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A leaked pic from Tri-ace new rpg+Lost odyssey info!
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Vx Chemical
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5534
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RE: A leaked pic from Tri-ace new rpg+Lost odyssey info!
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Sep 14, 2006 17:55
Its too soon to say if it looks better than ME. depends on the facial animation really i guess, because ME looks fucking sweet, when he responds.
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QuezcatoL
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7059
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RE: A leaked pic from Tri-ace new rpg+Lost odyssey info!
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Sep 14, 2006 19:54
Thanks for the scan guys. As i said before Lost odyssey is my most wanted game. To any format yes.
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Tiz
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RE: A leaked pic from Tri-ace new rpg+Lost odyssey info!
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Sep 14, 2006 21:39
This has shot right to the top of my " Most Wanted" List, guaranteed 90% of those pics are in-game, and it has a nice dark look to it. Not the colourful nature of FFXIII which looks like Kirby' s f*cking Rainbow Ride from Smash Bros.. So, it IS possible to make the Unreal Engine have a different look. Some developers are so lazy!
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dasher232
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1729
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RE: A leaked pic from Tri-ace new rpg+Lost odyssey info!
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Sep 14, 2006 21:42
ORIGINAL: Tiz This has shot right to the top of my " Most Wanted" List, guaranteed 90% of those pics are in-game, and it has a nice dark look to it. Not the colourful nature of FFXIII which looks like Kirby' s f*cking Rainbow Ride from Smash Bros.. So, it IS possible to make the Unreal Engine have a different look. Some developers are so lazy! I love dark themed games, those bloody kirby rainbow ride looking gmaes make me...yuck. Also tiz swearing? . Also what level is their atsuma tiz?.
< Message edited by dasher232 -- 14 Sep 06 13:52:47 >
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]GaNgStA[
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2949
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RE: A leaked pic from Tri-ace new rpg+Lost odyssey info!
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Sep 14, 2006 22:24
I don' t think those scans show anything better than Mass Effect - they look ok , but far from great 360 visuals.
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Nitro
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11960
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RE: A leaked pic from Tri-ace new rpg+Lost odyssey info!
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Sep 14, 2006 22:31
Then we' ll come back to this topic when 720p direct feed screens are available.
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]GaNgStA[
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2949
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RE: A leaked pic from Tri-ace new rpg+Lost odyssey info!
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Sep 14, 2006 22:44
yep - that could change my opinion :)
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QuezcatoL
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RE: A leaked pic from Tri-ace new rpg+Lost odyssey info!
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Sep 15, 2006 00:37
Whatever,so what if LO or ME looks better? They are basically the best looking next-gen rpg coming.
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Tiz
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3158
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RE: A leaked pic from Tri-ace new rpg+Lost odyssey info!
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Sep 15, 2006 00:48
I don' t think those scans show anything better than Mass Effect - they look ok , but far from great 360 visuals. Wait, so what are great 360 visuals to you? Do you also live in a huge house with maids that wait on you hand and foot?
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Tiz
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3158
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RE: A leaked pic from Tri-ace new rpg+Lost odyssey info!
