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 Enchanted Arms: 360' s weakest RPG standing?
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Byakko

  • Total Posts : 599
  • Joined: May 03, 2006
Enchanted Arms: 360' s weakest RPG standing? - May 11, 2006 15:57
Watching the Enchanted Arms trailer makes you wonder if you really are watching a next-gen game. The character models are blocky and ill-defined in close-ups, just about matching up with FFX models (which I actually prefer because the fuzzed up edges at least made those models look smoother). Backgrounds are slightly better, but certain screenshots show flat textures and models, with apparently no bump mapping.

The battle system is grid-based, with you apparently prepping your characters before battle even begins (in the battle demo). I think it' s a step back since one of the pulls of this game is the fantastic and spectacular battle sequences with the bright particle effects. Having a Tactics style grid battle really slows the game down to a crawl =/

I haven' t seen any actual full use of golems yet, but so far, they really seem like Pokemon. The battle sequence I saw showed the use of a very cute Pikachu like creature that once placed on the grid, attacks the pizza monster (it really is a possessed pizza monster, or something with a sliced pizza face) and finishes its move with a headbutt. I don' t really mind if it' s Pokemon-like, but it still seems very strange.

Character designs themselves are a bit iffy. Some look awkward, like the green-clad guy. Others just look a little like FF knock-offs; the yellow-colored gun wielding girl with the cowboy hat reminds me of what a daughter of Selphie and Irvine would turn out to be like. The ' ultimate baddie' , the scantily-clad ice women, looks like Edea or Ultimecia, or potentially a combination of both.

Personally, I did like the effeminate and potentially homosexual sexaphone player. Sure, think I' m sick, but he looks at least unique =/

Anyway, I' ll provide direct links to the trailers and the images later.

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