360 Racing Wheels

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ginjirou
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360 Racing Wheels - Jan 07, 2007 09:15
I' m thinking of getting a racing game for the 360, like PGR3 or TDU, and I think getting one of those racing wheels will make the game much more fun.
But I don' t know which are good so I guessed that maybe one of you guys know which to get.
I don' t want anything too expensive since I' m not a racing game enthusiast.
I don' t have many to chose from in my favourite store.
Only the:
Microsoft official Wireless Racing Wheel
LINK
Mad Catz MC2 racing Wheel
LINK
Joytech Nitro Racing Wheel
LINK
I f***ing hate Joytech so I' m not getting that one unless one of you guys really recommend it. The Microsoft wheel looks good but it cost a lot so I' d rather get something cheaper if possible.
The Mad Catz one look nice but I' ve heard it' s hard to become used to it.
Any suggestions?

QuezcatoL
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RE: 360 Racing Wheels - Jan 07, 2007 09:21

I' m not a racing game enthusiast.


Skip a racing wheel then ^^
Anyway,why not wait for Forza 2 coming soon or Pgr4?

With that said,TDU was a great game,awesome in HD and fun as hell to play if u have online friends.
Even if you break 2 legs from a crab it still runs!
What you gotta do is find its weak spot and do massive damage at it.

ginjirou
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RE: 360 Racing Wheels - Jan 07, 2007 09:28

Skip a racing wheel then ^^

With a racing wheel I might become a racing game enthusiast
The Microsoft one seems to have real force feedback unlike the other ones. Is that something you need in order to have fun with a racing wheel?


With that said,TDU was a great game,awesome in HD and fun as hell to play if u have online friends.

I played the demo and it seems like a really fun game.
< Message edited by ginjirou -- 7 Jan 07 1:29:41 >

choupolo
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RE: 360 Racing Wheels - Jan 07, 2007 09:37
It' s a shame none of the Logitech ones work with 360 as they do with PS3. But neither joytech nor madcatz really have great reputations, so I' d go for the MS one myself.

PGR and TDU arent really worth an expensive wheel, but forza could definitely be fun!

mastachefbkw
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RE: 360 Racing Wheels - Jan 07, 2007 09:43
Yeah, I think the racing wheel does make it a bit better to control, thought i dont play a whole lot of racing games

ginjirou
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RE: 360 Racing Wheels - Jan 07, 2007 17:32
I won' t buy one for precision, I' ll buy it for the fun of it. It has to be more fun spinning a wheel than pushing an analog stick. I mean, that' s one of the reasons racing games on the arcade are so fun.
I think I' ll get Microsofts.

Nitro
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RE: 360 Racing Wheels - Jan 07, 2007 17:37
Microsoft' s has force-feedback rather than rumble. Microsoft' s is the best available for 360 right now. It comes with a special copy of PGR3 which is only special because it has the drivers for the wheel on the disc, ...after you run it once you can use your old copy of PGR3 if you want.


ginjirou
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RE: 360 Racing Wheels - Jan 07, 2007 17:42
Are you sure it comes with a special PGR3 in Sweden too because I can' t find any info on that

Nitro
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RE: 360 Racing Wheels - Jan 07, 2007 18:01


ORIGINAL: ginjirou

Are you sure it comes with a special PGR3 in Sweden too because I can' t find any info on that


Yes.

The game has the drivers on it, ..without those you' d be screwed.

ginjirou
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RE: 360 Racing Wheels - Jan 07, 2007 18:12
Well ok fine
Then I don' t have to buy a separate game.
< Message edited by ginjirou -- 7 Jan 07 10:13:50 >

ginjirou
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RE: 360 Racing Wheels - Jan 10, 2007 02:18

It' s a shame none of the Logitech ones work with 360 as they do with PS3. But neither joytech nor madcatz really have great reputations, so I' d go for the MS one myself.


There is a Logitech wheel for the 360. I must have missed it:
Logitech DriveFX Racing Wheel for 360
Should I get Microsoft' s or Logitech' s? If Microsoft' s really includes a copy of PGR3 then I' ll take it. If it doesn' t have a copy of PGR3... I' ll kill Majik....

Eddie_the_Hated
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RE: 360 Racing Wheels - Jan 10, 2007 03:06
You can D/L the PGR drivers though right?

ginjirou
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RE: 360 Racing Wheels - Jan 10, 2007 03:16
I thought that would be easier, like via Live or something, but if the drives are on the special PGR3 then they' re on the special PGR3.... right Majik?

Nitro
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RE: 360 Racing Wheels - Jan 10, 2007 05:12
Yes. Some people don' t have internet access y' know.

choupolo
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RE: 360 Racing Wheels - Jan 10, 2007 05:34
Oh yea I forgot about the drive fx. Not sure how good it is though, haven' t heard many reviews. Proabably better than the Madcatz and Joytech efforts, but I dunno whether it' ll beat the MS one for comfort and coolness (read: wirelessness!).

It definitely wont be as good as the DFP though. And the G25, well...

mastachefbkw
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RE: 360 Racing Wheels - Jan 10, 2007 11:18

Should I get Microsoft' s or Logitech' s?


