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Change Page: 12 > | Showing page 1 of 2, messages 1 to 20 of 23
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Nitro
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Total Posts
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11960
- Joined: Dec 30, 2005
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MGS: Philanthropy
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Apr 10, 2007 05:29
LINK Positively awful...[:' (]
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ginjirou
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Total Posts
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4836
- Joined: Jul 16, 2005
- Location: Sweden
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RE: MGS: Philanthropy
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Apr 10, 2007 05:40
Cute. But with a real movie on its way these guys should stick to just playing the games for a while.
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Nitro
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Total Posts
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11960
- Joined: Dec 30, 2005
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RE: MGS: Philanthropy
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Apr 10, 2007 05:43
The narrator sounds like a black French woman. She can' t even pronounce " ignite" [:' (] Why does the other guy call Snake " Big Chief" ??? EDIT: Do you think they got " Big Boss" wrong???
< Message edited by NITRO -- 9 Apr 07 21:44:15 >
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Agent Ghost
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Total Posts
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5486
- Joined: Aug 09, 2006
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RE: MGS: Philanthropy
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Apr 10, 2007 05:55
What is this? " The narrator sounds like a black French woman. She can' t even pronounce " ignite" " Everyone had a french accent.
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ginjirou
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Total Posts
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4836
- Joined: Jul 16, 2005
- Location: Sweden
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RE: MGS: Philanthropy
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Apr 10, 2007 06:06
I think they are italian.
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Nitro
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Total Posts
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11960
- Joined: Dec 30, 2005
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RE: MGS: Philanthropy
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Apr 10, 2007 06:14
Yeah they sound Italian, except for the woman doing the voice over who sounds like a black French woman.
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Agent Ghost
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Total Posts
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5486
- Joined: Aug 09, 2006
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RE: MGS: Philanthropy
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Apr 10, 2007 06:37
Who am I to argue about European accents with Europeans. Shit, the only Italians I know speak french.
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Silentbomber
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Total Posts
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4673
- Joined: Dec 17, 2004
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RE: MGS: Philanthropy
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Apr 10, 2007 07:14
I sure hope the real movie includes things that I never heard of before too!
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Eddie_the_Hated
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Total Posts
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8015
- Joined: Jan 17, 2006
- Location: Wayne, MI
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RE: MGS: Philanthropy
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Apr 10, 2007 07:22
Hope the real movie doesn' t include shakycam. Oh, and uniforms instead of track suits & ski-masks for the terrorists would help. And oh, while I' m on a roll, the fully automatic MP5' s with the long range scopes didn' t give me too many warm fuzzies. Edit: They' re Italian, the lot of them. Although, I want to go paintballing wherever it was they shot that. (the real parts of it that is.)
< Message edited by eddie_the_hated -- 9 Apr 07 23:28:45 >
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Nitro
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Total Posts
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11960
- Joined: Dec 30, 2005
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RE: MGS: Philanthropy
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Apr 10, 2007 07:59
ORIGINAL: Eddie_the_Hated Oh, and uniforms instead of track suits & ski-masks for the terrorists would help. Hahahaha ORIGINAL: Eddie_the_Hated And oh, while I' m on a roll, the fully automatic MP5' s with the long range scopes didn' t give me too many warm fuzzies. They say the weapon is effective at up to around 180 metres but that' s a fair distance to be firing a sub-machinegun. They should have gotten some reflex scopes instead methinks. Either that or more fitting weapons, like say FAMAS rifles. I think you can get airsoft or paintball replicas of those easily enough.
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whatabout_paul
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Total Posts
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1227
- Joined: Jul 23, 2004
- Location: Leeds, England
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RE: MGS: Philanthropy
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Apr 10, 2007 08:08
I liked the trailer, looked great to me and can’t wait to see more. A real MGS movie scares me though I hope they don' t screw it up. I can' t imagine a voice for Snake other than his game character voice though, it' s perfect!
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Eddie_the_Hated
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Total Posts
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8015
- Joined: Jan 17, 2006
- Location: Wayne, MI
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RE: MGS: Philanthropy
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Apr 10, 2007 08:34
They say the weapon is effective at up to around 180 metres but that' s a fair distance to be firing a sub-machinegun. That' s with the right sights, the right person machining your rifle, & mad mad skillz. I' ve never seen 180 with an MP5, least not at full-auto or burst. They should have gotten some reflex scopes instead methinks. Either that or more fitting weapons, like say FAMAS rifles. I think you can get airsoft or paintball replicas of those easily enough.
If I were them I would have mounted EOTech. They' re these absolutely amazing holographic firearm sights. You keep both eyes open, look through the sight with your dominant eye, & it projects a " floating" red reticle onto your target. A-some-a-thing like... That... Well, with less suck, but you get the general idea. I' ve seen one function after being shot with a handgun.
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Nitro
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Total Posts
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11960
- Joined: Dec 30, 2005
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RE: MGS: Philanthropy
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Apr 10, 2007 08:37
Eddie, ...is that the right way up???
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Eddie_the_Hated
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Total Posts
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8015
- Joined: Jan 17, 2006
- Location: Wayne, MI
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RE: MGS: Philanthropy
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Apr 10, 2007 09:09
Nuh-uh!!! That' s a radar-gun! Jeezus, are you blind!? No, belive me, it wouldn' t be any more identifiable upside-down. It was my 3 minute photoshop-fever. I didn' t feel like cutting/pasting/cropping/dragging a real rifle.
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Nitro
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Total Posts
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11960
- Joined: Dec 30, 2005
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RE: MGS: Philanthropy
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Apr 10, 2007 09:25
Hang on a second... ...you got shot... ...with a radar gun?
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Eddie_the_Hated
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Total Posts
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8015
- Joined: Jan 17, 2006
- Location: Wayne, MI
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RE: MGS: Philanthropy
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Apr 10, 2007 09:34
No, but the terrorist in the one room house in my example did. Thankfully I' ve never been on the ugly end of a firearm before.
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mastachefbkw
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Total Posts
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3793
- Joined: Jul 11, 2006
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RE: MGS: Philanthropy
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Apr 10, 2007 15:50
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ginjirou
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Total Posts
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4836
- Joined: Jul 16, 2005
- Location: Sweden
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RE: MGS: Philanthropy
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Apr 10, 2007 19:05
The MGS games have this anime style in the direction so I don' t think a live action movie will match the games. They should have it animated instead, while Splinter Cell can be a live action movie.
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Silentbomber
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Total Posts
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4673
- Joined: Dec 17, 2004
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RE: MGS: Philanthropy
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Apr 10, 2007 23:23
Anime?, yeah sure some of the bosses are supernatural and the main character is a super cool ' sneaking' agent. BUT that is as far as it goes!
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Eddie_the_Hated
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Total Posts
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8015
- Joined: Jan 17, 2006
- Location: Wayne, MI
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RE: MGS: Philanthropy
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Apr 11, 2007 00:00
The movie needs to be full CG with David Hayter voicing snake. Everything else is symantecs.
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