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CJ 2007: Is Shenmue Online finally dead? Should Suzuki remain at SEGA?
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mastachefbkw
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RE: CJ 2007: Is Shenmue Online finally dead? Should Suzuki remain at SEGA?
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Jul 17, 2007 12:12
I seriously don' t want to see any Sega folks working with Nintendo together anymore. I dont know, they might be able to make a decent Sonic and Mario game if they actually tried. The olympics game looks like a gimmick. I bet if they were to keep making games with both sonic and mario in them they will eventually do like they did with crash bandicoot and spyro when they put Crash in a Spyro game and vice versa ....Nah, they need to just stop making sega games and let it atleast die with some dignity
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ginjirou
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RE: CJ 2007: Is Shenmue Online finally dead? Should Suzuki remain at SEGA?
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Jul 17, 2007 12:13
Can' t the make a cross-over RPG like Kingdom hearts or something. That' d be cool.
< Message edited by ginjirou -- 17 Jul 07 4:14:07 >
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mastachefbkw
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RE: CJ 2007: Is Shenmue Online finally dead? Should Suzuki remain at SEGA?
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Jul 17, 2007 12:23
After the sonic RPG is made, then they could make Mario RPG(With sonic characters) then make paper sonice(with mario characters) I think I would cry if that happened
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Agent Ghost
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RE: CJ 2007: Is Shenmue Online finally dead? Should Suzuki remain at SEGA?
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Jul 17, 2007 12:26
I don' t want to see Sonic in any game unless it' s 2D and it goes really fast. EDIT: Even then I wouldn' t play it.
< Message edited by Agent Ghost -- 17 Jul 07 4:27:28 >
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Abasoufiane
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RE: CJ 2007: Is Shenmue Online finally dead? Should Suzuki remain at SEGA?
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Jul 17, 2007 17:32
but somehow it didn' t find its way into your list of AAA Dreamcast games? My list was about AAA games that were not from the arcades... otherwise SOul Calibur on dreamcast was hell of an AAA title.
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ginjirou
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RE: CJ 2007: Is Shenmue Online finally dead? Should Suzuki remain at SEGA?
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Jul 17, 2007 18:41
Can we just stop using the term AAA. It' s driving me insane.
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Kyo.k
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RE: CJ 2007: Is Shenmue Online finally dead? Should Suzuki remain at SEGA?
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Jul 17, 2007 18:59
Not sure if your a die hard fan or just a fan. (heh, theres a difference) But I do find it odd that you liked Vf3 better than 4? (did you ever play VF4 FT? BTW). Well I would consider my self a hardcore VF fan. Used to play for hours on end back when VF2 came out, and did the same and more for 3. Afterwards I played VF for at least a hour a day overall, and do VF5 for about 40 mins these days. It' s kinda a love and obsession, (restricted by time) I guess, though I' m out of practice compared to when I played for hours when still at college. In term of raw gameplay I would agree that I found Final Tuned more enjoyable and tighter in many respects, same for Evo also. However VF for me isn' t just about how well it plays, but how realistic it can get in the realm of a perfectly playable fighting game environment. So that means arenas that look like locals not seperated from everything else, with uneven surfaces on some areas or flat ground on others. I was hoping that VF5 would at least bridge the gap more between 4 and 3. SEGA went back to the flat arena style for 2 main reasons: To concentrate on having extremely tight collision without the complexity of layers (probably causing too much problems) The Fans / Playtesters Demanded Flat arenas back (A bunch of the ' Famous' Professional Japanese VF players had alot of input on both VF4 and 5. I too noticed this going back and playing VF3. Sometimes performing a split-sec timed, counter combo upwards of the undulating surface would cause inconsistancies in collision, and thus sometimes really getting in the way. Especially if the path lead straight into a wall, with a slight glitch making the attacked character suddenly snap down to the floor quicker than usual. Apparently the physics used in VF3 were more advanced in terms of coliision than for VF4 of 5. And I can see why. Still with 4 years between VF4 and 5 (not counting Evo and FT) I think they could have really made some headway with these problems regardless on what certain high level players thought about it. Otherwise the series could become stale, and eventually lose much of it' s popularity like the King Of Fighters series (thought that was as much down to poor playmore noobie devs, than repetition of the game engine). Anyway I' m just glad that VF is still awesome and not been ruined like some SEGA franchises. But bring back the undulation, more advanced physics etc. Prove to the players it can be done. After all Yu Suzuki has stated before that he wasn' t happy with VF3 completely, and would have liked more time to iron out the issues, not too mention boost the Model 3 step 1 power to step 2 at the time, due to the game being slightly downgraded from expectations. SEGA management however, wanted the game out earlier to continue to show their arcade tech dominance.
