ORIGINAL: choupolo
That' s true.
Remember what he said earlier in October 2005 too:
" There are incredibly few programmers who can safely write code in the PlayStation 3 environment. And I totally see why Sony wants people to write code that runs on seven SPEs and a central processing unit, because that code is never going to run well anywhere else. They' re saying, " Make your code not run on anything but one of our machines, and we' re betting that we' ll have market share that' s so high that everybody will have to write for our platform. We' ll just starve the air from the other platforms by absorbing everybody' d R&D budget and making their code less portable."
Sounds reasonable but a little like sour grapes too! He' s never really been hot for PS3...
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Well that' s work the other way too which is why many games are being developed primarily on 360 and then ported to PS3 rather than the the way around. In the long run that doesn' t benefit Sony.
These recent comments come after the launches. Sony' s launch
was a complete fuck up. Technologically they' ve made choices that are still questionable, ...it' ll be a while until it' ll be clear or not if they' ve paid off. I mean, every other developer has been praising Microsoft and their development tools, while saying that PS3 is harder to work for etc. Ok, so that was the case with PS2 too but Xbox wasn' t a real threat to Sony last time, and right now Sony are playing catch up with an opponent that has more money, resources, currently developer support, AND has already passed 10M sold.
Kutaragi screwed up. They didn' t plan ahead and made some really funky decisions. I mean, they originally wanted to use multiple CELL processors rather than have a GPU. Obviously that would have saved them a lot of money but it didn' t work and they had to run to NVIDIA and get what the could afford. That happened to be an inferior GPU to what Microsoft have.
Then the messed up the RAM allocation, something many developers have already complained about.
They weren' t originally going to have an online network. Then when the re-modeled Xbox Live received so much praise they decided that they needed one. What they' ve ended up with is a jumbled mess that will no doubt improve over time but still, we' re talking about how they' ve handled it so far and not how it might be in 2 years time.
What Gabe is saying is that Nintendo are applying the same business model to Wii as they have done to DS. I too have said that i expect Wii to take the marketplace lead towards the end of Q4 2007. But right now you have Nintendo and Sony trailing Microsoft, and Nintendo who launched
after Sony and have sold 4x the number of consoles.
Supply and demand looks to have already equalized and there are many reports of PS3' s being available but stil not selling. Just ask Mass, he mentioned it the other day regarding the store he works at.
Is his comment about it being a disaster OTT? Possibly, and the guy is almost certainly biased, but he' s also an important industry figure and knows more than we do. I don' t know about you but i wouldn' t second guess the guy behind the Half Life games and STEAM platform.