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 PS3 loses L.A. Noire exclusivity...
Change Page: 12 > | Showing page 1 of 2, messages 1 to 20 of 25
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Nitro

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  • Joined: Dec 30, 2005
PS3 loses L.A. Noire exclusivity... - Jan 05, 2008 04:59
LINK

Yay?

Not that we' ve seen like anything other than all all to short and mysterious trailer... but y' know...

Guess Sony has to fall back on, uh, The Getaway... which we also haven' t seen anything of since 2005...
Chimura

  • Total Posts : 1123
  • Joined: Nov 13, 2007
RE: PS3 loses L.A. Noire exclusivity... - Jan 05, 2008 05:06
Hey Nitro, the link took me to gamasutras job page. Is this the right link?
Nitro

  • Total Posts : 11960
  • Joined: Dec 30, 2005
RE: PS3 loses L.A. Noire exclusivity... - Jan 05, 2008 05:13


ORIGINAL: Chimura

Hey Nitro, the link took me to gamasutras job page. Is this the right link?


...

Eddie_the_Hated

  • Total Posts : 8015
  • Joined: Jan 17, 2006
  • Location: Wayne, MI
RE: PS3 loses L.A. Noire exclusivity... - Jan 05, 2008 05:15

Categories: Art / Animation
Studio Name: 2008-01-04 00:59:37
Experience Required: 5 yrs
Platforms: Playstation 3,Xbox 360
2pac

  • Total Posts : 1032
  • Joined: Jan 28, 2006
  • Location: Los Angeles , CA
RE: PS3 loses L.A. Noire exclusivity... - Jan 05, 2008 11:51
Nice avatar eddie .. This is exactly how i pictured you look , A tech savvy midget ..
Silentbomber

  • Total Posts : 4673
  • Joined: Dec 17, 2004
RE: PS3 loses L.A. Noire exclusivity... - Jan 05, 2008 11:59
didnt rockstar say they where working on an exculsive ps3 game?
Chimura

  • Total Posts : 1123
  • Joined: Nov 13, 2007
RE: PS3 loses L.A. Noire exclusivity... - Jan 05, 2008 12:50

quote:
Categories: Art / Animation
Studio Name: 2008-01-04 00:59:37
Experience Required: 5 yrs
Platforms: Playstation 3,Xbox 360


jaja, skipped that part.
Vx Chemical

  • Total Posts : 5534
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RE: PS3 loses L.A. Noire exclusivity... - Jan 05, 2008 15:53
Didnt they say it was too big to be in the 360?
Chimura

  • Total Posts : 1123
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RE: PS3 loses L.A. Noire exclusivity... - Jan 05, 2008 16:16
Well, if its too big, they could use more than one cd I guess.
Vx Chemical

  • Total Posts : 5534
  • Joined: Sep 09, 2005
RE: PS3 loses L.A. Noire exclusivity... - Jan 05, 2008 17:16
thats no good in a gta<style game.
Agent Ghost

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RE: PS3 loses L.A. Noire exclusivity... - Jan 05, 2008 18:17
fuck I wanted to see this game optimised for the PS3.
Duffman

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  • Location: Ireland (Eire)
RE: PS3 loses L.A. Noire exclusivity... - Jan 05, 2008 23:00

The Getaway...


[:' (][:' (][:' (][:' (][:' (]
Chimura

  • Total Posts : 1123
  • Joined: Nov 13, 2007
RE: PS3 loses L.A. Noire exclusivity... - Jan 06, 2008 02:36
Didn' t know it was supposed to be GTA style. I guess that make things a little more complicated. I am guessing then that if it is to big for 360, then downgrade it from what it was supposed to be? Meaning, downgrading the PS3 version as well probably.
Teardrop

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  • Joined: Oct 29, 2007
RE: PS3 loses L.A. Noire exclusivity... - Jan 06, 2008 05:50


ORIGINAL: Vx Chemical

Didnt they say it was too big to be in the 360?