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Sep 15, 2006 01:07
ORIGINAL: dasher232 I love dark themed games, those bloody kirby rainbow ride looking gmaes make me...yuck. Also tiz swearing?. Also what level is their atsuma tiz?. My brother' s Atsuma is level 22. Raigar looks like the Celtic guardian from Yu-Gi Oh.. I was swearing? It' s this game... I can' t help it! I want to streak atop buildings and scaffolding. For anyone that is interested, here is the famitsu interview translated.... Famitsu Lost Odyssey Interview Hamamura(Famitsu Guy): It' s been a long time, I heard you finally show us Lost Odyssey Demo, Right? Is it gone Gold? Sakaguchi(Mistwalker): Yeah it' s finalized at last. Let' s start playing here. - Sakaguchi start Lost Odyssey Demo. I can see its beautiful but really magnificent opening movie, and it changed first ingame battle seamlessly.with Xbox360' s power these gorgeous gameplay took our breath away. His total playing time of this demo was almost 40min. He said it took you roughly 60min playing if first time. We put some beautiful screens and some captions around pages. - Hamamura : Wow..Now I can say the demo is finalized as you told. Sakaguchi : Yup the demo is done. Hamamura : I can be frankly to talk you this, but these goodness really approve the power of Next-Gen. Sakaguchi : I' ve been to make these kind of things since early days of making plots. For example, We couldn' t put these crowds of soldiers in early developments. But we made hard works and make its speed faster,then we can fill huge amounts of mobs in full of screen. Hamamura : The first scene of opening reminds me LoTR movie. Massive amounts of mobs and soldiers were fighting like that. Sakaguchi : Exactly,That' s what I have been hoping to run real-time. Hamamura : Yes, Actually I could understand if it was only a " Movie" though, It didn' t end as usual,but start gameplay seamlessly! I really thanks to Next-Gen to make these things possible. Sakaguchi : It works and gets along somehow. But I think we can put more efforts in visuals for release day. I can say it' s only 80% done in visual aspects. Hamamura : I also remembered that when you were SE employee, You showed us some of FF7 in development. You still remember that?? Sakaguchi : Hey Hamamura. you changed your intonations in a Kansai accent. what' s wrong with you (Laugh) Hamamura : (Laugh) I' m sorry, yeah I know I' m really excited at this Demo. Well,It was SNES era and we were very pleased it' s visual quality. But we were really shocked at seeing FF7' s pre-rendered CGIs Cuz it showed us that we can play games in such a quality. Sakaguchi : I can agree that.In LO we use almost same character model, texture' s resolutions and artworks are almost same as well. (I know they are different and) we can put lots of times in making " Movie" carefully, camera-works etc. but we can make " real-times" looks almost same as " Movies" , I think it' s similar to Films. We can check these 30 frames running and render them beautifully in real-time. Hamamura : But, If you really want to make it Film-like, Only You should do was using real films. But I can say there are lot of " feelings" from original artworks. It' s really nice. Sakaguchi : Kindly, Mr.Inoue did special efforts in these artworks, I want audiences also could " feel" his touch. Actually, All of completed 3D model were checked by him. We send him 3D model datas which is rendered in several point of views. He could correct some of them like " make this eyebrow little longer" then send us back. We had tons of these correction about details. So, I believe Mr.Inoue is very satisfied as well. Hamamura : Good thing that he' s also satisfied. Sakaguchi : And you can see that LO has low-color tones such as smokes, muddy water, dust etc. I think you could feel that you were running in shallow muddy waters and jumping around. Which is from Mr.Inoue' s " Vagabond" manga, I wanted to make such atmospheres. /* Vagabond : Inoue' s VERY famous manga. one of his masterpieces.*/ Hamamura : I can admit it. I believe Next-Gen power really helps that, bringing originals to game as it is. Sakaguchi : I believe Mr.Inoue' s influence was really huge. Since hardware is Soo powerful, we could make more eye-candy in monsters and visual effects. but we afraid them spoil Inoue' s atmosphere. Having been in Inoue' s world, We could easily make a decision about LO' s art directions. Hamamura : Looks like its battle system is almost done as well. Sakaguchi : No, this is pretty basic one. In this Demo version, we didn' t implement two of key features, character' s " growing" (he didn' t say LvLing) and " control-able" . Hamamura : Interesting. How it works? Sakaguchi : Pardon?