http://money.cnn.com/2004/05/18/news/international/sega_sammy.reut/index.htm Sega, Sonic series sold to Sammy
Japan' s No. 1 slot machine company will acquire Sega for $1.4B as it expands into video game market.
May 18, 2004: 7:39 AM EDT
TOKYO (Reuters) - Japan' s biggest maker of slot machines, Sammy Corp., will acquire video game developer Sega Corp. in a stock deal worth $1.4 billion, the two companies said on Tuesday.
The acquisition, which values Sega at a 21 percent premium based on Reuters calculations, will allow Sammy to use Sega' s strong brand and library of hit games, such as the popular Sonic series, to boost its presence in the arcade game market.
Sammy had already once failed to take over Sega last year.
The combined companies' annual sales will exceed ¥440 billion, or $3.84 billion, overtaking rival Konami Corp.
The two companies said they would create a new holding company, Sega Sammy Holdings Inc, of which Sammy will hold a 95.3 percent stake.
Each share of Sammy will be swapped for one share of Sega Sammy, while each share of Sega will be swapped for 0.28 share.
The two companies aim to close the deal Oct. 1 with Sammy Chief Executive Hajime Satomi heading the new company. The firms' respective stocks will be withdrawn from the Tokyo Stock Exchange on Sept. 27.
Shares of Sega closed up 1.01 percent at ¥1,000 and Sammy ended up 4.84 percent at ¥4,330 ahead of the announcement. The Nikkei stock average rose 1.96 percent.
The news follows Satomi' s appointment as Sega chairman in February. Sammy acquired 22.4 percent of Sega last December in a move that was seen as the first step in taking a controlling stake.
Merger talks between the two companies broke down once last year due to disagreements over management style and other terms of the integration.
Satomi told Reuters in March that he was targeting a profit of $1 billion between Sammy and Sega in the 2005-2006 business year.
Sega afternoon reported an annual net profit Tuesday that nearly tripled on the back of strong performances by its arcade business but forecast lower earnings this year.
Sammy also reported a 40 percent increase in annual net profit Tuesday on a 52 percent rise in sales. It forecast a higher net profit for the current business year.
My take on this:
Sammy has several games planned for the X-Box/PS2, publishes one of the most successful 2D fighters since Street Fighter and KOF, and also is very eager to see Sega go multi-platform with their games.
Granted no one wants to hear of company take-overs, but remember, Sega was never truly free. Before Sammy, before Microsoft, Sega was owned by a research company called CSK -- who wasn' t doing much to help Sega out of depth.
Yeah, Sammy is going to use Sega' s image/franchises to push Sammy' s products, but Sammy has shown zero interest to take Sega out of videogame development entirely. Also, Sammy very much wants Sega to return to full profit. More money for Sega = better titles.
Yeah, this could all turn out horribly, but I don' t think it' s time to start putting the nails in the coffin already.
So um -- did Sega announce anything big at E3?