Is the Wii-mote retarded?

Change Page: 12 > | Showing page 1 of 2, messages 1 to 40 of 44
Author Message
Bishonen
  • Total Posts : 1718
  • Reward points : 0
  • Joined: Nov 13, 2005
  • Location: Everywhere

Terrak
  • Total Posts : 783
  • Reward points : 19070
  • Joined: Jun 07, 2006
RE: Is the Wii-mote retarded? - Sep 19, 2006 09:33
If your having fun and enjoying the game and really engrossed in it, it shouldn' t matter how you look. If you are too busy wondering how you look to others hile you play then you obviously aren' t enjoying your game. Besides does sitting around twiddling your thumb, staring zombified into a screen seem less moronic looking too you?


BTW do you remember the clown that played that Warhawk demo at e3 2006? What, did he look cool? can you see yourself doing that for 40hrs+? Give me a break!
< Message edited by Terrak -- 19 Sep 06 2:19:34 >

Tiz
  • Total Posts : 3158
  • Reward points : 10675
  • Joined: Apr 04, 2006
  • Location: United Kingdom
RE: Is the Wii-mote retarded? - Sep 19, 2006 10:27


ORIGINAL: Bishonen

....i' m not trying to start an argument but.... ...that controller... ...am i the only one who' s unconvinced?.....


Nope... As the same experience I have had with the DS, the whole interaction
thing goes on for about an hour, after which you' re just BEGGING for
conventional controls again.

I mean, you probably feel a lot more comfortable playing Wii after a few:

" This is embarrasing"

and

" I can' t believe I am playing like this"

But I am pretty sure that after a while it will be fun... One thing I don' t see is
this appealing to non-gamers as much as it should, it WILL get the occassional
point of interest, but not enough to warrant a weary non-gamers purchase.

One thing I am particularly worried about is how long the Wii will hold my
attention. The DS' touch screen feature is a " hoo-hoo, haa-haa" for about 20mins
and then afterwards it' s like " I' m bored now." It didn' t really phase me in the way
it should have...

Is it me or are there SO MANY mini-games on the Wii and DS lite?


Besides does sitting around twiddling your thumb, staring zombified into a screen seem less moronic looking too you?


Yes... Yes it does...


BTW do you remember the clown that played that Warhawk demo at e3 2006? What, did he look cool? can you see yourself doing that for 40hrs+? Give me a break!


You should see the retards that were playing Super Monkey Ball and Dragon Ball
Z on the Wii, they had a VERY tough time even hitting anything.

There are two rules to success:

1. Never tell all you know.

_Ninja_Protocol_
  • Total Posts : 212
  • Reward points : 0
  • Joined: Jul 15, 2006
RE: Is the Wii-mote retarded? - Sep 19, 2006 10:31
It was either IGN or Gamespot (podcast mind you), where I heard that while playing Red Steel they got confortable with just shooting " from the hip" ... sounds like you don' t have to go all nuts with it unless you want to.

Even with my 360 I end up sitting in a weird position and the controller wherever it wants to be...so if anything the Wii will probably make me play with better posture
...Random Madness, Forward...

Terrak
  • Total Posts : 783
  • Reward points : 19070
  • Joined: Jun 07, 2006
RE: Is the Wii-mote retarded? - Sep 19, 2006 10:56


ORIGINAL: Tiz



Besides does sitting around twiddling your thumb, staring zombified into a screen seem less moronic looking too you?


Yes... Yes it does...



So some one enjoying themselves and having fun is moronic? My point is that i shouldn' t matter what you look like when you play a game as long as you are having fun. Look at the arcade where people are enjoying themselves playing those dance games jumping around on oversized buttons (i haven' t been to the arcades in a while), they look ridiculous jumping around like that, but they are having fun SO THEY DON" T CARE, get over yourself if you think that you look cool while using a console controller, cause you don' t, and YOU DON' T HAVE TOO. What when you play games you have a mirror near by so you can make sure you look cool while playing your games?!






BTW do you remember the clown that played that Warhawk demo at e3 2006? What, did he look cool? can you see yourself doing that for 40hrs+? Give me a break


You should see the retards that were playing Super Monkey Ball and Dragon Ball
Z on the Wii, they had a VERY tough time even hitting anything




So what? Its already established that Wii requires more direct input to interact with your games. SO whats your point? Is that your way of burying the ps3s tacked on motion sensor capability? My point is that Bishonen was questioning using the Wiimote for long periods of time and i merely gave an example of ps3 may have the same problem. Whats the point of showing more examples Tiz? And no i have not seen the two videos but what i have seen from the Zelda, the current Red steel vids etc the Wii motes accuracy is improving.

