Devil May Cry 4 (gameplay FOOTAGE page 5)

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Abasoufiane
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RE: DMC4 countdown site - Sep 08, 2006 21:24
it definitly look beter than lost planet, lost planet didn' t impress me at all.

Bishonen
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RE: DMC4 countdown site - Sep 08, 2006 22:33


...i' m not too keen on how Capcom have designed Dante for this latest version.... ...the screens look alright, but i would expect the finished article to look better...

....as a game, i' m pretty sure it' ll kick major demon a$$ though....


...respect (as ever) to Capcom for keeping it real and not nubbing-out like Ninja Theory....
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dasher232
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RE: DMC4 countdown site - Sep 08, 2006 22:34


ORIGINAL: Bishonen



...i' m not too keen on how Capcom have designed Dante for this latest version.... ...the screens look alright, but i would expect the finished article to look better...

....as a game, i' m pretty sure it' ll kick major demon a$$ though....


...respect (as ever) to Capcom for keeping it real and not nubbing-out like Ninja Theory....



There' s a point what is happening with ninja theory.

Nitro
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RE: DMC4 countdown site - Sep 08, 2006 22:37

ORIGINAL: Bishonen



...i' m not too keen on how Capcom have designed Dante for this latest version....


Dante IS in the screenshots but we' ll be playing as Virgil/Nero and it' s HIM in the gameplay shots.

Bishonen
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RE: DMC4 countdown site - Sep 08, 2006 22:51
...no, i meant the character design... ...what happened to the Goth uber Demon-Slayer look?...



There' s a point what is happening with ninja theory.

^^
^^
^^




I really want to see this running, i want to know just how similar DMC4 and Heavenly Sword gameplay will be


...good point, because you can be damm sure Capcom won' t pu$$y-out and make some nub-friendly, no-gore, easy-as-f*ck game like Ninja Theory will.. ...

...NG2 will still a$$-rape both though.....


< Message edited by Bishonen -- 8 Sep 06 15:05:03 >
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QuezcatoL
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RE: DMC4 countdown site - Sep 09, 2006 00:53
I don' t think these pictures look better then Lost planet.
Even if you break 2 legs from a crab it still runs!
What you gotta do is find its weak spot and do massive damage at it.

2pac
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RE: DMC4 countdown site - Sep 09, 2006 01:16

ORIGINAL: Abasoufiane

it definitly look beter than lost planet, lost planet didn' t impress me at all.


U need to go to an optometrist or something man .... Seriously ....

dasher232
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RE: DMC4 countdown site - Sep 09, 2006 01:34


ORIGINAL: 2pac


ORIGINAL: Abasoufiane

it definitly look beter than lost planet, lost planet didn' t impress me at all.


U need to go to an optometrist or something man .... Seriously ....


I know lol but never mind wait until they both come out. I think though that capcom approached lost planet as a game that would' nt really sell much before but I think they might be thinking differently and I think more effort and resources probably went into making dmc4 (which does look good by the way) just not as mind blowing as i thought it would be, but it' s yet to be seen in motion.

QuezcatoL
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RE: DMC4 countdown site - Sep 09, 2006 01:38
I never talked good about lost planet.

But i always said that the graphic is truly next-gen.
Even if you break 2 legs from a crab it still runs!
What you gotta do is find its weak spot and do massive damage at it.

dasher232
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RE: DMC4 countdown site - Sep 09, 2006 01:40

ORIGINAL: QuezcatoL

I never talked good about lost planet.

But i always said that the graphic is truly next-gen.


Neither do I as i' m not a huge shooter fan but even when I played the demo I just kept walking around in the snow looking around before I started fighting those pesky underground monsters.

Oh and I loved the machine thinkg you climb into was like chromehounds but faster and more destructive.
< Message edited by dasher232 -- 8 Sep 06 17:41:39 >

QuezcatoL
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RE: DMC4 countdown site - Sep 09, 2006 01:42
Yes,i really want to like Lost planet,but i find no joy in killing the bugs/pirates.
When i play the demo it' s only for the graphic.

The world is extremly beautiful to look at,but not fun gameplaywise.
Even if you break 2 legs from a crab it still runs!
What you gotta do is find its weak spot and do massive damage at it.

