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 Halo 3 (screenshots!)
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Nitro

  • Total Posts : 11960
  • Joined: Dec 30, 2005
Halo 3 (screenshots!) - Oct 28, 2006 11:19
Love me you fuckers!

The following concerns multi-player only i' m afraid, but i' m sure we' ll see something of the solo campaign nearer PS3' s launch.

Anyway, here are some quick exerpts from the article (translated from Swedish):

On graphics

" A lot is still missing in this build. Weather- and water effects are missing, and most of our HDR isn' t in there yet. We' re still at alpha stage, but when everything is in place, Halo 3 will be the best X360 has to offer." --Brian Jarrard

" We definitely have another strategy than Epic Games when it comes to graphics. We' ll never engulf our game environments in lots of details like that. GoW looks absolutely fantastic, but we want to avoid compromising Halo' s unique visual style. That' s why we' re making a clean, sharp game as opposed to one with insane amount of details." --Brian Jarrard

" There are many ways to convey emotion. Graphics is not the most important one." --Brian Jarrard

On multiplayer and bots

" Multiplayer has always been important, but it' s developed in a different way which makes it look bigger for every game. We have a base that we always build the MP part on, whereas the SP mode practically has to be built ground-up every time. Xbox Live also made MP in Halo 2 even more important." --Brian Jarrard

" A lot of people ask us about bots. They think that the AI in Halo was pretty damn good, and would work well in MP as well, but it' s really not that simple. The enemies in Halo are optimized for encountering the player in large numbers. They would be a lot worse at abstract thought AI like ' I have to defend my flag' and so forth. In short, to create bots for Halo would be an immense undertaking, and we rather put that time into making new levels, weapons and netcode." --Jaime Griesemer

New Weapons:

  • Spiker: the weapon of choice for brutes (nail grenade)
  • Spartan Laser: An anti-vehicle weapon, fires a red laser that pretty much destroys any vehicle that is hit.

    New Vehicle:

  • Moongoose: The ATV that was supposed to be in Halo 2. It carries 2 people and it doesn' t have any weapons so it' s mainly a means of getting from point A to point B as fast as possible."













    Supposedly the game is currently missing it' s HDR lighting and some textures are placeholders. This is also ony the multi-player mode so i' m reserving my final judgement until i see something from the main campaign.
    < Message edited by MAJIKDRA6ON -- 28 Oct 06 3:21:09 >

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