Do i think they have perfected the 3D motion capture on Wii, well not yet, not from what i have seen. Thats to be expected, considering its relatively new. But IMO its a step in the right direction for game control and interaction, and the first step is usually always the hardest.

Rampage99
  • Total Posts : 3161
  • Reward points : 0
  • Joined: Feb 24, 2003
  • Location: Florida
RE: Is the Wii-mote retarded? - Sep 19, 2006 12:11
I played the Wii at E3 and I wasn' t all that impressed. Infact the remote did nothing to win me over. It seemed like most people liked it but I personally just didn' t feel a hook. It just felt like a gimmick (enter Gangsta with his " but Rampage didn' t like the Wii even before he played it" comments).

To its credit the PS3 controller was far worse. You really had to twist that thing in really odd positions for the plane in Warhawk to go where you wanted. I' m not expecting much from the PS3 games in terms of motion sensing.
XBL Gamertag: Rampage99

" Basically, pollute the air all you want, your just speeding up the inevitable. Our future generations are f*cked as it is and there' s really nothing we can do about it. Have a nice day "

]GaNgStA[
  • Total Posts : 2949
  • Reward points : 0
  • Joined: Aug 27, 2005
  • Location: Poland
RE: Is the Wii-mote retarded? - Sep 19, 2006 17:29
I' m becoming more sceptical myself.It' s been said that Mario Galaxy shows how cool it is, same with excite truck.But most games especially 3rd party won' t be using it as well as Nintendo - it' s always been like that.

E3 was a long time ago and many things have changed (FPS controls are now awesome in Metroid 3 for example).

RED STEEL - I no longer expect a lot from this game.

Anyway - what games did you try Rampage? And what do you think works for this control scheme and what doesn' t?

Bish - it won' t feel retarded - it' s just a controller, I' m not going to swing it like this guy in Red Steel trailer - I' m going to play it normally with minor movements :)


ginjirou
  • Total Posts : 4836
  • Reward points : 16545
  • Joined: Jul 16, 2005
  • Location: Sweden
RE: Is the Wii-mote retarded? - Sep 19, 2006 18:35
Playing = Beliving
Play it yourselves at some store later and decide then.
The Wii isn' t for everyone of course.
I saw a video of Matt on IGN playing Mario Galaxy and if you look on his hands you' ll see that he barely moves them at all. I actually wave my regular controllers more when I play games than what he did with the Wii-mote. So I doubt we' ll look as weird as some people believe.
How long you' ll be entertained by the Wii-mote is entirely up to which game you' re playing. Playing a minigame where the focus is on use of the controller in a stupid way will of course feel less fun after a while. But a game like Metroid Prime should be fun all the way with the Wiimote since the focus isn' t on using the Wiimote. The focus is on the gameplay BUT the gameplay is made easier and more intuitive by using the Wiimote. That' s the idea anyway, how well it works out in real life will I know only after playing the Wii. But many people have said it' s fun so I' m keeping my hopes high.
The PS3 controller (SIXAXIS if you believed the rumours) isn' t ergonomically designed to be waved like the Wiimote and thus it' s likely to be uncomfortable to use.

Nitro
  • Total Posts : 11960
  • Reward points : 44065
  • Joined: Dec 30, 2005
RE: Is the Wii-mote retarded? - Sep 19, 2006 19:47
What kind of retard doesn' t think that DS' s touch screen is amazing?! It' s not kicking PSP' s ass by being a 20 minute fad, if somebody doesn' t like the games available then fine but after having the DS the PSP' s " conventional" controls seem archaic!

Bishonen, you don' t have to play with exaggerated motions and you' ll be able to tweak the sensitivity. Using the contoller will quickly become 2nd nature and it won' t be any different than moving from d-pads to analog sticks. Or at least that' s what i expect.

I would actually suspect that PS3' s ' Sixaxis' controller would be more awkward to play with as it' s not as sensitive and will require more pronounced movements.

Bear in mind that if the Wii-mote moves too far out of the display it loses it' s connection so you' re not going to we waving it around like your Harry f*cking Potter struggling to cast a spell!!!

Redv Steel looks amazing!

Mass X
  • Total Posts : 4491
  • Reward points : 0
  • Joined: Mar 22, 2004
  • Location: Plymouth, MN
RE: Is the Wii-mote retarded? - Sep 19, 2006 20:16
Nah Bishonan I been in the same boat as you as well. I have yet to be truly sold on the whole idea. It will be fun Im quite sure, but I dont see it as a revolution in gaming at all. Just fun is all. This could probably go well in the drunkn party enviroment with a well placed video camera. Maybe some half naggid women friends bouncing around the room would make great use of the Wii...betchu girls will dig your Wii.