< Message edited by kyo.k -- 17 Jul 07 11:04:51 >
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alimn
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RE: CJ 2007: Is Shenmue Online finally dead? Should Suzuki remain at SEGA?
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Jul 17, 2007 19:04
Some articles in reply to some posts: Why video game reviews suck? http://www.destructoid.com/why-video-game-reviews-suck-part-two-30412.phtml http://www.destructoid.com/why-video-game-reviews-suck-part-one-30369.phtml (so, please don' t judge about all video games just based on reviews, scores & etc) Why SEGA was years ahead of its time? " GAME' s RADAR feature" http://shenmue.planets.gamespy.com/forum/viewtopic.php?t=33772 (Online gaming? Motion Sensitivity? & much more!) The rise and fall of the Dreamcast http://www.computerandvideogames.com/article.php?id=161538 One of the most memorable consoles yet, not only because of masterpieces like Shenmue!, remember Jet Grind Radio!, Seaman, REZ, SEGA Bass Fishing, F355 Challenge, Soul Calibur 1, Dead Or Alive 2(the real base of today DOA games), Virtua Tennis, Virtua Fighter 3tb, Sonic Adventure 1, Crazy Taxi, Skies Of Arcadia & much more... (If we remember Soul Calibur 1 & keep this in mind that AM2 knew DC' s hardware better than Namco then we can easily believe that VF4DC could be a DC game with better textures & anti-aliasing in comparing with the PS2 version, but unfortunately DC died!) The Evolution Of " Virtua Fighter" (As you know VF was the first 3D Fighting game based on martial arts! not Tekken, DOA, Soul Calibur & etc) Anyway, I believe if Yu Suzuki is about to leave SEGA, he should go to some where like Capcom or " Seeds!" As you know Seeds is an independent video game development company. It was founded on August 1, 2006 by Shinji Mikami(Resident Evil), Atsushi Inaba(Okami) and Hideki Kamiya(Okami), the former key members of Capcom' s Clover Studio and still retains many other former members of the studio. Yu Suzuki can be the biggest name in their company because he always like to create new things! As for SEGA' s future, well, with upcoming SEGA games like NiGHTS:JOD Wii, VF5 360, Ghost Squad Wii, SEGA RALLY Next Gen & PSP, Golden Axe Next Gen, Crazy Texi:Fare Wars PSP, Ryu Ga Gotoku 3, Seaman 2 &... it seems they are still alive! but they really need to do more, Jet Set Radio 2, Street Of Rage 4, Panzer Dragoon Next Gen, Skies Of Arcadia Next Gen and of course, Shenmue III... Regards-Alimn
< Message edited by alimn -- 18 Jul 07 10:46:41 >
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Kyo.k
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RE: CJ 2007: Is Shenmue Online finally dead? Should Suzuki remain at SEGA?
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Jul 17, 2007 19:14
Dude you know the image showing VF3 is really flawed.[:' (] The game has no gouraud shading in the pic, when it does in the actual game, and some other effects are missing too. Yes I know it' s from MAME, but it still can' t emulate Model 3 yet. How about this: From the DC version so isn' t perfect unfortunitely, but you get the idea.
< Message edited by kyo.k -- 17 Jul 07 11:19:30 >
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alimn
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RE: CJ 2007: Is Shenmue Online finally dead? Should Suzuki remain at SEGA?
