VIRTUA FIGHTER 5 REVIEW!!!

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ginjirou
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VIRTUA FIGHTER 5 REVIEW!!! - Feb 22, 2007 22:38
Gametrailers.com
Haven' t seen it yet, just thought I should let you know.

choupolo
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RE: VIRTUA FIGHTER 5 REVIEW!!! - Feb 23, 2007 17:07
The way he started off you didn' t think he was going to come out with a 9.1 score!

The wierd thing about VF5 is that when you watch it being played well, it' s jawdroppingly fast and technical. But if you watched me playing for example, it ends up looking random, full of cheap punches and bitch kicks.

I could see myself spending most of my time in the moves list menu, and never actually becoming good at the game!

Mass X
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RE: VIRTUA FIGHTER 5 REVIEW!!! - Feb 24, 2007 01:18
No online play no buy.

I work overnight most my friends whom i rarly see work during the day and what not. Also say you become a master of the game...well how th ehell are you really gonna know unless you challenge people from all around the world? I guess you could enter competitions huh? What the reviewer had to say about online play is pretty much right.

Risk of latency issues sure, but if you dont wanna bother with it then dont. No reason to keep the feature out.

Looks nice and enjoyable but if Im gonna be stuck by my losum for the most part then its not worth it.

Eddie_the_Hated
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RE: VIRTUA FIGHTER 5 REVIEW!!! - Feb 24, 2007 08:39
GI gave it an 8.5 I think. Not too sure, & I' m too lazy to look up the real figures. They said it was good, but no online really killed some of the hype.[:' (]

Personally? I' ll wait.

Terry Bogard
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RE: VIRTUA FIGHTER 5 REVIEW!!! - Feb 24, 2007 09:00
If I were reviewing the game I wouldn' t knock off a single point for No Online, nor would I hold it against the game.. After the disastrous online performance I' ve witnessed from Dead or Alive 4 I' d actually praise Virtua Fighter 5 and award it an extra point for not including online .

Personally, I' d give the game a 9.5.. It seriously kicks ass! Virtua Fighter 3 was easily my favorite game in the series until Virtua Fighter 5.
< Message edited by Terry Bogard -- 24 Feb 07 1:02:53 >
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Dagashi
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RE: VIRTUA FIGHTER 5 REVIEW!!! - Feb 24, 2007 09:51

If I were reviewing the game I wouldn' t knock off a single point for No Online, nor would I hold it against the game.. After the disastrous online performance I' ve witnessed from Dead or Alive 4 I' d actually praise Virtua Fighter 5 and award it an extra point for not including online .

Personally, I' d give the game a 9.5.. It seriously kicks ass! Virtua Fighter 3 was easily my favorite game in the series until Virtua Fighter 5.



1up gave it a 9.5

As far as it not being online, it would have been a nice addition, but I' m not a fan of the jerkiness and slow response when playing online fighting games.

I got it yesterday and I' m pleased. Fly over here and I will let you play it! I want online for one reason - To see how bad Adam Doree can kick my ass in it. Or see a Nitro vs Adam fight. I would put money on that.

Zoy
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RE: VIRTUA FIGHTER 5 REVIEW!!! - Feb 24, 2007 10:22
The 360 version isn' t going have online, either?

Terry Bogard
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RE: VIRTUA FIGHTER 5 REVIEW!!! - Feb 24, 2007 10:24

I got it yesterday and I' m pleased. Fly over here and I will let you play it! I want online for one reason - To see how bad Adam Doree can kick my ass in it. Or see a Nitro vs Adam fight. I would put money on that.


I' d prefer to just clone Adam and watch an Adam vs. Adam match using two of my favorite fighters: Aoi and Pai
< Message edited by Terry Bogard -- 24 Feb 07 2:25:33 >
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Dagashi
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RE: VIRTUA FIGHTER 5 REVIEW!!! - Feb 24, 2007 10:58

I' d prefer to just clone Adam and watch an Adam vs. Adam match using two of my favorite fighters: Aoi and Pai




Haha, that would be an epic battle, one to go down in the books I tell you.

Joe Redifer
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RE: VIRTUA FIGHTER 5 REVIEW!!! - Feb 24, 2007 11:40
If I had a PS3 I would surely buy this game. No online is practically a PLUS in my book. That means the game has to win over the player itself, not with a tacked-on online feature. I hope the 360 version will be as good because it will probably be awhile before I get a PS3.

Iad umboros
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RE: VIRTUA FIGHTER 5 REVIEW!!! - Feb 24, 2007 13:21


ORIGINAL: Avarice


After the disastrous online performance I' ve witnessed from Dead or Alive 4 I' d actually praise Virtua Fighter 5 and award it an extra point for not including online .