Vx Chemical
  • Total Posts : 5534
  • Reward points : 6695
  • Joined: Sep 09, 2005
RE: Is the Wii-mote retarded? - Sep 19, 2006 20:32
See bishonen, you can help girls learn how to play with your Wii!

]GaNgStA[
  • Total Posts : 2949
  • Reward points : 0
  • Joined: Aug 27, 2005
  • Location: Poland
RE: Is the Wii-mote retarded? - Sep 19, 2006 21:01

Bear in mind that if the Wii-mote moves too far out of the display it loses it' s connection so you' re not going to we waving it around like your Harry f*cking Potter struggling to cast a spell!!!


Yeah it stops it' s pointing at displays borders but guyroscopes and accelerometers work even then.You can both " swing like crazy" or " keep it NORMAL" if you choose so.

Rampage99
  • Total Posts : 3161
  • Reward points : 0
  • Joined: Feb 24, 2003
  • Location: Florida
RE: Is the Wii-mote retarded? - Sep 19, 2006 22:50
At E3 people were waving the thing around like mad. There were games that required you to do it. Tennis was one of those and I hated playing it.
XBL Gamertag: Rampage99

" Basically, pollute the air all you want, your just speeding up the inevitable. Our future generations are f*cked as it is and there' s really nothing we can do about it. Have a nice day "

Nitro
  • Total Posts : 11960
  • Reward points : 44065
  • Joined: Dec 30, 2005
RE: Is the Wii-mote retarded? - Sep 19, 2006 23:12

Even worse, the game would just lose my controller at times. Apparently what would happened was that my pointer would slip out of the sensor' s borders for a second, making the screen kind of slip around while I tried to get it to start recognizing my remote again.


LINKY

Tiz
  • Total Posts : 3158
  • Reward points : 10675
  • Joined: Apr 04, 2006
  • Location: United Kingdom
RE: Is the Wii-mote retarded? - Sep 20, 2006 01:28
Wait, your question was:


Besides does sitting around twiddling your thumb, staring zombified into a screen seem less moronic looking too you?


I answered yes, it seems LESS moronic than waving a controller about.

So there is NO NEED to bite my head off with words such as:


get over yourself if you think that you look cool while using a console controller, cause you don' t, and YOU DON' T HAVE TOO.


I don' t believe I look cool... but less moronic, so don' t ask a question if
you' re not content with the answer you' ll get.


What when you play games you have a mirror near by so you can make sure you look cool while playing your games?!


If you paid attention to your own DAMN question, and then my answer, you' ll
see that I never suggested ANYTHING of the sort. So stop blowing up in front
of your own insecurities about how the controller will play and be reasonable.

Why not try and rationalise and come up with answers like this:


I' m becoming more sceptical myself.It' s been said that Mario Galaxy shows how cool it is, same with excite truck.But most games especially 3rd party won' t be using it as well as Nintendo - it' s always been like that.


Then I wouldn' t think so low of you.


SO whats your point? Is that your way of burying the ps3s tacked on motion sensor capability?


My point is they both looked stupid.


Whats the point of showing more examples Tiz?


You ended with: " Give me a break" as if to say that the Wii doesn' t have any stupid people that desperately try to control the in-game character.


What kind of retard doesn' t think that DS' s touch screen is amazing?!


Ok, maybe I am playing the wrong games here, but I was strictly referring to the
mini-games in the sense that I don' t realy play them for more than 20mins, the
whole concept is good.

Maybe I just need more games that are stylus heavy..

< Message edited by Tiz -- 19 Sep 06 17:29:59 >
There are two rules to success:

1. Never tell all you know.

]GaNgStA[
  • Total Posts : 2949
  • Reward points : 0
  • Joined: Aug 27, 2005
  • Location: Poland
RE: Is the Wii-mote retarded? - Sep 20, 2006 02:14

There were games that required you to do it. Tennis was one of those and I hated playing it.


you can set it for minor moves if you want to.That' s confirmed.

Majik - this are problems of early versions of Wii remote.

Eddie_the_Hated
  • Total Posts : 8015
  • Reward points : 15335
  • Joined: Jan 17, 2006
  • Location: Wayne, MI
RE: Is the Wii-mote retarded? - Sep 20, 2006 03:01
The Wii-mote wasn' t finalised at E3, there were bound to be issues.