Never buy from logitech. They always find a way to screw you over. I bought a subwoofer for my room and it only came with one speaker and it was advertised as having all of them, but the rest you had to buy separate. I dont know how many times iv got ripped of by logitech

Chee Saw
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RE: 360 Racing Wheels - Jan 10, 2007 16:02
I disagree, mastachefbkw. I have found that Logitech makes EXCELLENT products. I' ve been using the same logitech mouse for about 6 years, and it' s only now starting to give me problems.

I also own Logitech 5.1 speakers for my pc, and a Logitech universal remote for my home theater (the Xbox 360 version, of course!) Never had ANY problems, and they over-deliver as far as performance goes.

That being said, the Logitech wheel costs about $135 US whereas the Microsoft wheel costs $150, so I' d go with the Microsoft offering, considering it looks cooler, it' s wireless, and it comes with PGR3.

Whichever you get, give us a review.

ginjirou
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RE: 360 Racing Wheels - Jan 10, 2007 18:54

Whichever you get, give us a review.

Ok, but I' ve never owned a racing wheel myself before so I can' t really say how it will be compared to other racing wheels. I' ll hopefully buy it this week.

Tiz
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RE: 360 Racing Wheels - Jan 10, 2007 19:11
Can you use the steering weel for the warthog in Halo 2?

I n fact, can any generic control based game use a steering wheel when it comes
to vehicle heavy bits???

A bit like having controller in port 1 and steering wheel in port 2...

No?

Seems like a " good" idea, and it' d make more use for a steering wheel than the
trickle of racing games we get, it' d make the steering wheel feel more valued.
There are two rules to success:

1. Never tell all you know.

ginjirou
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RE: 360 Racing Wheels - Jan 10, 2007 20:41
It would be cool if you could combine Wii.mote and steering wheel in GTA:
Punch them, stab the and shot them with the wii-mote, use the wii-mote to break into a car and then steer with the wheel. I know the Wii-mote can be used as a steering wheel too but it' s more fun with a wheel

ginjirou
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RE: 360 Racing Wheels - Jan 14, 2007 00:19
I just bought the Microsoft wheel.
It was a pain to carry all the way home because the package is really big and not exactly light.
I' ve opened it and looked at the parts but I haven' t played any games yet.
It includes a special version PGR3 just as Majik said.
It was a challenge to open the packaging without damaging the box but I eventually did it.
The parts look and feel amazing. The rubber on the wheel s so nice and it' s got this amazing feeling of quality. It feels like I' ve bought a $500 wheel for a nickel. Seriously.
Now I' m off to try it out in PGR3

choupolo
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RE: 360 Racing Wheels - Jan 14, 2007 03:27
Nice! Let us know how it handles, as I may consider getting one when Forza 2 comes out. The whole lap steering thing has always seemed odd to me, having the thing clamp your legs down and move about all over.

Seems the best solution to driving in front of the telly though short of buying one of those specially made clamp stands.

ginjirou
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RE: 360 Racing Wheels - Jan 14, 2007 04:23
Ok, I just spent some time with PGR3.
I haven' t had a wheel myself before or a car so I can' t really compare the wheel with much.
All I can say is that I' ve never had so much fun playing a racing game .
At first I just hit the walls all the time but after playing the game for a while I actually learned to drive pretty good. Which is quite impressive because I suck at racing games. When I say suck I really mean suck.

You can have the wheel in your lap but that felt weird. But the good thing is that they' ve shaped he wheel' s bottom so that it feels comfortable to have it there.
I play my 360 on my PC screen so I just stuck it on my computer desk with the detachable clamp.

The force feedback and rumble felt really good, but as I said I can' t exactly compare with anything.
I played the TDU demo but it seems the force feedback didn' t work in that and it wasn' t near as fun as when I played with force feedback.

As a non-racing game enthusiast, non-driver, racing-game-loser all I can say is that the wheel definitely enhanced the racing experience, made it much more fun and I really doubt any other wheels in this price cathegory can compare.

But why listen to me? Listen to these guys who actually know their stuff:
http://gear.ign.com/articles/747/747438p1.aspx
I would say their review is quite accurate.
< Message edited by ginjirou -- 13 Jan 07 20:27:31 >

choupolo
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RE: 360 Racing Wheels - Jan 15, 2007 03:01
I' m wondering whether with Vista, they' ll allow the MS wheel to work with the PC as they look like they will with the wireless pads...

Glad you' re having fun with it though. I love playing PC racing sims with my DFP, but then I' m a bit of a fan(atic)!

ginjirou
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RE: 360 Racing Wheels - Jan 15, 2007 19:06
So, does all 360 racing games support force feedback and that stuff?

Zoy
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RE: 360 Racing Wheels - Jan 16, 2007 14:28
No, but there should be more on the horizon. I think PGR is the only one so far with true force feedback (as opposed to just rumble). The next major one is Forza. Hopefully Sega Rally Revo will. Haven' t heard anything about that one in a while.