1up gave it a 9.5

As far as it not being online, it would have been a nice addition, but I' m not a fan of the jerkiness and slow response when playing online fighting games.

I got it yesterday and I' m pleased. Fly over here and I will let you play it! I want online for one reason - To see how bad Adam Doree can kick my ass in it. Or see a Nitro vs Adam fight. I would put money on that.


I' ve played many a lag fueled match on DOA4, however it has to be said if you play a private match with friends with a decent connection it' s not an issue. I hope to see online compatability for the 360 version, hopefully MS will force Sega to provide it.
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Bishonen
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RE: VIRTUA FIGHTER 5 REVIEW!!! - Feb 24, 2007 22:45
...whilst i' d normally agree that Online should be only really considered as an extra and nothing more (sorry multiplayer fanboys), Certain types of games i think actually need great online more than any other mode.... .....i specifically refer to Fighters and Racers....

....why? ...because obviously, the " career" or " story" modes in such games are little more than a distraction (being honest), as gamers have always got the most enjoyment/satisfaction/challenge out of fighting or racing against human opposition..

Edit

....and what better opportunity for great human opposition is there other than Online? ...regardless of lag, i' ll pick Mortal Kombat: Deception and DOA4 over offline Virtual Fighter any day of the week....
< Message edited by Bishonen -- 24 Feb 07 15:10:39 >
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Agent Ghost
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RE: VIRTUA FIGHTER 5 REVIEW!!! - Feb 24, 2007 23:19
I' m what some people might call a " multiplayer fanboy" however I still understand why this game doesn' t support online play, and I think it' s the right decision. I' m not a big fan of fighters so I don' t really care either way, but when you understand how real fighters like VF work you' d see that it' s not technically possible to have online play and maintain the same gameplay quality. Sure if you want another sub standard fighter like DOA online play is fine, but when a game relies on split second timing for combos and parrys online play would mean completely re-working the fighting system. Even when you have an excellent connection with zero lag the whole proccess of sending the information over a connection destroys any possibility of accurate timing.

VF is a pure fighter and a beginner never has a chance at beating someone who matered the game. That' s the hallmark of a great fighting game. With watered down fighters like DOA, any dip shit noob who can smash the controller against his head fast enough can beat an experienced DOA player. So by keeping VF offline only, the game remains true to its artform and when you play you are actually being tested solely on your skill rather then your luck.

Nothing could make them a bigger sellout than to have online play with this game. I applaud them for standing their ground even when they knew it would cost them sales.

f3hunter
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RE: VIRTUA FIGHTER 5 REVIEW!!! - Feb 25, 2007 04:30
Virtua fighter has too many hardcore fans to be dumbed down just to enable Online play.

The thing about today’s gamers (the new 360 type) is that they rely way too much on online play and hardly experience to greatness of playing games with a bunch of friends under one roof.

VF is Not DOA, its gameplay is way deeper and much tighter, VF simply don' t work online. Like am2 stated. IF they wanted to make a online fighting game, they would make a brand new one from scratch.

For Gaming sites that mark down ratings for games due to not having an online mode need to be strung up.. Obviously they don’t care about retaining deep unique core gameplay that simply cant be done online..






Iad umboros
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RE: VIRTUA FIGHTER 5 REVIEW!!! - Feb 25, 2007 10:15


ORIGINAL: f3hunter
For Gaming sites that mark down ratings for games due to not having an online mode need to be strung up.. Obviously they don’t care about retaining deep unique core gameplay that simply cant be done online..



This point I' m really interested in. Thoughts please? I wouldn' t deliberately mark a game down for poor online content (Viva Pinata being the best example I can give) but I would mark up if that content warrents it (loads of other games). Especially with Xbox live, I feel developers who don' t take advantage of it really are letting the consumer who does down. Is it worth 1 point out of ten? And where are the Wii online enabled games? I pray Super Mario Party is going to be online, what a blast!
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Dagashi
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RE: VIRTUA FIGHTER 5 REVIEW!!! - Feb 25, 2007 10:41

I pray Super Mario Party is going to be online, what a blast!


I agree. I would love to play Mario Party online, so long as people don' t screw around in the games. I never purchased a Mario Party, as I rarely got enough people together to make it worth while, but with online it would warrant a purchase.