I know that lackluster 10 minute mini-game feeling, but I blame developers, and not the actual console designers. I' m not saying DS doesn' t have any good games (they blow psp clean out of the water) it' s just that I' ve never found myself using the touchscreen as an alternative to the D-pad. Granted, i' m probably not the best judge, as I haven' t played all that many DS games.

Edit: speaking of DS games (don' t want to bother with a new thread) anyone' s opinions on Metroid: Hunters? It looks pretty nice, and I' m thinking about picking it up.

GrayFox
  • Total Posts : 356
  • Reward points : 0
  • Joined: Sep 20, 2006
RE: Is the Wii-mote retarded? - Sep 20, 2006 03:26
Nice to see that there is someone who agrees with me on this.I think that the mote is just for show off and will be a bother for people who play for a long time.

I also agree that Mario looks like a less than average game.It totally didnt chatch me.If it was a launch title for GC then it would have been cool but after all this time it doesnt look very much to me.
< Message edited by GrayFox -- 19 Sep 06 21:27:43 >

Bishonen
  • Total Posts : 1718
  • Reward points : 0
  • Joined: Nov 13, 2005
  • Location: Everywhere
RE: Is the Wii-mote retarded? - Sep 20, 2006 03:34

Maybe I just need more games that are stylus heavy..

...nah man, i always thought that the stylus thing wasn' t much more than a cheap gimmick... ...but then again i think portable gaming sucks.....
...you' ll never see me with either a PSP or DS because they don' t do much more than get in the way of serious console & big tv based gaming....

....but that' s just my perspective i guess...

....anyway:


If your having fun and enjoying the game and really engrossed in it, it shouldn' t matter how you look. If you are too busy wondering how you look to others hile you play then you obviously aren' t enjoying your game. Besides does sitting around twiddling your thumb, staring zombified into a screen seem less moronic looking too you?


BTW do you remember the clown that played that Warhawk demo at e3 2006? What, did he look cool? can you see yourself doing that for 40hrs+? Give me a break!




...i think you misunderstood the MAIN point of my post man......

...let me point it really simple for you:

What' s wrong with a standard-ish dualshock-style controller?

...i know that Nintendo want to push gaming forward, but from what i have seen, the wii-mote is actually going backwards not forwards... ...i see no real valid use for it' s existence, other than as a gaming ' piece of candy' for the easily amused (non-gamers, your mom etc)...

...economy of motion and 3D virtual space, complexity, more buttons & triggers.. ...that' s what i expect in a new controller, not this moronic ' weeee i' m harry-f*cking-rambo' crap...


But I am pretty sure that after a while it will be fun... One thing I don' t see is
this appealing to non-gamers as much as it should, it WILL get the occassional
point of interest, but not enough to warrant a weary non-gamers purchase.


...i think the complete opposite actually... ...i think the wii-mote is specifically targeted to the DS-type crowd.... ....in other words: more gimmickry over actual hardcore gaming function.....


Using the contoller will quickly become 2nd nature and it won' t be any different than moving from d-pads to analog sticks. Or at least that' s what i expect.


...no way man... ....D-pads & analogs are intelligent and minimalist... ...whilst the wii-mote reminds me of a giant stylus...


Just fun is all. This could probably go well in the drunkn party enviroment with a well placed video camera. Maybe some half naggid women friends bouncing around the room would make great use of the Wii...betchu girls will dig your Wii.


See bishonen, you can help girls learn how to play with your Wii!


....well then... ....i guess i' ll just have to stash my wii in my ' novelty-gaming' retainer along side my PinkPS2........

...hold on a sec... ....will the wii be online like 360/PS3?....


....


...oh yeah, those comparing the wii-mote to PS3' s SIXAXIS should remember that the whole motion-sensing thing is not much more than a ' me too' last minute tak-on... ...you' ll still spend 90% of the time playing it like a regular PSOne controller...
Currently accepting Article & Review requests

Bishonen
  • Total Posts : 1718
  • Reward points : 0
  • Joined: Nov 13, 2005
  • Location: Everywhere
RE: Is the Wii-mote retarded? - Sep 20, 2006 03:55
...oh yeah again, what about that other controller for the wii i' ve seen a couple of times?... ...that one that looks like a redesigned nes controller?... ...does that come with the wii too? ...or is it for something else?

...i think i' d much rather use one of those... ...anyone have any pics of it?.... ...what' s it' s function like?...

< Message edited by Bishonen -- 19 Sep 06 19:56:29 >
Currently accepting Article & Review requests

Nitro
  • Total Posts : 11960
  • Reward points : 44065
  • Joined: Dec 30, 2005
RE: Is the Wii-mote retarded? - Sep 20, 2006 04:17

Ok, maybe I am playing the wrong games here, but I was strictly referring to the
mini-games in the sense that I don' t realy play them for more than 20mins, the
whole concept is good.