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Jul 17, 2007 20:47
^ I remember that VF 3 was a revolutionary game from a technical standpoint, with its detailed graphics in it' s time. now even VF5' s graphics is much better than Tekken 6 and Soul Calibur IV' s graphics. Edit:I just changed that " The Evolution Of VF" image. now the image is showing VF3 TB(DC). Regards-Alimn
< Message edited by alimn -- 17 Jul 07 18:21:27 >
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ys
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RE: CJ 2007: Is Shenmue Online finally dead? Should Suzuki remain at SEGA?
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Jul 17, 2007 23:10
Can we just stop using the term AAA. It' s driving me insane. Hehe, funny that you mention this. Recently, I had been thinking about the fact that AAA gets used more often these days. And about Shenmue' s score. It did get very good reviews in general. It' s just not a game for everyone so the score on metacritic.com got dragged down by " Hot Games" and " Gamespot" who found it tedious. It is an adventure game after all so of course it will involve asking questions etc. It would be like giving an FPS a bad score because it' s tedious to just have some weapons and shoot all the time. Each genre should be judged after what it tries to achieve I think. Besides that, Gamespot changed their 6.8 score (used on metacritic) to 7.8 actually.
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Evilkiller
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RE: CJ 2007: Is Shenmue Online finally dead? Should Suzuki remain at SEGA?
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Jul 18, 2007 01:34
ORIGINAL: Abasoufiane Shenmue is not considered a masterpiece in the industry except to some few people. Gamerankings shows a score of 89%, masterpieces get at least 93%, you can check that yourself. While this score means that it' s a good game, this is no Masterpiece, You should also know that part of this high score is due to the Gigantic leap forward in graphics... so Leave this word " masterpiece" to games like zelda, resident evil, metal gear, soul calibur and much more... You surely mean Resident Evil 4, then? Cause all the other Resident Evil games are no masterpieces by your definition. Who the hell actually said that a game has to be rated 93% to be considered a master piece anyway? Dreamcast has many great innovative titles (most of them were by sega itself) , few terrible games but most of them fit the arcad style, it lacked cruely of true AAA console games, i might name them all: Shenmue (for you fans) Code Veronica Ecco' s dolphine Grandia II Skies of the Arcadia Hmm how come you decide THOSE games are " AAA" titles anyway? I mean if we look at your definition of a good game (=good ratings) we get a lot more exclusive " AAA" games. Like Virtua Tennis, Jet Grind Radio or Sonic Adventure. In the glorious days of the Playstation, sony had a huge library of AAA titles and Playstation 2 followed suit after its first " terrible" year... Obviously Dreamcast would fail. If we look once again at your definition of a good game (=good ratings) the PS2, evan after it' s terrible first year, didn' t actually overtook Dreamcast when it comes to the amount of " AAA" -titles (I seriously hate AAA!). It took PS2 until it' s third year to accomplish this, which, considering that the Dreamcast only lasted for little more over 2 years, puts them actually at least on par.
< Message edited by Evilkiller -- 17 Jul 07 18:39:57 >
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Abasoufiane
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RE: CJ 2007: Is Shenmue Online finally dead? Should Suzuki remain at SEGA?
