Yeah, you're still missing the point.
I didn't think in 2010 people would still be missing the point but, the Wii is basically a very weak console that happens to have half-assed motion controls, the motion controls aren't what define the console, that's just what powers the hype machine.
Take super mario galaxy for example, some would argue it makes good use of motion controls, I argue that the game is fantastic but would be much better played without motion on a 360 controller, and that's the same way I feel about most Wii games including MH3. For me, motion controls already proved to be unimpressive, so when I'm looking at a Wii game I really do not give a shit at all if it controls with classic or motion controllers, I care if it is actually fun to play, because after 3-4 years of Wii everyone should know the good games on the system are good just because they are fun, not because of their method of control.
So that is why I find it surprising that you would oversaturate the significance of motion controls for Wii in 2010, when for all intents and purposes in the eyes of the people who really play games with a passion the verdict is that motion controls suck.
So I would actually give it an extra point to Capcom for having the balls to come out and say "hey, yeah we know this is a wii exclusive, we know we have to support motion controls, but you know what, we're going to be 100% honest with you - motion controls are garbage, so we're bundling the game with a classic controller". Very few devs have the balls to do that and still maintain a relatively succesfull game.
I mean, would you take points off a ps3 game for not using the stupid-ass motion sensors the DS2 has? Nah not really, cause motion controls suck and you don't give a shit, so why should you for Wii? Just because nintendo hypes up motion controls?
<message edited by emofag on May 11, 2010 22:35>