Eternal Darkness: Sanity' s Requiem - Is it good?

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ginjirou
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Eternal Darkness: Sanity' s Requiem - Is it good? - Jun 24, 2006 18:26
This may sound strange as I' m a Nintendo fan and has chosen the Gamecube as my favourite console the past generation but I' ve never really played Eternal Darkness: Sanity' s Requiem.
I' ve seen trailers, screenshots, reviews and demos in stores.
The reviews said it was great. IGN gave it 9.6 and the reader average is 9.0, which is very good. But when I looked at the screenshots or trailers it looked really boring. And today it looks dated.
Now the Gamecube is as good as dead but I feel I might have missed out on something good here.
So, I was hoping any of you who have played this game could tell me if it' s worth buying today, several years after it was released.
Is it worth buying today or will the game be dated compared to newer games?
< Message edited by ginjirou -- 24 Jun 06 10:30:34 >

QuezcatoL
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RE: Eternal Darkness: Sanity' s Requiem - Is it good? - Jun 24, 2006 20:08
How about buying Baten Kaitos instead?
Because Baten Kaitos 2 is under development,and yes it' s for the Gamecube also.
Even if you break 2 legs from a crab it still runs!
What you gotta do is find its weak spot and do massive damage at it.

ginjirou
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RE: Eternal Darkness: Sanity' s Requiem - Is it good? - Jun 24, 2006 23:47
I will... maybe. It' s just that I HATE card-based battles.
Anyway, have you played Eternal Darkness or not?
Have anyone here played it? HELP ME!

Nitro
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RE: Eternal Darkness: Sanity' s Requiem - Is it good? - Jun 24, 2006 23:50
Personally i wasn' t THAT impressed. It' s a good game, that' s true, but it just wasn' t MY kind of game.

Gangsta loves it though, but he hasn' t been here in a while.

ginjirou
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RE: Eternal Darkness: Sanity' s Requiem - Is it good? - Jun 24, 2006 23:52
Hmm ok. Whatabout Baten Kaitos. Could you stand the card-based battles? Or maybe you' re are card-guy?

Nitro
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RE: Eternal Darkness: Sanity' s Requiem - Is it good? - Jun 25, 2006 00:14
I' m not big on card battling games whatsoever, but Baten Kaitos kicked ass. It has an insane amount of style.

I would probably wait for the sequel though as that looks amazing!

ginjirou
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RE: Eternal Darkness: Sanity' s Requiem - Is it good? - Jun 25, 2006 00:17
Hmm, very interesting. It seems Baten Kaitos will be the next purchase for my GCN. And possibly my last.

Duffman
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RE: Eternal Darkness: Sanity' s Requiem - Is it good? - Jun 25, 2006 00:31
I completed the game and I thought it was brilliant. It has an excellant plot (a bit confusing at times). What really appealed to me was the fact that you play as different characters in each chapter of the story, I think you play around 11 different characters in total. Each character has its strenghts and weaknesses such as better health and so on and each character can get diffent weapons as well like different guns, swords etc. It also has an excellant magic system, as the game goes on you get more powerful spells such as being able to summon monsters and enchant your weapons to make them more powerful. Another unique feature of the game is the sanity effects. The more demons you meet in the game the more your sanity metre goes down. When your sanity metre gets really low your character stars to hallucinate. There are a huge number of different hallucinations like if you go to save your game a message comes saying that all files on memory card are being deleted! It caught me out when it first happened to me! Its a brilliant feature of the game.

It does look a bit dated in terms of graphics and the fighting system is a bit poor but overall it is an excellant game.


ginjirou
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RE: Eternal Darkness: Sanity' s Requiem - Is it good? - Jun 25, 2006 00:36
Aw crap, now that sounds better than Baten Kaitos. I guess I' ll just have to buy both of them. But will I have the time to play two OLD games when both of them are lengthy and I have my PSP? And soon I will have the Wii muahahahha!


if you go to save your game a message comes saying that all files on memory card are being deleted!


That' s what' s commonly known as a SPOILER!!!!!!!!!
GOD DAMMIT! YOU' RE NOT SUPPOSED TO SAY STUFF LIKE THAT!!!
Thanks for the other info though .
< Message edited by ginjirou -- 24 Jun 06 16:37:16 >

Duffman
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RE: Eternal Darkness: Sanity' s Requiem - Is it good? - Jun 25, 2006 01:21
Sh*t sorry about that anyway there are a huge amount of different sanity effects.