Maybe I just need more games that are stylus heavy..


Possibly, although the entire idea of portable gaming is that it' s convenient to play in short bursts. That' s why PSP games get slated for their archaic save systems and why it' s awesome that DS has such a long battery life.

I get your point but handhelds aren' t supposed to be a stand-in for fully fledged consoles and so console ports don' t work very well. Games made specifically for handhelds, for DS in particular are far more fun than say GTA:LCS on PSP.

PSP games are good for things like flights or long journeys when you have some time to get into the game. DS games are good for killing 5 minutes while you wait for your coffee to me made at Starbucks.


...hold on a sec... ....will the wii be online like 360/PS3?....


Yeah, but only 1st party games at first. 3rd party games will go online next year -- i' m not sure why though.


...oh yeah again, what about that other controller for the wii i' ve seen a couple of times?... ...that one that looks like a redesigned nes controller?... ...does that come with the wii too? ...or is it for something else?


It' s mainly for the virtual console and Gamecube pads will work for Gamecube games.

I think that while Wii' s control method won' t lend itself to every genre, some will seriously benefit. First person shooters, or first person RPG' s like Oblivion for example. I mean, a game like Quake III Arena would be amazing using the Wii-mote, espacially online.

Terrak
  • Total Posts : 783
  • Reward points : 19070
  • Joined: Jun 07, 2006
RE: Is the Wii-mote retarded? - Sep 20, 2006 10:21
Well i must apologise for that outburst Tiz, i must have had my Nintendo fanboy hat on a little to tight, i' ll take it off. I must have read too much into your comments, anyway i still believe that people should not worry whether or not they look silly when they play games, as long as they are having fun - that is the main point. It' s really pointless to discuss how stupid one looks while playing .



ORIGINAL: Bishonen



If your having fun and enjoying the game and really engrossed in it, it shouldn' t matter how you look. If you are too busy wondering how you look to others hile you play then you obviously aren' t enjoying your game. Besides does sitting around twiddling your thumb, staring zombified into a screen seem less moronic looking too you?


BTW do you remember the clown that played that Warhawk demo at e3 2006? What, did he look cool? can you see yourself doing that for 40hrs+? Give me a break!




...i think you misunderstood the MAIN point of my post man......

...let me point it really simple for you:

What' s wrong with a standard-ish dualshock-style controller?



Ok theres nothing wrong with current controllers they can pretty much cover most controls required to interact in a game. However they are not perfect. Games that require a point an click interface like FPS, RTS and maybe some RPGs, current console controllers are not so ideal. On the other hand Wiis controller is perfectly suited for point and click style games. Though I must admit the Wii mote will not be suitable for all games as well, but in my mind a necessary step in the evolution of game interaction. I mean you can' t expect current controllers to remain the same forever do you?
< Message edited by Terrak -- 20 Sep 06 4:18:45 >

Agent Ghost
  • Total Posts : 5486
  • Reward points : 12425
  • Joined: Aug 09, 2006
RE: Is the Wii-mote retarded? - Sep 20, 2006 13:42
I' ve said this before but I think the Wii mote would be terribly tiresome to use, I can' t imagine spending an afternoon with this thing. One of the things I like about videogames is that it involves no physical exersion. One could pick up a controller and get absorbed right into the game. You feel like your mind is connected with the game rather then your body.

I don' t think the hardcore gamers such as ourselves will be too impressed with Wii compared to the other two three years from now. That being said I strongly believe that Wii will be wildly successful because it will attract parents, casual gamers and the super hardcore gamer who buy everything.

Nintendo has a much simpler and " safer" buisness model. Instead of selling the consoles at a loss and hoping to make up for it with the games, Nintendo is making a profit off of the hardware itself from day one. This and the fact that they have no reason to have any shortage problems leads me to believe that nintendo is going to sell a lot of these suckers.