Abasoufiane
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RE: DMC4 countdown site - Sep 09, 2006 01:45
it beter be next gen , if it wasn' t we won' t discuss it as it should be prety obvious, but what i' m saying is that it' s not really good, i expected much more from capcom, judging from the resident evil trailer (even if its prerendred taht' s their problem) and how the hell have i always thought that lost planet had already been out and got 8. something ... that' s weird, i dreamed that may be... was it released in japan? or may be the demo that got out got me confused.

anyway devil may cry 4 look better to me. the quality of characters look the same, but man iin the enviromement there is a difference. or may be the quality is the same but because devil has a better art design , it made it look beter .. don' t know




QuezcatoL
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RE: DMC4 countdown site - Sep 09, 2006 01:49
A demo came out before E3,th game is supposed to come out early 2007,yes " Lost planet" .
Even if you break 2 legs from a crab it still runs!
What you gotta do is find its weak spot and do massive damage at it.

dasher232
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RE: DMC4 countdown site - Sep 09, 2006 01:54
It hasn' t been released anywhere yet aba you nutter. I think they might have given it a bit of a boost anyway by the time it gets out. I mean I think the test drive demo was really crap in comparison to the gameplay pictures and videos iv' e seen some people show me and to me it looks like a vast and exciting game (though i' m still not getting it in a hurry).

Silentbomber
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RE: DMC4 countdown site - Sep 09, 2006 02:14
I thought everybody was in love with Lost Planet. What happened?
Change is inevitable. Except from a vending machine.

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Abasoufiane
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RE: DMC4 countdown site - Sep 09, 2006 02:27
ok i just saw a recent trailer of that game, i think it' s a very intresting game and the monster look gorgeous, some battles remind me of shadow of the colossus ( yes go see the trailer in www.gametrailers.com) but the enviroment doesn' t look beautiful and textures aren' t amazing, even the character models ... but man thoses bosses look fantastic.

dasher232
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RE: DMC4 countdown site - Sep 09, 2006 02:28


ORIGINAL: Silentbomber

I thought everybody was in love with Lost Planet. What happened?


Nothing ...

Papado
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RE: Actual DMC4 screenshots (not scans) - Sep 09, 2006 03:19
DMC 1 was much better, as far as atmosphere (wich of course includes level design), enemy design and combat mechanics go. Plus, it had the benefit of novelty; there was nothing cooler for me than the first time a puppet in DMC 1 threw it' s blade at me, just to find out that I could roll under it and have it hit another enemy. At the time of it' s release, it resembled an anime more than any other game before it (now it' s ZOE2 for me; still my favorite action/adventure game). I didn' t like how they had you choose a combat style in DMC3; it was a cheap and quite frankly irritating way of forcing replays. Specifically I don' t like similar systems in games because it feels like I' m always missing out on something. " Oh, Dante' s sword technique is fine, but what if I need more firepower? Oops, should have gotten the guns technique for this boss" ...etc. Why even force that on the player? Just give him everything in steady progression. And Dante was also the perfect mix of cheesy (say... evil dead cheesy) and serious. Oh and the hell/ shadow cat things are the best DMC enemies.

Tiz
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RE: DMC4 countdown site - Sep 09, 2006 03:40


ORIGINAL: Silentbomber

I thought everybody was in love with Lost Planet. What happened?


If everyone is Abasoufiane...
There are two rules to success:

1. Never tell all you know.

QuezcatoL
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RE: DMC4 countdown site - Sep 09, 2006 04:27
Everyone here really agree that Lost planet has awesome graphic and great control.

Its the gameplay that don' t appeal to me.

Somehow i really thought i would love this game,it has a ice planet with bugs and snow pirates to fight,and seem to have some weird japanese story.
But the gameplay was never addictve.

You need to shot a pirate with like 10 shoots...it feels wrong,the gun feels wrong...the movement feels wrong,even if it works flawless.

I don' t know...

Even if you break 2 legs from a crab it still runs!
What you gotta do is find its weak spot and do massive damage at it.

Tiz
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RE: DMC4 countdown site - Sep 09, 2006 04:35
Quez, that' s a realy early demo build, but for an early demo it plays really well.

The games not due until Spring next year..