That' s what they said. I guess if the Playstation 3 version is the lead development title it' ll be interesting to see if the 360 version is on multiple discs or not.
KongRudi

  • Total Posts : 220
  • Joined: Oct 01, 2006
RE: PS3 loses L.A. Noire exclusivity... - Jan 07, 2008 02:17
I think they' re recruiting for accomplished animator with experience of leading a team through at least one AAA title on either PS3 and 360.

Not saying I don' t think LA Noire won' t ever come to 360, just saying that I think it might be abit prematuire to announce that particular game for that platform aswell, based on that job advertisement.
Majik

  • Total Posts : 374
  • Joined: Nov 17, 2007
RE: PS3 loses L.A. Noire exclusivity... - Jan 07, 2008 02:54


ORIGINAL: KongRudi

I think they' re recruiting for accomplished animator with experience of leading a team through at least one AAA title on either PS3 and 360.

Not saying I don' t think LA Noire won' t ever come to 360, just saying that I think it might be abit prematuire to announce that particular game for that platform aswell, based on that job advertisement.


No...


Job Details:

Categories: Art / Animation
Studio Name: 2008-01-04 00:59:37
Experience Required: 5 yrs
Platforms: Playstation 3,Xbox 360
Minimum Education Level Required: Bachelor' s Degree
Work Site: On site



The jod details specify which platform the game is being developed for, in this case it' s PS3 and 360.

Also...

immortaldanmx

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  • Location: Virginia, USA
RE: PS3 loses L.A. Noire exclusivity... - Jan 07, 2008 07:45

Well, if its too big, they could use more than one cd I guess.

Yeah, they could always use 20 CD' s I guess

But seriously, only an incompetent at compressing dev could not fit any game on a DVD, especially after Mass Effect.
KongRudi

  • Total Posts : 220
  • Joined: Oct 01, 2006
RE: PS3 loses L.A. Noire exclusivity... - Jan 08, 2008 03:05

But seriously, only an incompetent at compressing dev could not fit any game on a DVD, especially after Mass Effect


idiotic to use the word any in this context.

It' s also a bad example to use, since Mass Effect developers themselves claimed they had to cut alot of content, because it were decided early on that it should ship on a single dvd in a interview. :-/

A game like Elite is a much bigger gameworld than mass effect (it' s actually infinite, based upon logic algorithms), that don' t mean that everyone who use something with larger capacity than the 0,25 MB disks suck at compression.

I' d take good game' s over good compressed games any day.
In most cases compression means lower quality, that' s why youtube-videos are much worse than the raw-material they come from.

Nitro

  • Total Posts : 11960
  • Joined: Dec 30, 2005
RE: PS3 loses L.A. Noire exclusivity... - Jan 08, 2008 04:24
It depends on what you' re planning on having in your game. Microsoft, until recently, have always had a 1 disc policy. But when you look at a game like Blue Dragon where the team wanted to have tons of HD video as opposed to realtime in-engine cutscenes... it was obviously going to span more than one disc.

That doesn' t make Artoon an incompetent developer...

But even Uncharted, which does have in-engine rendered cutscenes probably couldn' t have fit onto a DVD9 because the cutscenes are still video files. They' re not realtime, and the difference between Uncharted' s in-engine recorded video' s and Gears of War' s realtime in-engine cutscenes is instantly noticeable. One plays super smoothly and the other is choppy as hell.

If Epic had done their cutscenes the same way as Naughty Dog, Gears would almost certainly have been pushed onto two discs.

Mass Effect is almost definitely 100% realtime, and yeah, the cutscenes are smoother than Gears, but there' s still a noticeable quality difference between games like Uncharted and Heavenly Sword and Mass Effect and Gears of War, purely in terms of cutscene quality.

Vx Chemical

  • Total Posts : 5534
  • Joined: Sep 09, 2005
RE: PS3 loses L.A. Noire exclusivity... - Jan 08, 2008 05:10


It' s also a bad example to use, since Mass Effect developers themselves claimed they had to cut alot of content, because it were decided early on that it should ship on a single dvd in a interview. :-/


This calls for a link or it didnt happen! No pro Xbox developer would ever say that, and they had a hard enough time getting the game shipped playable, i hardly think they were pondering much more content.
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