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Jul 18, 2007 03:33
First of all, i Noticed lately that there is a trend in this forum, " AAA" is not cool anymore to say ! just waw, i don' t give a flying *** about that , it' s just a specific word for awesome in the video game industry, we mean by that " great gameplay, great graphic, good ideas, good control, great animation, great story" that' s what we mean by AAA , or at least most of those should be great. You surely mean Resident Evil 4, then? Cause all the other Resident Evil games are no masterpieces by your definition. Who the hell actually said that a game has to be rated 93% to be considered a master piece anyway? I was not talking about resident evil 1 or 2 or 4, but the series in general that has been great since day one, and how can u diss resident evil 1, this is one of the most revolutionary titles back at the time, i was just too much impressed like a looot of people , critics included... that was the game that really made the fanbase we know today, then you add the second sequel and code veronica or even nemesis which wasn' t that impressive but still meet resident evil standards. In www.gamerankings.com , all great AAA titles has at least 90% in score, THIS IS NOT A FACT just my pick as i made a post long time ago, shoowed all the games that got above 90% and many peopele here agreed with me... check out all the big names, the masterpieces, check their scores, and come back, almost all of them got above 93%... from metroid and zelda to resident evil 4, oblivion, metal gear.... you might object for some games, but when it gets down to 89% THIS IS DEFINITLY NOT VIEWED AS A MASTERPIECE, AT LEAST NOT AS A GAME masterpiece. Hmm how come you decide THOSE games are " AAA" titles anyway? I mean if we look at your definition of a good game (=good ratings) we get a lot more exclusive " AAA" games. Like Virtua Tennis, Jet Grind Radio or Sonic Adventure. Sonic is NO AAA title my friend, MARIO 64 walks all over it , MARIO 64 yes ! Sonic got 87% ===> camera problems, dull gameplay in many levels can' t remember what else was wrong. Virtua tennis is an arcade game, YES it' s AAA all over it back at the time but... i mean you know for god' s sake this is not a game that will sell a console ... same thing for JET Grind radio. It took PS2 until it' s third year to accomplish this, which, considering that the Dreamcast only lasted for little more over 2 years, puts them actually at least on par. Third year , is this some kind of a joke, PS2 by its third year was banging hard, in its second year , it has games like Metal Gear solid 2 and final Fantasy 10, ICO, silent hill 2, jax and dexter, gran turismo 3 and much more, all 2001 releases... third yeaaar come on !!! PS2 wiped out the floor with dreamcast in its second year . PLaystation 2 is a legendary console and i hope Microsoft won' t disapoint me this Gen as for now i own a 360.
< Message edited by abasoufiane -- 17 Jul 07 19:37:25 >
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ginjirou
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RE: CJ 2007: Is Shenmue Online finally dead? Should Suzuki remain at SEGA?
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Jul 18, 2007 03:45
I don' t care about either the label AAA or how succesful a console is because my taste seems to be different from most other people. I don' t care how many AAA titles the PS2 got or how many consoles it sold, I still had more fun with my Gamecube. I read some article (Kikizo was it?) that said that Gamecube owners spent more time actually playing games than other console owners. I draw the conclusion that it' s because the games kicked ass and the Gamecube was awesome
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Abasoufiane
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RE: CJ 2007: Is Shenmue Online finally dead? Should Suzuki remain at SEGA?
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Jul 18, 2007 03:50
gamecube ?! HOW ? have u owned a ps2 ? Gamecube is still a much better console than Dreamcast anyway
< Message edited by abasoufiane -- 17 Jul 07 19:52:44 >
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Evilkiller
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RE: CJ 2007: Is Shenmue Online finally dead? Should Suzuki remain at SEGA?
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Jul 18, 2007 04:10
