Eddie_the_Hated
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Total Posts
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8015
- Joined: Jan 17, 2006
- Location: Wayne, MI
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PSDay Conference Info on Resistance 2
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May 07, 2008 01:59
Important Details Out in November 8 Player Co-Op 60 Player Multiplayer " And now we' re onto Resistance 2. He' s even brought someone to talk about it. Aha, Ted Price, president of Insomniac Games. " Welcome to London," he says to Ted, who says " thank you" . R2 will " focus equally on four areas" - community, campaign, co-op and competitive. 15:43:40 - He wants to talk about all four, bless. MyResistance.net will be completely revamped, adding " the kind of social features you' ll find in sites like FaceBook" . Wicked. This stuff will be tightly integrated with the game. He' s not going to show the Campaign, he says, but this time we focus on Hale as he heads home to the USA. 15:44:37 - We' re going to learn more about Hale and the Chimera and where they came from (so probably not " a joke shop" ). Eight-player co-op has its own story, characters and their own progression, rewards etc. Today though, we' re going to talk about Competitive. " Six months away from appearing on shelves," he reminds us. 15:45:32 - Video. Woody sort of town with canopies overhead. Players racing through the streets, giant Chimeran craft in the sky. " Work in progress" is stamped on the screen as a bloke with a sort of shield bubble thing walks past. There' s a man with a mini-gun, some Iron Sights action and a GPS-looking thing in the top corner. 15:46:40 - Graphically that was a bit shonky, but to be fair it clearly hadn' t been lit properly and Price said it was a work in progress. Chimera will be in multiplayer too, he says, although we didn' t get to see them today. He' s now acknowledging that 60-player support needs intimacy to actually work. " Battles within battles." Five smaller skirmishes between squads will take place in each 60 person fight. 15:47:28 - Every squad is assigned dynamic objectives. They want to keep squads apart to avoid situations where people tread on each other' s toes, and they' re conscious of the opposite becoming a problem, too. " There are always five or six players for whom you develop an intense hatred," says the otherwise friendly-looking Price. 15:48:22 - A reward system will give out bonus points for teamwork, which can be used to earn persistent rewards, to level up, etc. More on that in the next few months. " Bottom line...we think it' s going to be breaking new ground for the PS3," he says of competitive action, " but that' s just a quarter of the game" ."
< Message edited by eddie_the_hated -- 6 May 08 21:53:24 >
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