I think Lost Planet is going to be one of those splendid IP' s that grab everyones
attention.
There are two rules to success:

1. Never tell all you know.

Nitro
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RE: DMC4 countdown site - Sep 09, 2006 04:36

ok i just saw a recent trailer of that game, i think it' s a very intresting game and the monster look gorgeous, some battles remind me of shadow of the colossus ( yes go see the trailer in www.gametrailers.com) but the enviroment doesn' t look beautiful and textures aren' t amazing, even the character models ... but man thoses bosses look fantastic.


Erm...







...since when did Lost Planet become anything but the definition of a next gen game?!

The only title that looks nicer is Gears of War.

QuezcatoL
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RE: DMC4 countdown site - Sep 09, 2006 04:36
The demo is well done Tiz,everything is perfect about it.
Even my sonyfanboy brother Dennis came over and was amazed by it.
But i ...well i can' t feel any enjouyment when i play it.
Other then to look at the graphics.

So ...

well

It' s gonna have multiplayer atleast

But i will probably not get it,but who knows?
Even if you break 2 legs from a crab it still runs!
What you gotta do is find its weak spot and do massive damage at it.

dasher232
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RE: DMC4 countdown site - Sep 09, 2006 04:41
I' m floored by the textures for an early model. I didn' t even have any idea about the story until I watched the trailer (which is usually the first thing I look at).

ginjirou
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RE: DMC4 countdown site - Sep 09, 2006 04:47
Majik I hate it when you show screenshots when we talk about graphics. When you say a game looks bad you always show the worst looking screenshots you can find. Sometimes they' re so bad they simply do not represent the overall quality of the game.
And when you think a game looks good you only show the best damn screenshots ever made for the game in question. I could easily find screens that makes your fav games look bad. And some games which you say look bad looks really good in screenshots you never show.
Everyone, don' t mind Majik' s screenshots. Go check for yourself at IGN or Gamespot or wherever you find screenshots.
< Message edited by ginjirou -- 8 Sep 06 20:48:25 >

QuezcatoL
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RE: DMC4 countdown site - Sep 09, 2006 04:53
Ginjirou Lost planet looks a lot better then those pics Majik showed.

You have to see it for yourself in motion.
Even if you break 2 legs from a crab it still runs!
What you gotta do is find its weak spot and do massive damage at it.

ginjirou
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RE: DMC4 countdown site - Sep 09, 2006 04:56

You have to see it for yourself in motion.

That can be said about pretty much every game...

QuezcatoL
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RE: DMC4 countdown site - Sep 09, 2006 04:59
Yepp,but he didn' t show LP at it best,no way near.
I suggest watching a HD gameplay footage and you will see how his pics isn' t even close.

My point is,Majik even showed pic that doesnt show LO its best side,thus he isn' t trying to lure people,he just take pics.

< Message edited by quezcatol -- 8 Sep 06 21:02:18 >
Even if you break 2 legs from a crab it still runs!
What you gotta do is find its weak spot and do massive damage at it.

Bishonen
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RE: DMC4 countdown site - Sep 09, 2006 06:43
...i can' t believe people are doubting Lost Planet... ...that game will SURELY be a must have...

....i also expect DMC4 to be of a similar level of quality visually as Lost Planet, AT LEAST.. ...anything else would be a waste for time...
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dasher232
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RE: DMC4 countdown site - Sep 09, 2006 06:58


ORIGINAL: Bishonen

...i can' t believe people are doubting Lost Planet... ...that game will SURELY be a must have...

....i also expect DMC4 to be of a similar level of quality visually as Lost Planet, AT LEAST.. ...anything else would be a waste for time...


Agree.

Evil Man
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RE: DMC4 countdown site - Sep 09, 2006 09:29
it looks ok

Papado
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RE: DMC4 countdown site - Sep 09, 2006 09:42
Evil, ever the pessimist.

Papado
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RE: DMC4 countdown site - Sep 09, 2006 09:53
I just hope they drop " extreme conditions" from the title; It makes it sound like a snowboarding game.

Nitro
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RE: DMC4 countdown site - Sep 10, 2006 10:08
Higher resolution screenshots.

This looks excellent!






