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 Gaming history design competition
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Ikashiru

  • Total Posts : 649
  • Joined: May 27, 2005
Gaming history design competition - Aug 24, 2006 18:50
Well, sort of.

This is 100% videogames related too. Here goes:

I' m teaching a range of new modules this year. One of them is about the software / hardware evolution of the past 25 or so years and how development has changed.

I' m planning my teaching now, but I had an amazing idea last night. Thanks in part to some of the great artwork and Ideas I' ve seen here from the likes of Maj, Tiz, etc..

I' m looking for black and white (sketched effect) desktop wallpapers (1280x1024) which are blank in the middle (with room for me lectures) but have livley / sullen / dark / moody / whatever you feel gaming themes round the edge of them.

Perhaps you want to sketch video game charecters / icons around the border, or I' d also love it if Majik did a moody one, witha couple sullen babes in it. etc..etc..

The end result will be your work perhaps re-formatted a bit to appear on up to 5 x 5 projectors in lectures, videos and more - That' s what I get out of it.

In return you will be credited on the artwork, each lecture, I' ll add you to my contact list for industry people as an " artist" and well, it could go two ways - either have me pay for each slide, or winning (read used) entries actually recieving something nice in the post from me!

I' m great in photoshop, writing mousic, scripting etc.., but give me a pencil and I jst cant do it. I could achive a similar effect using stock images and running filters on them but it' s just not the same.

So:

Video game chars / icons / hardware

Comedy / Moody / Neutral

Design / arty look with in ink drops

Technical cad / cam / 3ds / maya wireframe

... in black and white are all some of the themes...

you *could* do alternate versions in colour, but there would have to be a series of them and I' d make a whole lecture out of each series.

The reason i sal all B&W would be that im only expecting a few responses from you talented peeps!



Now thing is, am I on to something for your guys, or am I barking up the wrong tree? Certainly when I' m abroad doing presentations etc.. your work will always be a talking point, and it would be very easy to add into the presentation.. " insert name here" is a very talented young games desinger etc..etc.. I have his card... etc..etc..


Anyways, any positive comments and submissions are welcome... In return I' ll write the music for your new game Tiz?!

I' ve also been thinking about starting a game design collective, which works in their spare time developing games, to help them build a portfolio to get into the games industry. Kind of like a global student run development house!

*and breathe*

Any positive feedback or contributions to any of the ideas herein are welcome.
< Message edited by musashi -- 24 Aug 06 10:52:53 >

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