the engine cant do AA
True but DOF and motion blur are being used much to the same effect. The thing about aliasing is that it' s MUCH more evident when an object in the foreground has a contrasting colour to object in the background. With Gears the colour palette is made up of greys, blues, blacks, and browns for the most part making aliasing far less noticable.
Gears of War, Mass Effect, Brother in Arms 3, Rainbow Six: Vegas, UT2007, Too Human, Lost Odyssey, Crackdown, Elveon, BioShock, Coded Arms: Assault, Fatal Inertia, Huxley etc are all using the engine, ...complaining about Gears means you' d have to complain and worry and worry about these games too.
for instance the game will just support 8 players online
I can see your point but this isn' t UT2007 and they weren' t going to to HAVE multiplayer at all in the beginning. Personally i prefer playing 8 player GRAW to playing 16 so i' m not really annoyed that Gears will only support 8.
the gameplay looks pretty repetitive
The squad command mechanics haven' t been shown yet. The game will be akin to GRAW on 360 so it' ll be about as repetative as that.
i hate the voice of Marcus when he says " ill take thoese"
But you get the joke right?!