I was not talking about resident evil 1 or 2 or 4, but the series in general that has been great since day one, and how can u diss resident evil 1, this is one of the most revolutionary titles back at the time, i was just too much impressed like a looot of people , critics included... that was the game that really made the fanbase we know today, then you add the second sequel and code veronica or even nemesis which wasn' t that impressive but still meet resident evil standards. In www.gamerankings.com , all great AAA titles has at least 90% in score, THIS IS NOT A FACT just my pick as i made a post long time ago, shoowed all the games that got above 90% and many peopele here agreed with me... check out all the big names, the masterpieces, check their scores, and come back, almost all of them got above 93%... from metroid and zelda to resident evil 4, oblivion, metal gear.... you might object for some games, but when it gets down to 89% THIS IS DEFINITLY NOT VIEWED AS A MASTERPIECE, AT LEAST NOT AS A GAME masterpiece. Well, why do you judge that the whole Resident Evil series is a masterpiece? RE4 is the only one that got >90% if we look at gamerankings.com so all the other games are maybe " good" or " ok" , but no master-friggin-piece. Sonic is NO AAA title my friend, MARIO 64 walks all over it , MARIO 64 yes ! Sonic got 87% ===> camera problems, dull gameplay in many levels can' t remember what else was wrong. Virtua tennis is an arcade game, YES it' s AAA all over it back at the time but... i mean you know for god' s sake this is not a game that will sell a console ... same thing for JET Grind radio. Yeah but my main point was that you included games like Ecco the Dolphin or Grandia II, calling them AAA games, while games like Sonic or JGR got much better ratings on GameRankings. And well, if Sonic is no AAA, why is Sonic Adventure the best sold Dreamcast game? Third year , is this some kind of a joke, PS2 by its third year was banging hard, in its second year , it has games like Metal Gear solid 2 and final Fantasy 10, ICO, silent hill 2, jax and dexter, gran turismo 3 and much more, all 2001 releases... third yeaaar come on !!! PS2 wiped out the floor with dreamcast in its second year . Once again, I was using holy GameRankings.com as my source. And if we compare Dreamcast game ratings to PS2 ratings, after 2 years, the Dreamcast has got MORE games that have been rated >90% than PS2. Anyway, the moral of the story: It' s obvious I often referenced GameRankings.com. But to be honest, I don' t give a shit about what a bunch of critics rated a game. I mean it' s absolutely hilarious to call a game a masterpiece cause it scored over 93%, and deny that title another game cause it scored, like 92.9999999%. (For example: Grim Fandago, Okami, Metal Gear Solid 1, Chrono Cross or Final Fantasy 7) I just wanted to point out the stupidty of saying that a game has to break that magic 93% barrier or otherwise it' s no masterpiece.
< Message edited by Evilkiller -- 17 Jul 07 21:11:55 >
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Abasoufiane
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RE: CJ 2007: Is Shenmue Online finally dead? Should Suzuki remain at SEGA?
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Jul 18, 2007 04:40
ok 93% , i really just picked it up, i didn' t do any " research" , it was an estimation , this thing bthat is for sure for me are the games that get above 90% are all great and should be played... Dreamcast has many of those but MOST of them were arcad games, games for quick fun like crazy taxi for exemple, awesome game but if you are not an occasional gamer , you want the big guns like the games i mentioned above... Resident evil code veronica on dreamcast (the original release) got 93.5 % Resident evil on Game cube got 90 % , the original one is too old to be ranked in gamerankings , it' s not even the same reviews as back then , but if the gamecube got 90% , how much the original resident evil on PSONE could have get? No score was given for resident evil 2 on PSone (too old) the third one as i said is not impressive, a bit of letdown (and i swear i didn' t even look at gamerankings) , it got 87 % and it soemwhat deserve it , well i' ll give it 89% but anyway what i wanted to show is that gamerankings is the best site for me to get a good idea if the game is great or not, if it is above 90% and if its your genre , you should probably go for it blindfolded. and sorry about that grandia II, i thought people consider it as an AAA titles ( i didn' t ) still i think it' s pretty close and it' s a great game that i beat and enjoyed it. Evilkiller, Gameranking for me is not the holiest of holies , for me it' s the best score out there on the internet you can get, may be there are some screw up (i should find them yet) but this is just a great website. I do have the impression that you want to contradict me just for the sake of it, i still don' t get your point, up to the end of 2002, do you consider Dreamcast better than PLaystation 2? read ps2 2001 releases and please try to answer this question. also do you think that Shenmue is a masterpiece , that is " excellent" in almost everyway
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Evilkiller
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RE: CJ 2007: Is Shenmue Online finally dead? Should Suzuki remain at SEGA?
