posts
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3138
- Joined: Jan 10, 2005
- Location: Minneapolis
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RE: Your Art
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Jun 30, 2008 12:40
so there is a Max plugin for it?
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the_shadowwolf
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Total Posts
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675
- Joined: Jan 04, 2007
- Location: The Caribbean
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RE: Your Art
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Jun 30, 2008 22:44
ORIGINAL: locopuyo so there is a Max plugin for it? No, well not that i know of. But maybe there is? What i use PS for is to edit/manipulate colour/ pattern on the bitmap and then slap on the copyright. I don' t need PS to create the stereogram.
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Vx Chemical
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Total Posts
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5534
- Joined: Sep 09, 2005
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RE: Your Art
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Jul 01, 2008 17:06
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the_shadowwolf
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Total Posts
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675
- Joined: Jan 04, 2007
- Location: The Caribbean
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RE: Your Art
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Jul 01, 2008 21:28
Vx Chemical nice art. In 2006, I made a stereogram that resembles your art above.
< Message edited by the_shadowwolf -- 1 Jul 08 13:34:38 >
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Rampage99
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Total Posts
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3161
- Joined: Feb 24, 2003
- Location: Florida
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RE: Your Art
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Jul 01, 2008 23:05
Vx, it looks like you' ve got a pretty good foundation in modeling. How long you been doing it for? Btw, any chance you can post wireframes of your stuff (it' s one of the options in the render window)?
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Vx Chemical
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Total Posts
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5534
- Joined: Sep 09, 2005
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RE: Your Art
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Jul 01, 2008 23:09
Well i had a 7 year break before that i modelled for 2 years i think. sure ill post a wireframe, i tend to use an excess amount of polygons for things
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Rampage99
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Total Posts
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3161
- Joined: Feb 24, 2003
- Location: Florida
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RE: Your Art
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Jul 01, 2008 23:37
Well unless your models are going into a game engine the poly count doesn' t matter a whole lot. For not having done any modeling for 7 years you sure retained a lot. I took a 6 month break after I graduated and I' m having some difficulty trying to remember some of the tools and techniques used in Max.
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Vx Chemical
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Total Posts
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5534
- Joined: Sep 09, 2005
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RE: Your Art
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Jul 02, 2008 01:16
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Vx Chemical
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Total Posts
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5534
- Joined: Sep 09, 2005
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RE: Your Art
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Jul 02, 2008 16:03
wireframe of the chariot, i removed the grass sense it was so intense it hid most of the details. 46.000 pieces of grass with 6 polygons each does that.
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