I also agree with marking down some games for not having online. For me, there are certain games I want online, and there are others I don' t care for. I want FPS to be online, same with RTS, sports, racing games and flight sims too. Puzzle games, and co-op adventure games would also be good to have online. However, fighting games, Tony Hawk games, RPG' s, they all can be online, but I would never take points away for them not having it, because its not nearly as important to those genre' s of games IMO, and a lot harder to implement without really taking away from key points of the game.

For me, the game I want to see online implemented in and done well, is Grand Theft Auto. I think if they added depth to the modes, and really worked on it, having 10 people to even 100 people on a map would be a blast. Imagine urban fights in malls and office buildings, gangs holding up in the country with vehicles loaded to the brim with gun wielding hicks, and the insane car chases. I even think such a game could, with a lot of effort and thought, be turned into an MMO. Not one with questing and all the ub3r gear, but one focusing on tactic, control, sway, and gang relations. I could go on forever, maybe I will make a thread about it sometime.


ginjirou
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RE: VIRTUA FIGHTER 5 REVIEW!!! - Feb 25, 2007 16:43
I don' t mind the lack of online because even the slightest nanosecond lag completely takes away my enjoyment. Lag means that you can' t play as you usually do and who wants to develop two strategies? One strategy for non-lag matches and one strategy for lag-matches? Not me!
I enjoy the simplicity of just fighting so I really don' t need any weird story modes or quest modes. That' s stuff they added for the people who can' t see the beauty of a pure fight.
A fight, even though it is simple in concept, is extremely complex in the end, making a single fight against the CPU more diverse than most games.
A match can end up in millions of ways, the choice of your steps, punches, kicks and more, offers endless opportunities until the end of the match.
That' s why I never get bored of fighting games, I think they offer more variety than the biggest of RPG' s.
< Message edited by ginjirou -- 25 Feb 07 8:46:46 >

Nitro
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RE: VIRTUA FIGHTER 5 REVIEW!!! - Feb 25, 2007 20:51
If games like Gears, Call of Duty and GRAW didn' t have online, or if they did buy it was poorly executed then sure mark them down for it. Those games, while satisfying single player games, are best played online. The multiplayer components are 70% of the experience.

If Virtua Fighter was online, any lag whatsoever would kill the game. You wouldn' t be able to count frames and so it wouldn' t be about skillful play, which is the whole point of the game. You can argue that people who don' t want to play it online wouldn' t have to but Virtua Fighter is perfect and i can understand why the team wouldn' t want to include online play unless it too was also perfect.

For online play in general, i think the coolest thing at the moment is the online co-op modes in Gears and Crackdown. Playing through a single player campaign with a friend, or stranger is awesome, even more so with these two games because they can drop in and out at will.


Mass X
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RE: VIRTUA FIGHTER 5 REVIEW!!! - Feb 26, 2007 02:28

For online play in general, i think the coolest thing at the moment is the online co-op modes in Gears and Crackdown. Playing through a single player campaign with a friend, or stranger is awesome, even more so with these two games because they can drop in and out at will.


Mmmmm Mercenaries 2



Still tho after all that perfecting of timing the moves and what not you are still limited to AI and the occasional friend. With a pretty much final product fro PS3 why not maybe test and play around with onlione possibilites for the 360 version. No need for 16 player rooms or lobbies. Just a one on ones or somthing. Im sure their has got to be a solution in there somwhere.

My fiance is a DOA fan and most of my friends arnt as interested in gaming as I am and wont prvide much for a challenge. That only leaves thos on my xbox live friends list. The people I game with almost every night. Why deny me and my online friends a good time with Virtua Fighter 5. We are not as hardcore about it some people, we just like playing good games with eachother.

You can keep the core game intact for the hardcore. But have a tweaked (if you even need to depending on the solution) online componant to enstill further life into it.

Seriously upon beating Ai over and over again what am I to do with the game? Beat AI some more til the next iteration of VF? And then what beat on some more AI? As great as the game plays and looks, with little else to do but beat AI and the occasional uninterested friend this game will be an almost instant trade-in.

Eddie_the_Hated
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RE: VIRTUA FIGHTER 5 REVIEW!!! - Feb 26, 2007 03:37
I look at it this way. For a game like this to score a 10/10 game, you need to have superb multiplayer and superb story mode. This only has half apparently. I' ll buy it when it' s half price.


Seriously upon beating Ai over and over again what am I to do with the game? Beat AI some more til the next iteration of VF? And then what beat on some more AI?
Wait for most connections to go fiberoptic.
< Message edited by eddie_the_hated -- 25 Feb 07 19:37:44 >

ginjirou
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RE: VIRTUA FIGHTER 5 REVIEW!!! - Feb 26, 2007 03:45

I look at it this way. For a game like this to score a 10/10 game, you need to have superb multiplayer and superb story mode.