My point that I' m trying to make is that its easy to get caught up in the hype, and be convinced on Wii purely by its success. My opinion is that both PS3 and 360 are better consoles for experienced gamers even considering that they are more expensive. The Wiimote looks like a neat idea and i' m sure it will bring a few new experiences but its just a hook. The Wiimote is nothing more then an excuse to have a new console, because the fact is, if wii was competing against the other two with nothing but a lower price point, Nintendo would have trouble selling the the things.

ginjirou
  • Total Posts : 4836
  • Reward points : 16545
  • Joined: Jul 16, 2005
  • Location: Sweden
RE: Is the Wii-mote retarded? - Sep 20, 2006 18:44
Is the Wii-mote simply a gimmick? No, I don' t think so.
That would' ve been like calling the analog stick a gimmick when it arrived. Analog sticks made everything more complicated and we felt that d-pads were enough. But now we can' t live without analog sticks. I see the Wiimote as the next analog stick.
I think the Wii-mote will work fine with both mini-games and hardcore games. Zelda:TP, Metroid Prime 3 and Mario Galaxy being three examples of the latter.
The only genre I can think of that won' t fit the Wii-mote is fighting games. Other than that I think pretty much every genre will benefit from the controller. Not only will the games feel fresh and more fun, but they will actually be much more intuitive. Battalion Wars, and other RTS games, played with the Wii-mote must be much better than if they were played with a regular controller.
The Wii-mote isn' t just about evolving existing gameplay but it' s also about bringing completely new kinds of gameplay to us and to expand the gamer population. I can really understand why a person who hasn' t played videogames before wouldn' t want to try it because the current controllers are really difficult to learn. I remember the first time I tried out an analog stick. I cursed it and called it a product of Satan. The Wii-mote however seems more natural and easy to understand.
Using the Wii-mote will definitely not be exhausting. It' s very small and it' s weight is not much. You don' t have to wave it like you see in some commersials. Slightly adjusting the angle of your wrist will work just fine and if you think for a moment you' ll realise that you move your hands pretty much when you use todays standard controllers.
I think that after using the Wii-mote in some games we' re going to wish we could use it for some PS3 and 360 games.
If being a harcore gamer means you' re not flexible and only rely on ways of the past, then the Wii is definitely not for hardcore gamers.
If being a hardcore gamer means that you strive to find the best and funniest ways to enjoy electronic entertainment, then the Wii is definitely hardcore.
< Message edited by ginjirou -- 20 Sep 06 10:44:56 >

Bishonen
  • Total Posts : 1718
  • Reward points : 0
  • Joined: Nov 13, 2005
  • Location: Everywhere
RE: Is the Wii-mote retarded? - Sep 21, 2006 01:02

I mean you can' t expect current controllers to remain the same forever do you?

...of course not... ....now tell me this:

do you expect the wii-mote to replace Dual-shock type controllers?


Is the Wii-mote simply a gimmick? No, I don' t think so.
That would' ve been like calling the analog stick a gimmick when it arrived

...you can' t be serious can you?... ...surely analog was created as an intelligent solution for console controllers to emulate a PC' s keyboard and mouse movements?

...anyway man, i' m not convinced buy your argument... ...we play currently using tiny movements of our thumbs and fingers... ...through these minimal movements, we are open to a huge array of interaction with current standard controllers....

....in the near future, i wouldn' t be surprised if real-life super-sonic jet fighters were controlled by using a similar sort of advanced peripheral... ....there is NO WAY that this will be the same for the wii-mote...

....why?...

...because it' s control method (wrist, hand and arm based) is simply backwards and inefficient.... ....did i also see right during that clip, in that there are ONLY 2 BUTTONS used during game-play?....

.....definitely backwards... ...

...although i agree that this style of simplistic, over-the-top gameplay could be immensely attractive to non-gamers... ...the Wii could definitely be really successful in the mainstream...
Currently accepting Article & Review requests

]GaNgStA[
  • Total Posts : 2949
  • Reward points : 0
  • Joined: Aug 27, 2005
  • Location: Poland
RE: Is the Wii-mote retarded? - Sep 21, 2006 01:29

...you can' t be serious can you?... ...surely analog was created as an intelligent solution for console controllers to emulate a PC' s keyboard and mouse movements?


And Wiimote improves Mouse and Keyboard emulation even further.

Byakko
  • Total Posts : 599
  • Reward points : 0
  • Joined: May 03, 2006
RE: Is the Wii-mote retarded? - Sep 21, 2006 02:33
It' s okay to look like an idiot if you' re happy.

Apparently many guys are happy

PS: Seanbaby from EGM did some touring during E3, I think. Anyway he had an article showing different game peripherals and there was this VERY cool mouse that is suspended by 3 rods, and depending on what is selected, it gives the tactile feeling of the object.

For example, he tried out the molasses one and it REALLY FELT LIKE it.

Can' t remember the company' s name, they were a small one, possibly a division from a larger company but still looking for game developers.
< Message edited by Byakko -- 20 Sep 06 18:36:27 >

ginjirou
  • Total Posts : 4836
  • Reward points : 16545
  • Joined: Jul 16, 2005
  • Location: Sweden
RE: Is the Wii-mote retarded? - Sep 21, 2006 02:47

...you can' t be serious can you?... ...surely analog was created as an intelligent solution for console controllers to emulate a PC' s keyboard and mouse movements?