Abasoufiane
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RE: DMC4 countdown site - Sep 15, 2006 20:17

Nitro
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RE: DMC4 countdown site - Sep 15, 2006 21:53



Chee Saw
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RE: DMC4 countdown site - Sep 16, 2006 01:54
I' ve never played any DMC games, but these screenshots have whet my appetite! Looks damn good to me.

Oh, and Lost Planet is a MUST HAVE!

Silentbomber
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RE: DMC4 countdown site - Sep 16, 2006 05:29
Its looking nicer and nicer [Dmc4] and we finally see that arm attack in picture form. Tells us nothing of what it can really do though.
Change is inevitable. Except from a vending machine.

Viva La Revolution! erm, I mean Viva La Wii!

Nitro
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RE: Devil May Cry 4 - Sep 20, 2006 05:58
Ok, TGS is (very nearly) upon us and this will obviously be one of the biggest games at the show.

I propose that BIG games like this, Metal Gears Solid 4, Heavenly Sword etc get their own specific threads to keep everything nice and tidy, especially seeing as during these conventions the forum gets really busy, and TGS runs for like 9 days (alltogether).




Devil May Cry 4

Notable Points:

  • Devil May Cry 4 will be Playstation 3 EXCLUSIVE -

  • All the event cutscenes in DMC4 will be realtime -

  • Devil May Cry 4 will be playable at TGS with an on-stage demo and accompanying trailer -

  • The main starting character of DMC4 will be Nero, not Dante. Dante' s playable status as of yet is unconfirmed in DMC4 but Kobayashi greatly hinted at it in Famitsu -

  • Devil May Cry 4 takes place after the original Devil May Cry making it the first direct " sequel" to the first game -

  • Devil May Cry 4 is slated for a Winter 2007 release, despite what Sony wants Capcom to do, which is release it before summer -

    ------------------------------------------------------------------------------------------------------------------------------

    What follows is s run down of features and changes that we know about already thanks to information given out by Kobayashi to both Famitsu and Gameinformer. Kobayashi' s quotes are shown in underlined bold.

    Even though he doesn' t post here i need to thank ChaosAptom for sorting out a very good translation of the Famitsu interview.

    Story

    Nero (main DMC4 character) lives in a remote island city called Fortuna (the setting of most of DMC4). He belongs to an ancient group of religious crusaders known as the Order of the Sword who worship Sparda and fight demons in his name. Prior to the beginning of the game, Nero' s life involves doing special jobs for the Order, cleaning up " messy" situations. All of that changes one day when a white-haired man in a long red coat starts slaying the clergyman at the Order. Kobayashi ends that with, " Just because Nero' s in the game doesn' t mean that Dante disappears from the game completely."

    Nero



    Kobayashi' s reason for not putting Dante in the starring role: " The reason we switched to Nero is, when you consider how we want to open new avenues for the core user and that we' re switching harware to the PS3, the easiest way to have these new game play mechanics ... was to introduce a new character," he clarifies.. " If we gave Dante [Nero' s abilities], it wouldn' t be Dante anymore."

    Kobayashi insists that unlike Dante and Vergil' s connection, there is no story-based reason why Nero bears resemblance to the sons of Sparda. Nero' s look is about finding a design that is different YET familiar. He ends with the quote: " Devil May Cry is about guns and swords, and we want people to be able to see and understand that."

    There is an event/cutscene before the starting of the game where Nero' s arm is possessed by an evil force - an occurence he works hard to conceal, going as far as to wear his arm in a sling to keep it from sight. Of course, the time comes when it can no longer be hidden and Nero discovers, along with the player, the immense combat possibilities of this demonic appendage.

    There' s been a lot of confusion over who Nero actually is. It was originally though that Nero was Nelo (Vergils alter-ego) but Capcom have clarified that Nero is a new character and not related to the Sons of Sparda.

    Kobayashi sort of touches upon the unavailability of Vergil in DMC4 stating that Vergil is an integral part of the DMC' s franchise, as proven by DMC3SE, and they believe that Vergil still has a part to play in DMC4. Kobayashi has this to say, " We are not ready to say what role Vergil himself plays in the story, but the existence of Vergil as a character is something very important to the story of the DMC games. That' s something that I don' t think is going to end!"

