MGS: Philanthropy

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Nitro
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MGS: Philanthropy - Apr 10, 2007 05:29
LINK

Positively awful...[:' (]

ginjirou
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RE: MGS: Philanthropy - Apr 10, 2007 05:40
Cute. But with a real movie on its way these guys should stick to just playing the games for a while.

Nitro
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RE: MGS: Philanthropy - Apr 10, 2007 05:43
The narrator sounds like a black French woman. She can' t even pronounce " ignite" [:' (]

Why does the other guy call Snake " Big Chief" ???

EDIT: Do you think they got " Big Boss" wrong???
< Message edited by NITRO -- 9 Apr 07 21:44:15 >

Agent Ghost
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RE: MGS: Philanthropy - Apr 10, 2007 05:55
What is this?

" The narrator sounds like a black French woman. She can' t even pronounce " ignite" "

Everyone had a french accent.

ginjirou
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RE: MGS: Philanthropy - Apr 10, 2007 06:06
I think they are italian.

Nitro
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RE: MGS: Philanthropy - Apr 10, 2007 06:14
Yeah they sound Italian, except for the woman doing the voice over who sounds like a black French woman.

Agent Ghost
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RE: MGS: Philanthropy - Apr 10, 2007 06:37
Who am I to argue about European accents with Europeans. Shit, the only Italians I know speak french.

Silentbomber
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RE: MGS: Philanthropy - Apr 10, 2007 07:14
I sure hope the real movie includes things that I never heard of before too!
Change is inevitable. Except from a vending machine.

Viva La Revolution! erm, I mean Viva La Wii!

Eddie_the_Hated
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RE: MGS: Philanthropy - Apr 10, 2007 07:22
Hope the real movie doesn' t include shakycam. Oh, and uniforms instead of track suits & ski-masks for the terrorists would help. And oh, while I' m on a roll, the fully automatic MP5' s with the long range scopes didn' t give me too many warm fuzzies.

Edit: They' re Italian, the lot of them. Although, I want to go paintballing wherever it was they shot that. (the real parts of it that is.)
< Message edited by eddie_the_hated -- 9 Apr 07 23:28:45 >

Nitro
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RE: MGS: Philanthropy - Apr 10, 2007 07:59


ORIGINAL: Eddie_the_Hated

Oh, and uniforms instead of track suits & ski-masks for the terrorists would help.


Hahahaha


ORIGINAL: Eddie_the_Hated

And oh, while I' m on a roll, the fully automatic MP5' s with the long range scopes didn' t give me too many warm fuzzies.


They say the weapon is effective at up to around 180 metres but that' s a fair distance to be firing a sub-machinegun.

They should have gotten some reflex scopes instead methinks. Either that or more fitting weapons, like say FAMAS rifles. I think you can get airsoft or paintball replicas of those easily enough.

whatabout_paul
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RE: MGS: Philanthropy - Apr 10, 2007 08:08
I liked the trailer, looked great to me and can’t wait to see more. A real MGS movie scares me though I hope they don' t screw it up. I can' t imagine a voice for Snake other than his game character voice though, it' s perfect!

Eddie_the_Hated
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RE: MGS: Philanthropy - Apr 10, 2007 08:34

They say the weapon is effective at up to around 180 metres but that' s a fair distance to be firing a sub-machinegun.


That' s with the right sights, the right person machining your rifle, & mad mad skillz. I' ve never seen 180 with an MP5, least not at full-auto or burst.


They should have gotten some reflex scopes instead methinks. Either that or more fitting weapons, like say FAMAS rifles. I think you can get airsoft or paintball replicas of those easily enough.
If I were them I would have mounted EOTech. They' re these absolutely amazing holographic firearm sights. You keep both eyes open, look through the sight with your dominant eye, & it projects a " floating" red reticle onto your target. A-some-a-thing like...



That... Well, with less suck, but you get the general idea. I' ve seen one function after being shot with a handgun.

Nitro
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RE: MGS: Philanthropy - Apr 10, 2007 08:37




Eddie, ...is that the right way up???

Eddie_the_Hated
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RE: MGS: Philanthropy - Apr 10, 2007 09:09
Nuh-uh!!! That' s a radar-gun! Jeezus, are you blind!?



No, belive me, it wouldn' t be any more identifiable upside-down. It was my 3 minute photoshop-fever. I didn' t feel like cutting/pasting/cropping/dragging a real rifle.

Nitro
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RE: MGS: Philanthropy - Apr 10, 2007 09:25
Hang on a second...


...you got shot...


...with a radar gun?

Eddie_the_Hated
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RE: MGS: Philanthropy - Apr 10, 2007 09:34
No, but the terrorist in the one room house in my example did.

Thankfully I' ve never been on the ugly end of a firearm before.

mastachefbkw
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RE: MGS: Philanthropy - Apr 10, 2007 15:50
lol, thats 5 minuets of my life i' m never getting back [:' (]

ginjirou
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RE: MGS: Philanthropy - Apr 10, 2007 19:05
The MGS games have this anime style in the direction so I don' t think a live action movie will match the games. They should have it animated instead, while Splinter Cell can be a live action movie.

Silentbomber
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RE: MGS: Philanthropy - Apr 10, 2007 23:23
Anime?, yeah sure some of the bosses are supernatural and the main character is a super cool ' sneaking' agent. BUT that is as far as it goes!
Change is inevitable. Except from a vending machine.

Viva La Revolution! erm, I mean Viva La Wii!

Eddie_the_Hated
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RE: MGS: Philanthropy - Apr 11, 2007 00:00
The movie needs to be full CG with David Hayter voicing snake. Everything else is symantecs.

DontPeeOnBilly
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RE: MGS: Philanthropy - Apr 11, 2007 15:55

LINK

Positively awful...


Good point, your out of pocket film trailer to your out of pocket fan made movie is ten times better than that. You' re so awesome.

Die_Hounderdoggen
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RE: MGS: Philanthropy - Apr 12, 2007 07:33
Um, that was... special. In a mediocre sort of way.

Silentbomber
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RE: MGS: Philanthropy - Apr 12, 2007 07:39
ya think they would model the gekko something like the ones shown in the trailers.
Change is inevitable. Except from a vending machine.

Viva La Revolution! erm, I mean Viva La Wii!