The Wii-mote resembles the mousekeyboard setup even more and it even surpases it since it can move in real 3D space.


...anyway man, i' m not convinced buy your argument... ...we play currently using tiny movements of our thumbs and fingers... ...through these minimal movements, we are open to a huge array of interaction with current standard controllers....

The Wii-mote offers even more interaction since the nunchuck controller offers gyroscopic funcitons as well. Two gyroscopic devices, one analog stick, one d-pad, two action buttons and two trigger buttons can all be used at the same time. That offers way more interaction than todays standard controllers.
The movements required to operate the Wii-mote are not big or exhausting. In some games, such as Wii sports, moves will have to be bigger but that is because they want you to imitate the same movements the real life experience would require. So in some cases the movements are big but there are good reasons for it.

....in the near future, i wouldn' t be surprised if real-life super-sonic jet fighters were controlled by using a similar sort of advanced peripheral... ....there is NO WAY that this will be the same for the wii-mote...

Such machines require much higher precision than offered by regular controllers. Also, todays controllers aren' t intuitive enough to ensure safe use.
Of course, the Wii-mote could never be used in air planes since a plane is in movement which would result in involuntary actions. Todays " joystick" setup in air planes is by far the most efficient control method.

....did i also see right during that clip, in that there are ONLY 2 BUTTONS used during game-play?....

In some games simplicity is the key and those games will use very few buttons simply because the controller is so great, intuitive and functionable that it requiers no more. That' s the proof of the usefulness of the Wii-mote, thanks for proving that. However, as I said above the Wii-mote offers additional inputs that easily makes the controller very handy in all kinds of games and situations.

...although i agree that this style of simplistic, over-the-top gameplay could be immensely attractive to non-gamers... ...the Wii could definitely be really successful in the mainstream...

The Wii-mote should appeal to hardcore gamers too since it offers more inputs and intuitive controls at the same time.
This is just my view on it though. I understand if you are not fully impressed by the controller and I' m sure the Wii isn' t for everyone. But I hope you' ll give the controller a fair chance once it' s launched.
I have to say that I feel slightly insulted when you imply that only mainstream and non-gamers will be entertained by the Wii-mote.
< Message edited by ginjirou -- 20 Sep 06 18:55:14 >

Eddie_the_Hated
  • Total Posts : 8015
  • Reward points : 15335
  • Joined: Jan 17, 2006
  • Location: Wayne, MI
RE: Is the Wii-mote retarded? - Sep 21, 2006 03:04

...oh yeah, those comparing the wii-mote to PS3' s SIXAXIS should remember that the whole motion-sensing thing is not much more than a ' me too' last minute tak-on... ...you' ll still spend 90% of the time playing it like a regular PSOne controller...

Hate to break it to ya, but their SIXAXIS has been in the works since 1999. and I' m really getting tired of posting to the same link every friggin time.

]GaNgStA[
  • Total Posts : 2949
  • Reward points : 0
  • Joined: Aug 27, 2005
  • Location: Poland
RE: Is the Wii-mote retarded? - Sep 21, 2006 03:35
that' c cool and all but Nintendo stoned (yes it engraved it on a stone) similiar patent in 45 BC.

Bishonen
  • Total Posts : 1718
  • Reward points : 0
  • Joined: Nov 13, 2005
  • Location: Everywhere
RE: Is the Wii-mote retarded? - Sep 21, 2006 03:35
@ ginjirou

...i guess i can only comment further after i actually get to use the wii-mote for myself...

...some of my impressions could be wrong... ...the wii-mote could be better than how i currently perceive it to be...

...although i remain sceptical (how would it work with a game like Ninja Gaiden Sigma? of Devil May Cry 4?), i am still likely to pick up a Wii sometime...

Currently accepting Article & Review requests

ginjirou
  • Total Posts : 4836
  • Reward points : 16545
  • Joined: Jul 16, 2005
  • Location: Sweden
RE: Is the Wii-mote retarded? - Sep 21, 2006 03:39

(how would it work with a game like Ninja Gaiden Sigma? of Devil May Cry 4?),


I don' t know, but I guess that if Zelda: TP will work fine with it then those games should be able to work just fine too.
But then... what if the controller doesn' t work well with Zelda: TP?
I can' t wait to try it out and find out for myself!


