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QuezcatoL
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Total Posts
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7059
- Joined: Jul 16, 2005
- Location: Sweden/stockholm
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RE: DEAD rising SDTV problems
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Aug 22, 2006 05:30
I dont really know,my friend told me to do so. He is a tech-freak. However the graphic did indeed look better for me,and the text was readable and it didn' t feel awkard moving the character. So salute to " funner" ,that is his gamertag :P Majik know that biatch also.
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Joe Redifer
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Total Posts
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4481
- Joined: May 24, 2004
- Location: Denver, CO
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RE: DEAD rising SDTV problems
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Aug 22, 2006 08:54
Widescreen 480p has 720x480 pixels max. It is anamorphic, which means the picture will be stretched t the 16:9 aspect. LCD TVs and other fixed-pixel displays must have a resolution of 852x480 since they are not able to adjust pixel size like CRTs can. CRTs kick ass.
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]GaNgStA[
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Total Posts
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2949
- Joined: Aug 27, 2005
- Location: Poland
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RE: DEAD rising SDTV problems
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Aug 22, 2006 18:09
Joe - what' s the best CRT HD Display and how big can it be - I' ve heard that CRT TVs suffer from geometry problems more than others
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Eddie_the_Hated
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Total Posts
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8015
- Joined: Jan 17, 2006
- Location: Wayne, MI
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RE: DEAD rising SDTV problems
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Aug 22, 2006 23:44
CRTs kick ass Woot! However the graphic did indeed look better for me,and the text was readable and it didn' t feel awkard moving the character.
really? great. That might be my next game then.
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Joe Redifer
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Total Posts
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4481
- Joined: May 24, 2004
- Location: Denver, CO
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RE: DEAD rising SDTV problems
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Aug 23, 2006 04:46
CRTs can suffer from geometry problems, but it' s usually not too bad. CRTs are usually 1080i.
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