    Enemies

    The new basic enemies in DMC4 are a nod to the original DMC enemies where were a group of very large wooden Marionettes. Going on that design, DMC4 keeps the tradition alives and features a variety of Marionette-type enemes from the start. The new enemies feature twisted body parts that are stitched together. The enemies have scythe protroding out of their limbs as their standard weapons. So far 3 types have been identified including one humongous version that combines all form and is able to breathe fire.

    Kobayashi stated that while they are easy to start off, enemies will get gradually more aggressive/stronger when you get further into the game. The (TGS) demo features enemies that could be dispatched by standard DMC shoot/slash tactics + combos. Kobayashi then makes a remarkable statement about a VERY FAMILIAR enemy, " We are definitely experimenting with enemies like the Shadow Cats."

    Combat

    The Red Queen (sword)

    Kobayashi states that the Red Queen (Nero' s default sword) is a " tricked out" version of a " standard-issue" sword given to the Order of Knights (meaning others will have swords of similar designs as well). Kobayashi refuses to comment on the game play aspects of the Red Queen and the whole motorcycle lever thing but bear in mind that it DOES have game play application (it' s not just for decoration).

    The Red Queen, Nero’s sword, has a sort of will of its own, and Nero has “tuned” it himself, turning it into a very powerful weapon. The Red Queen has been confirmed to feature a special system called “Acceleration.” “Equipped with this magical sword, Nero can surpass human limits and have enough strength to deal with even the strongest demons. However, this strength depends on the speed of the strikes: the hilt of the sword works just like a motorcycle' s handle, and as it is pushed harder, the force of the delivered strikes will also be greater” In the HUD featured in the screens, the circular meter thing beside the stamina gauge is based on a motorcycle' s speedometer, no doubt linked to the new Acceleration system.

    Nero' s Possessed Arm

    Initially the arm manuevers will only set enemies up (throw them up in the air for juggles, via single button input) but later in the game they will do damage as well.

    The arm is not just another weapon added to the DMC arsenal, it completely changes the way DMC is played. It' s about positioning as well as damaging enemies, crowd controlling and crowd destroying. The way that the new Arm game play is managed is sort of the anti-thesis of Vergil' s Dark Slayer. After leveling it up, you are able to manuever it a variety of ways, including pulling enemies towards you, throwing them away, bringing down enemies from the sky and smacking them, or tossing them up in the air for juggles. Instead of you going towards/away from the enemy or you manipulating yourself, you are manipulating the enemy and moving them towards/away from you.

    An example of how the arm works in practical application a Stinger example was used for the fans (this more or less confirms that Nero has a Stinger type move for Red Queen). The quickness of the Devil Arm allows the player to completely negate the Stinger knockback, meaning as soon as you pull off Stinger, you can pull out the Devil Arm to bring the enemy back to you! Stinger is now changed from a combo finisher to a combo starter.

    Kobayashi states that Devil May Cry has mostly been about the binary relationship between guns and swords, but DMC4 takes it one step forward by forming a triangular relationship among the Devil arms + Abilities, the guns and the swords. Kobayashi has this to say, " The DMC3 battle system is very good but it feels split up, I wish there was a more cohesive system. [The Devil Arm] is not about replacing the Style system. What we want to do is increase the number of ways you can go about battling. You have your sword, your gun and now you have the arm."

    Devil Trigger

    Kobayashi' s comment about the Devil Trigger or lack there of for Nero, " Since Nero isn' t of Sparda progeny, he probably won' t be able to undergo a full tranformation, but that doesn' t mean the mechanic will vanish completely from DMC4." Unfortunately this is the aspect of DMC4 that is still under work, and Kobayashi only teases with, " The key word on Devil Trigger is ' Devil' - but that' s something - as far as its relationship to Nero - we' re not ready to explore just yet..."



    So, with a year left in development and a year left to work with PS3, the visuals we' ve seen so far are obviously going to get FAR better. This game is going to be awesome and It' s just a shame it' s PS3 exclusive because like Lost Planet we may have gotten it in demo form via XBL.

  • Bishonen
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    RE: DMC4 countdown site - Sep 20, 2006 06:19

    Kobayashi

    ...hey...

    ...wasn' t he in Usual Suspects?..

    < Message edited by Bishonen -- 19 Sep 06 22:20:02 >
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