Kannon
  • Total Posts : 205
  • Reward points : 0
  • Joined: Jan 01, 2006
RE: Is the Wii-mote retarded? - Sep 21, 2006 04:53

...you can' t be serious can you?... ...surely analog was created as an intelligent solution for console controllers to emulate a PC' s keyboard and mouse movements?


I thought it to have better control in a 3D environment?

I can also see how it would work in a DMC or NG

And it can bypass First person in shooters (Batillon Wars & Resident Evil 4)
without harming control setup.

Just imagine having that gun attachment and the nunchuck at the same time

ginjirou
  • Total Posts : 4836
  • Reward points : 16545
  • Joined: Jul 16, 2005
  • Location: Sweden
RE: Is the Wii-mote retarded? - Sep 21, 2006 04:57
Hey, Kannon! Is Kikizo boring you or something? You haven' t posted much lately.

Terrak
  • Total Posts : 783
  • Reward points : 19070
  • Joined: Jun 07, 2006
RE: Is the Wii-mote retarded? - Sep 21, 2006 10:21
Thanks Ginjirou, you pretty much summed up everything i was trying to say.

Anyway i know the Wiimote will not be suitable for everything, Super Smash Bros Brawl, one of the few games i am really (REALLY) looking forward too could not be made to work with the Wiimote, which is a shame really. You have to get the classic controller to play it (i don' t think they will allow you to use the GCN controller to play Wii games - if true it sucks becuase i have 4 GCN controllers which i don' t use much anymore). So it is not a complete replacement to current controllers. But its better suited to some games and not others, with Wii you have a choice, which can' t be a bad thing.

Papado
  • Total Posts : 234
  • Reward points : 0
  • Joined: Jan 02, 2006
RE: Is the Wii-mote retarded? - Sep 21, 2006 20:06
You know, since this entire Nintendo revealed their strategy to appeal to the mainstream, there has been one thing on my mind; and that is... FUCK MAINSTREAM GAMERS. Seriousely, who the hell needs them? I like gaming as it is now (and even more as it was during the 90s), a selective kind of geek lifestyle, with people who are deeply involved in gaming being the main contributors. I don' t really want or need a future where I try to start a casual conversation with someone in the street, only to have them unintelligibly rave about the new HALO or Grand Theft Auto game. Then I would go: " Do you like Final Fantasy?" , he would reply: " what' s that?" , at which point I would be forced to bash his fucking head in. Thank for sending me to jail Nintendo!!!

UnluckyOne
  • Total Posts : 995
  • Reward points : 0
  • Joined: Jul 16, 2005
RE: Is the Wii-mote retarded? - Sep 21, 2006 20:56


ORIGINAL: Papado

You know, since this entire Nintendo revealed their strategy to appeal to the mainstream, there has been one thing on my mind; and that is... FUCK MAINSTREAM GAMERS. Seriousely, who the hell needs them?


Yeah, who cares about making money? What kind of idiot would want to return profit from an industry that makes more than hollywood?

Papado
  • Total Posts : 234
  • Reward points : 0
  • Joined: Jan 02, 2006
RE: Is the Wii-mote retarded? - Sep 22, 2006 04:56
I was not writing this from the point of view of a Nintendo/Sony/MS exec, but rather from that of a gamer. Maybe if you cared to read the rest of my post you would understand.
Stay in school kids!

QuezcatoL
  • Total Posts : 7059
  • Reward points : 4645
  • Joined: Jul 16, 2005
  • Location: Sweden/stockholm
RE: Is the Wii-mote retarded? - Sep 22, 2006 04:58
I also dislike the mainstream gamer,they make each game to easy nowdays.
Even if you break 2 legs from a crab it still runs!
What you gotta do is find its weak spot and do massive damage at it.

ginjirou
  • Total Posts : 4836
  • Reward points : 16545
  • Joined: Jul 16, 2005
  • Location: Sweden
RE: Is the Wii-mote retarded? - Sep 22, 2006 05:11
If there were no mainstream gamers the developers wouldn' t make as much money on games as they do now and that would mean less money for new projects, in other words, less big budget games like Shenmue, Final Fantasy, Lost Oddysee and so on.
Just because mainstream gamers are targetet doesn' t mean the console itself is made exclusively for them. Mainstream gamers are important as they make sure the videogame industry gets enough money.
It IS important to expand the market because no company wants to be in a stale market. Companies wants to expand and get more customers. The money developers and publishers make on the Wii games targetet at non-gamers and casual gamers will be used in projects for us hardcore gamers.
The money Nintendo gets from Wii Play will come in handy when they make, let' s say, Zelda TP2.

Change Page: 12 > | Showing page 1 of 2, messages 1 to 40 of 44