Forza 2 ingame

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Nitro
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Forza 2 ingame - Sep 29, 2006 19:56
Rubbish photo' s, but you can tell this walks all over PGR3 visually. Plus, it' ll be 60fps too in comparison to PGR3' s 30.

Forza 2



Gran Turismo HD



< Message edited by MAJIKDRA6ON -- 29 Sep 06 16:10:27 >

kaoru
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RE: Forza 2 ingame - Sep 29, 2006 20:38
Ouch, that screen of the Ferrari looks very bad visually, and the secound screen of the Subaru looks like it' s visual is from Gran Turismo 4. but I have already seen 3-4 in-game screens from the developer and the inviorment uses too much blending/blurry shadeing and texture on grass and wall, but the cars are very detailed and looks so damn nice.

f3hunter
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RE: Forza 2 ingame - Sep 29, 2006 20:49
nothing special. Plus these type of console racing games are Boring...

Give me Excite truck any day.
< Message edited by f3hunter -- 29 Sep 06 12:51:59 >

Vx Chemical
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RE: Forza 2 ingame - Sep 29, 2006 20:57
Rollcage!

Nitro
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RE: Forza 2 ingame - Sep 29, 2006 21:19
Why does that Ferrari look bad visually?! The game has complete damage modelling and in that picture it' s been trashed. Are you just blind Kaoru?

These are also photographs of the game running. Small photo' s at that!

QuezcatoL
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RE: Forza 2 ingame - Sep 29, 2006 21:23
What are people here talking about?
The ferrari pic looks awesome,the 2nd pic looks shit,but it could be numbers of reasons,and it doesn' t seem to have AA on the textures around it.

Or they didn' t use the blurr effects to hide it when you stoped the car there.
Even if you break 2 legs from a crab it still runs!
What you gotta do is find its weak spot and do massive damage at it.

Nitro
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RE: Forza 2 ingame - Sep 29, 2006 23:50
These should quieten the idiots...












QuezcatoL
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RE: Forza 2 ingame - Sep 30, 2006 02:13
Nice,nice
Even if you break 2 legs from a crab it still runs!
What you gotta do is find its weak spot and do massive damage at it.

Tiz
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RE: Forza 2 ingame - Sep 30, 2006 02:25
**Tiz aims, he shoots... WoW an image right out of the ball park!**



GT what?

There are two rules to success:

1. Never tell all you know.

Kyo.k
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RE: Forza 2 ingame - Sep 30, 2006 02:32
Nice, should be lovely running at 60fps. Just need to tone down the texture blurring in the dstance though, a bit OTT really.

Nitro
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RE: Forza 2 ingame - Sep 30, 2006 03:31
Where are all the people who were saying it looks shit, or that Forza 1 wasn' t a looker so they didn' t expect much from Forza 2?!

Even from these tiny low quality photographs it' s clearly visible that this game is much nicer looking than PGR3. I can' t wait to get my hands on it!

What i want to know is why carmakers are ok with some studios having realistic damage effects and others (Polophony Digital) aren' t allowed to...

Tiz
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RE: Forza 2 ingame - Sep 30, 2006 03:34


ORIGINAL: Majikdra6on

What i want to know is why carmakers are ok with some studios having realistic damage effects and others (Polophony Digital) aren' t allowed to...


Microsoft take all the carmakers to a Hugh Hefner style party and throw money
at them, where J Allard, Peter Moore, and Shane Kim do a really odd lapdance.

Most car manufacturers are run by gay business tycoons..

Forget I said anything...
There are two rules to success:

1. Never tell all you know.