A fighting game needs a good story as much as a racing game needs a good story.
I can understand the need for an online mode though, even if I would never play it myself.

fernandino
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RE: VIRTUA FIGHTER 5 REVIEW!!! - Feb 26, 2007 06:38
Bitching for the lack of online play in Virtua Fighter would be somethig you would espect from a noob to the series or a casual gamer, and is just retarded to pay any attention to the noobs, having said that im am soooooo pissed off for the lack of the Virtua Fighter Terminal, its just retarded not to include it, yes, i dont want to play online if it ruins the experience but i do want to download tournamets, replays for the best players, and new items, if anyone of u have played VF5 in arcade you know thats the whole point of VF5, shit tha lack of the terminal really pisses me off

Nitro
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RE: VIRTUA FIGHTER 5 REVIEW!!! - Feb 26, 2007 06:46
It could be added later via PSN and i guess it will because i full expect Terminal to be a feature of the 360 version.

fernandino
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RE: VIRTUA FIGHTER 5 REVIEW!!! - Feb 26, 2007 06:50


so long they add the terminal in the PSN i dont mind but if they dont
< Message edited by fernandino -- 25 Feb 07 22:50:56 >

Dagashi
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RE: VIRTUA FIGHTER 5 REVIEW!!! - Feb 27, 2007 14:03
I wish I could relate to what you two are talking about. Sadly, Canada really doesn' t offer much as far as arcades go and therefore no VF machines. It' s really a sore point for me, as some of my fondest memories as a child are playing in those dingy, tiny, smoke filled holes in the wall(of course there were some big ones, but they didn' t have the same feel). I played so much Golden Axe and Dungeons and Dragons that if I had invested it, I would have a large down payment on a brand new car.

I still remember this guy that worked at 5 or 6 different arcades over the years. He was like a slightly pudgy, ugglier version of John Travolta in Greese. He had the shirt and tight jeans, smoke constantly, had greesed hair which he constantly combed, and even walked the same way. He never changed in 7 years. Whenever the arcade he worked at closed, he always ended up at another one. Which usually happened to be the one I frequented since when mine got shut down, I had to find a new one.

Agent Ghost
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RE: VIRTUA FIGHTER 5 REVIEW!!! - Feb 27, 2007 21:23

I wish I could relate to what you two are talking about. Sadly, Canada really doesn' t offer much as far as arcades go and therefore no VF machines. It' s really a sore point for me, as some of my fondest memories as a child are playing in those dingy, tiny, smoke filled holes in the wall(of course there were some big ones, but they didn' t have the same feel). I played so much Golden Axe and Dungeons and Dragons that if I had invested it, I would have a large down payment on a brand new car.

I still remember this guy that worked at 5 or 6 different arcades over the years. He was like a slightly pudgy, ugglier version of John Travolta in Greese. He had the shirt and tight jeans, smoke constantly, had greesed hair which he constantly combed, and even walked the same way. He never changed in 7 years. Whenever the arcade he worked at closed, he always ended up at another one. Which usually happened to be the one I frequented since when mine got shut down, I had to find a new one.


It' s true, Canada is pretty lame when it comes with Arcades. I know Vancouver and most likely Toronto are exceptions but that' s a sad average if only two cities in the country are decent for arcades. The only place you' ll find arcades here is at the movies or theme parks. Like you said they used to be much more common, and people would play with strangers all the time.

Mass X
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RE: VIRTUA FIGHTER 5 REVIEW!!! - Feb 28, 2007 00:45
I dont think Minnesota has anymore standalone arcades. There' s a few in malls here and there but even then some of those have now vanished. Oddly enough the better arcades now reside in movie theatres. There is but one exception to all of this in Minnesota that Ive spotted so far and thats Brunswick Zone. It certainly stands out being that its in right on the edge of a very shady part of town. It' s like the last glimmer of light before you run into street gangs and drug dealers...


Anyhow, I would have at the very least preferred some time of online ranking system for this game. Even still withouth any really variety to the game I find it hard to sit alone and play with myself these days...[:' (]

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RE: VIRTUA FIGHTER 5 REVIEW!!! - Mar 01, 2007 04:37

ryoga
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RE: VIRTUA FIGHTER 5 REVIEW!!! - Mar 02, 2007 01:38
I' d rather have online play simply because when you' re out in the sticks, you can get to your local arcade or hangout to complete against players in person. Plus alot of players don' t have time to go out and rather have a 30 min game on something.

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< Message edited by ryoga -- 1 Mar 07 17:39:35 >