(Laugh) Hamamura : c' mon Sakaguchi : I can reveal only about " growing" though. Well there are some other guys who can' t die like Kaim but will join your party. In opposit there are " normal" people who can join your party as well. When " normal" members are dying " abnormal" members have choice to merge their " ability" or not. Hamamura : Ah, You told little about that at last interview we had. Sakaguchi : Yeah.Who is able to " die" or not is depends on LO' s game system, and it links to story. I bet you will be WTF and hesitate to absorb some of their power. It will knock your morals and make you dazzling. I wanna make LO' s system like that. Hamamura : It really sounds fun! Sakaguchi : Yes, but I think LO will be really " unique" game, main theme is " A man who can' t die" and Kaim will be waking up even he is defeated. I that terms there is no " game over" in this game. cuz you can' t die. Hamamura : It means never invincible but you " can' t" die. In Demo, one soldier wondered and asked Kaim " why the hell you still alive?" , I got strong feeling at that scene. Sakaguchi : That is main theme and make story driven. LO is so unique but It' s gonna be new experience as well. Hamamura : I noticed some fun factors, like you can kick a can and its movement is physically simulated.(Laugh) Sakaguchi : Kicking is only you can do though.I think it' s not proper way to use physics. much wastes of power.(Laugh) I will implement physics into game systems as some secret or gimmicks or such. But In Demo version, All you can do is Kicking a Can. Hamamura : I also noticed that you can tear off posters. Kaim found it and gave a glance. Sakaguchi : This kinds of fun is set as basic concept. LO has HUGE environments with LONG story. So I wanted to put these " fun" much around to react your actions. But there are not enough in Demo. Hamamura : I could find some amount of that though. Sakaguchi : We will add them in final stage of development. wanna put these useless fun factors, also wanna make NPC' s extra stories as well. Hamamura : When demo ended, there are short message appeared. What is this? Sakaguchi : Mr.Shigematsu' s work. yeah I know it' s really short. The message tells you how the Demo ends. it' s not so loud but very meaningful. I like his choice of this word. Hamamura : Yea. I was really moved. Sakaguchi : You can check it out by playing Demo. You can see different massage in retail version. It will be bit longer to tell about Story and its back-end. Hamamura : I will. Speaking about Mr.Shigematsu, How much did he write up stories? Sakaguchi : He is still working(Laugh) He has been busy on this since first day. He asked me " When is this finished???" (laugh) I bet he already wrote up same amount of a novel. We implement it as Kaim' s thousand year' s dreams and sometimes they appear as main scenario. there are tons of sad story. Even most of them are shorter than normal " short story" it still makes me cry sometimes. Hamamura : Everytime I can shed tears at his novels. -- Hamamura : Let' s go back to talk about Demo itself. How you willing to bring this Demo to customers? Sakaguchi : You can play at TGS for sure. And we put Demo disc on Famitsu early November. I think users can' t play full of demo at TGS, So I hope them to check Famitsu and play everything. Hamamura : I can' t wait it as well. So when are you thinking final version will be released? Sakaguchi : The release date should be 2007. I cant figure it though but we are trying to make it fast. Since Demo is up. most of basic systems are already done. So I need to work on map editing and some of event directions right now. Hamamura : You' re putting so much things to the last as you were. Like last 20% of development takes same period of times of past 80%. Sakaguchi : My staffs are already crying. They calls my corrections " Devil' s Report" (Laugh) Hamamura : (Laugh)Pls Do it more to make it better. Well Can I ask you about your other projects? Sakaguchi : I' m pretty sure we can release Blue Dragon in this year. You can check it in TGS as well. I can accept another interview about this. If there are no problems in developing, I can say NDS game ASH will be out in 1st half of 2007. Then Lost Odyssey and CryOn There are some of secret projects going on, but I can' t tell atm. Maybe We can talk about them near future. Hamamura : Seems you are really gearing up so hard these days. Every your projects sounds fun! I' m really looking forward them. Thanks. Yes it has broken English, but piece it together... I haven' t actually read it...
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QuezcatoL
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Total Posts
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7059
- Joined: Jul 16, 2005
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RE: A leaked pic from Tri-ace new rpg+Lost odyssey info!
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Sep 15, 2006 01:17
My atsuma is level 32,btw thanks for the interviw from famitsu Tiz. :) Oh and i even met Raigars women,she is a samurai warrior in kyoto city.
