I don' t know Gangsta, do you have any idea of how many crappy titles the japanese are making? The ones you' re thinking of like MGS, Shenmue and Final Fantasy are the best AAA titles the japanese have ever made.
We' re comparing japanese AAA to Eu and US AAA - it' s been said before.
There' s a novel thought.
Someone judging a game based on what they heard or read is just silly.
Maybe , but when EVERY SINGLE editor points that out in his review - and I tend to read them to know stuff about product before I get it- then something is truly wrong.
And as you probably noticed in my previous post I' m rating oblivion very high and I' m going to finish it anyway.I think we were just talking about bugs here (and many of you forgot about it while blindly defending Bethesda with stuff like " I HAVEN' T SEEN A SINGLE GLITCH!!!" ..." Well ok maybe 1 or 5 but they were minor)
Oblivion is the newest and hottest title lately that suffers a lot from these problems (and yes I do not own it, but I' ve seen those bugs, glitches in action , I' ve read about even more of them and they ARE in this game wether you like it or not).
Being mainly a PC gamer I can' t fully agree with this. While I agree that sometimes the odd developer (Egosoft for example) can rely on the patch too much, it' s not often used as an excuse for crap games. Developers - be it PC or console would rather get it right the first time then have to continually spend resources to work on more patches all the time.
Being a well informed man I think that Xbox 360 Oblivion has already been patched with both good (improved framerate/360/ and some bugs eliminated) and bad (first of all if you have activated some buggy shit , you need to start game from the beginning after applying your patch/some loading issues have gotten worse on 360) features.What that means? oh it means ...
Developers who usually develop for PC tend to have more bugs and gliches in their games since they' re so used to patching later on.
I don' t get it guys what are you fighting for?
It' s a fact that Oblivion is flawed (more on 360 but it has same bugs on PC) - FLAWED A LOT.I' m not saying it' s easy to make a game like that,I' m not even saying that it' s a bad game - hell, I' m not even saying that those bugs ruin the experience.It' s got bugs and glitches (even after that new patch) and everyone knows this so live with it.
PC' s aren' t consoles and people are quick to blame the developer/game rather than find out the sources of the problem on their own machines.
You' re right , but there are countless glitches and flaws in those games that are left unrepaired by developers as well.
It' s more common on PC , cause anyone can make a PC game (not that it' s easy but you don' t need no special devkits and shit and it' s open source), but my point is - when you' re a PC dev and you make your game for a console, move that ass and have some respect for users, cause it' s a different market ,used to developers caring about their products and polishing them as much as possible.
God Damn you Bethesda Fanboys you made me sweat :)
Is it that hot in UK or Sweden? (it' s fuckin 35C in PL)
< Message edited by ]gangsta[ -- 12 Jul 06 15:30:21 >