Once again Quez you come across as a person with no concept of other peoples opinions and also the facts
says the guy who writes .
M$ did pay over the odds.
Says who? you.
First of all,without rare,what launch titles would 360 have? you tell me,a PC port of COD2,that works for everyone i guess?
They builed hype up with PDZ ofc,but then again PD is one of the best FPS ever,try and not hype the sequal k?
What gaming company wouldnt do that?
However as i said,you can' t judge PD and Kameo when they was dev for GC,XBox then rushed to 360.
You may point out that squirrel game and grabbed by the ghoulies,sure they came under xbox era,but Conker was basically a updated port,and ask yourself,what team worked on Grabbed by the ghoulies do you think?
The main team or some smaller team in rare?
Or do you think the whole staff stopped with PD and Kameo dev and suddenly it just popped up at launch?
Not easy designing two game at launch,but Rare is huge with a lot of staff members and since they had to think aboutg making two launch titles they couldnt focus on eiether.
Viva Pinata has got ghood scores by sites and was dev for kids in minds,who gives a shit if its sux to you? oh wait mayby you' re a kid ...
Nvm.
With that said i never tried viva pinata nor would i like to review it since it wasnät design for people like me who play action/violent games.