< Message edited by quezcatol -- 14 Sep 06 17:17:59 >
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]GaNgStA[
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Total Posts
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2949
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RE: A leaked pic from Tri-ace new rpg+Lost odyssey info!
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Sep 15, 2006 01:28
Wait, so what are great 360 visuals to you? Gears of War - Mass Effect has nice characters and that' s it, but it look better than LO on those scans.
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QuezcatoL
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Total Posts
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7059
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RE: A leaked pic from Tri-ace new rpg+Lost odyssey info!
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Sep 15, 2006 01:37
So what are great visuals for Ps3 then ?
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Dyack
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61
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RE: A leaked pic from Tri-ace new rpg+Lost odyssey info!
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Sep 15, 2006 16:26
Want to get an idea for just how good this game will look when we see it running on an hdtv? Its always good to take note of noticeable improvements when we get a better look at it. Example here. http://xboxyde.com/pop_image.aspx?G=4103&N=1 http://xboxyde.com/pop_image.aspx?G=4105&N=2 Pay attention to the major improvement from the same page? The same will take place when we get direct feed shots and it will look even better in motion. From what I' ve seen thus far I think this game definitely looks better than mass effect. People may look at the floor textures or the metallic type enemies and think there isn' t a lot of detail, but there is much detail packed into there. This environment is meant to look as deserted and not as high on the color tone as it appears. There are more easy on the eye environments in the game though of course. Mass Effect surely has a lot more to show, but this game appears to have a leg up.
< Message edited by dyack -- 15 Sep 06 8:34:20 >
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Nitro
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Total Posts
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11960
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RE: A leaked pic from Tri-ace new rpg+Lost odyssey info!
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Sep 15, 2006 16:40
ORIGINAL: Dyack Want to get an idea for just how good this game will look when we see it running on an hdtv? Its always good to take note of noticeable improvements when we get a better look at it. Example here. http://xboxyde.com/pop_image.aspx?G=4103&N=1 http://xboxyde.com/pop_image.aspx?G=4105&N=2 Pay attention to the major improvement from the same page? The same will take place when we get direct feed shots and it will look even better in motion. From what I' ve seen thus far I think this game definitely looks better than mass effect. People may look at the floor textures or the metallic type enemies and think there isn' t a lot of detail, but there is much detail packed into there. This environment is meant to look as deserted and not as high on the color tone as it appears. There are more easy on the eye environments in the game though of course. Mass Effect surely has a lot more to show, but this game appears to have a leg up. Don' t go overboard -- nobody here will save you.
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Dyack
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61
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RE: A leaked pic from Tri-ace new rpg+Lost odyssey info!
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Sep 15, 2006 16:50
I don' t mind tbh :) I really do think this looks better than mass effect. Maybe it has more to do with me preferring lost odyssey' s style over mass effect' s.
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Nitro
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Total Posts
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11960
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RE: A leaked pic from Tri-ace new rpg+Lost odyssey info!
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Sep 15, 2006 16:53
Did you even read through page 1?!
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Nitro
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RE: A leaked pic from Tri-ace new rpg+Lost odyssey info!
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Sep 17, 2006 10:16
CGI fight sequence ^^^ I haven' t seen it before, and while the video say' s ' Xboxyde' at the beginning the footage isn' t actually up on the site. Maybe it was uploaded and then removed at Microsoft' s request.
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Evil Man
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RE: A leaked pic from Tri-ace new rpg+Lost odyssey info!
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Sep 17, 2006 13:28
I have a feeling we wont be seeing many more JRPGs after Lost Odyssey, Blue Dragon, and the tri ace rpg... once they come out and they still sell miserably in Japan they will probably just give up on RPGs for X360.
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Rampage99
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RE: A leaked pic from Tri-ace new rpg+Lost odyssey info!
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Sep 17, 2006 13:32
I' m pretty sure it was on Xboxyde. I downloaded it at some point. It' s a good trailer.
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