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Jul 18, 2007 05:36
Well only thing I wanted to point is that I think it' s stupid to judge a game if you only look at some websites scores. No offense intended. (too lazy to use quote tags. " " is what you said) " and sorry about that grandia II, i thought people consider it as an AAA titles ( i didn' t ) still i think it' s pretty close and it' s a great game that i beat and enjoyed it." Well, see, that' s the point. You enjoyed it, you think it' s an AAA game. That' s fine (and I won' t contradict, mostly because in my opinion any game that is fun and offers enjoyment is a triple A game). See, me and a few other guys enjoyed Shenmue, we consider it a masterpiece - so what' s wrong with that? Why isn' t that fine? " Evilkiller, Gameranking for me is not the holiest of holies , for me it' s the best score out there on the internet you can get, may be there are some screw up (i should find them yet) but this is just a great website." Well, I didn' t say it' s not. I just said I don' t think you should base your judgement purely on a few numbers. I myself also visit GameRankings very often though I primarly use it as a link list if I want to read some reviews about a game. " I do have the impression that you want to contradict me just for the sake of it, i still don' t get your point, up to the end of 2002, do you consider Dreamcast better than PLaystation 2? read ps2 2001 releases and please try to answer this question. also do you think that Shenmue is a masterpiece , that is " excellent" in almost everyway" As for PS2 line-up: Well, for me there have been some major disappointments in the 2001 line-up. Take for example FFX. In my opinion that game is, by far, the worst FF ever. Or MGS2, I simply think that game was too cinematic in my opinion and made me play with Raiden. Makes it the worst MGS so far imo. The only three 2001 games I think are really excellent are GTA III, Gran Turismo 3 and Ico. And yes, I think there wss still a high enough quantity of Dreamcast games that are on par with that line-up (But, as I pointed out, for me, 2 of the supposedly strongest titles in that line-up were big disappointments.) As for Shenmue: If we look at it from a solely video game point of view, I' d have to say no. Yes, I admit, if we look at it from that angle it' s has some issues. But well, so do have other games that are considered masterpieces (Take Resident Evil for example. Those controls are really, really awful. Or SotC, the game is basically one boss fight after another. And while the fights itself are really fun, riding to them is somewhat boring. And we also get that unsatisfying ending.). But if you look at the bigger picture, this (and the other games I picked out as examples) offers something very special. A very intense atmosphere, a special flair, a world that offers you the possibility to get completely lost in it (in a positive sense), peppered with many small details that simply amaze you. In Resident Evil it' s for example that intense horror atmosphere. Imagine the RE gameplay but without that ambience - would you still consider it a masterpiece? No, you wouldn' t, because this flair is exactly what defines RE. Not knowing what awaits you in the next room, wince at small sounds, being constantly afraid - that' s why people play Resident Evil. That' s what makes it a masterpiece.
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Abasoufiane
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RE: CJ 2007: Is Shenmue Online finally dead? Should Suzuki remain at SEGA?
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Jul 18, 2007 06:26
Well only thing I wanted to point is that I think it' s stupid to judge a game if you only look at some websites scores. No offense intended. I played all the games i mentioned above and i beat most of them, i beat all resident evil games ALL except that survivor gun crap. i owned dreamcast and played most of its good/great games and beat shenmue . THAT IS WHY i could trust Gamerankings as the score does not Contradict my opinion, So when darkness GOT 83% i was very disapointed as i know FOR SURE that this is NOT THE GREAT TITLE i was so expecting. Resident evil is considered a masterpiece not only for its atmosphere (which is totaly awesome) but the graphics at the time were very impressive, even when it moved to 3D on dreamcast, it was a blast and carried that way to the amazing 2D on gamecubes and last Resident evil 4... Moreover, it has attaching characters, beautiful art design, nice bosses, Awesome cut scenes and i looove those puzzles... see how many ingredients? FFX for me is one of the best final fantasy out there, Graphics, Awesome system Battles, GREAT Cut scenes, Music, loved the story... Sadly it lacked " somewhat" the open huge world found in other final fantasies Final fantasy 12 is the worst IMO but still a great game (played and beat from 6 to 12 )
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Evilkiller
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RE: CJ 2007: Is Shenmue Online finally dead? Should Suzuki remain at SEGA?
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Jul 18, 2007 06:52
Yeah well I didn' t like any of the PS2 Final Fantasy. Somehow the characters didn' t appeal to me. Just can' t emphasize with guys like Tidus. I still think the SNES FFs have been the best. As for RE: Well, I know that RE is made up of more than just gameplay and atmosphere (Though I' d count puzzles to gameplay) but what I wanted to point out is that the atmosphere is the one thing that defines RE the most. As for The Darkness: Well it has some big issues (stupid AI, confusing at times) which explain the low ratings but you should rent it at least. I rented and enjoyed it very much, even though it took me only 9 hours to beat it.
< Message edited by Evilkiller -- 17 Jul 07 23:54:52 >
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