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 CoD5 Co-op "Too much for the Wii"
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Eddie_the_Hated

  • Total Posts : 8015
  • Joined: Jan 17, 2006
  • Location: Wayne, MI
CoD5 Co-op "Too much for the Wii" - Aug 09, 2008 15:27

Destructoid writes: "In a sudden turn of events that have shocked thegames industry, Treyarch has confirmed that Call of Duty: World at Warfor the Wiiwill not have an online cooperative mode. Recently, WiiHD had a chanceto speak with a Treyarch representative about the matter. The reasonfor the exclusion of the larger mode is massively surprising.Apparently, the Wii cannot sustain the World at War engine with that many people on-screen at the same time. This is what Treyarch had to officially say:

'We are proud to bring what we believe will be the best-looking Wiigame this fall to the community, but that comes with technicaltrade-offs. The difference between competitive MP and co-op isnon-trivial. Think of a size of an MP level, then compare that to an SPlevel. Then consider all the AI code, level scripting, and endlessother content in a SP / co-op environment that is just too much for the Wii to sustain with our engine.'


The competitive multiplayer better be killer.

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