16-bit sickness

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Zoy
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16-bit sickness - Feb 25, 2007 05:16
This is virtuoso game design. Thunder Force IV for the Mega Drive/Genesis, by Technosoft, 1992.

choupolo
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RE: 16-bit sickness - Feb 25, 2007 08:24
Loved that game! Have the soundtrack on MD, along with TFIII and Streets of Rage heh.

I still dont quite understand what made games like these so easy to pick up and play again and again, whereas nowadays as soon as you' ve completed a game you feel like selling it on. It was like that for most games on the Megadrive actually...

" Wwwrell-gann!"
< Message edited by choupolo -- 25 Feb 07 0:26:02 >

Joe Redifer
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RE: 16-bit sickness - Feb 25, 2007 08:39
I thought the title of this thread was " 16-bit suckiness" . And when I saw it was about Thunder Force IV, I was about ready to give somebody a beat-down in their face.

But yeah, that game rocked. I like it better than Thunder Force V on the Saturn (or PlayStation if that version even counts). What I DON' T like is how Sega of America decided to rename the game as " Lightening Force" for the US. Yes, they misspelled " Lightning" .