Since were on the topic if Gamecube games, there is a mate of mine (you know who you are!) who calls the Metroid Prime games ' bog standard shoters' which are very boring. I love the Prime games. Do you find them boring ' bog standard shoters' ? Well I certainly do not, I think there are brilliant but what do ye think?


Silentbomber
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RE: Eternal Darkness: Sanity' s Requiem - Is it good? - Jun 25, 2006 01:47

I completed the game and I thought it was brilliant. It has an excellant plot (a bit confusing at times). What really appealed to me was the fact that you play as different characters in each chapter of the story, I think you play around 11 different characters in total. Each character has its strenghts and weaknesses such as better health and so on and each character can get diffent weapons as well like different guns, swords etc. It also has an excellant magic system, as the game goes on you get more powerful spells such as being able to summon monsters and enchant your weapons to make them more powerful. Another unique feature of the game is the sanity effects. The more demons you meet in the game the more your sanity metre goes down. When your sanity metre gets really low your character stars to hallucinate. There are a huge number of different hallucinations like if you go to save your game a message comes saying that all files on memory card are being deleted! It caught me out when it first happened to me! Its a brilliant feature of the game.


I Never knew you worked for Crystal dynamics.
Change is inevitable. Except from a vending machine.

Viva La Revolution! erm, I mean Viva La Wii!

ginjirou
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RE: Eternal Darkness: Sanity' s Requiem - Is it good? - Jun 25, 2006 01:49
Has he really played the games?
The Metroid Prime games are without a doubt the best first-person games I' ve ever played.
Halo, Half-life, Oblivion, nothing comes close.

The art direction, based on Andrew Jones' amazing concept art, is one if the best the industry has ever seen with varying and detailed environments brought to life with incredible graphics and a smooth framerate. Great presentation, menu' s, huds and special effects makes the Metroid Prime games the most visually impressive games the past generation.
The audio is amazing with old school Metroid style music made better that suits every situation perfectly. Everything from the adrenaline kicking music in the boss battles to the ambient tunes in the calm and beautiful areas.
The story doesn' t try to be complex but it isn' t too simple either. It' s just what you want from a game like this. It' s still very original and to put a female as the main character is just great!
But in the end, it' s gameplay that matters and this is were Metroid Prime is shockingly good. No one would' ve thought that the transition from sidescroller to first-person view would work but it turned out to be the best First person game ever. The control style is different from other shooters by not allowing you to aim and move independently with the analog sticks but the new control style works perfect, and in most situations, better than regular console shooters. It' s similar to the lock-on system used in the Legend of Zelda games.
Combined with the wonderful GCN controller you never even think of the controls. You just play it, just how it should be.
The upgrades are really fun to get and even though it requires some backtracking you never get tired of it. Upgrades help keep the game addictive. The Metroid Prime games are really hard to stop playing once you get into them.
The amazing boss battles are the best boss battles I' ve ever seen with beautiful design from Mr. Jones and the way you play against them is great.
Brilliant enemy characters makes sure you' ll stay on your toes between the bosses and the scan feature makes sure you know everything about them. This feature also makes the world much more alive as everything in it has some explanation.
Metroid Prime has a really great weapon system and the way you upgrade and use your weapons makes gameplay varying and deep.
The different suits ads even more.
Alien civilisations truly come alive with huge well designed worlds and lots of scannable objects which really gives you a sense of what civilisation is.
Lengthy gameplay makes the games worth every $ you bought it for and the deep approach gives all the extra touches a game needs to be a truly AAA title.
So yeah I think they' re brilliant.
Andrew Jones and Retro Studios are true masters. And when they work with the masters of gaming, Nintendo, and one of their finest franchises, then the result is guarantied to be groundbreaking.
I can' t really explain how much I' m looking forward to the new Metroid Prime 3: Corruption for the Wii but it' ll be the first game I' m playing on my Wii.
< Message edited by ginjirou -- 24 Jun 06 17:54:23 >

Duffman
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RE: Eternal Darkness: Sanity' s Requiem - Is it good? - Jun 25, 2006 01:51
What makes you think I work for Crystal dynamics??


Duffman
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RE: Eternal Darkness: Sanity' s Requiem - Is it good? - Jun 25, 2006 02:53

Has he really played the games?
The Metroid Prime games are without a doubt the best first-person games I' ve ever played.
Halo, Half-life, Oblivion, nothing comes close.

The art direction, based on Andrew Jones' amazing concept art, is one if the best the industry has ever seen with varying and detailed environments brought to life with incredible graphics and a smooth framerate. Great presentation, menu' s, huds and special effects makes the Metroid Prime games the most visually impressive games the past generation.
The audio is amazing with old school Metroid style music made better that suits every situation perfectly. Everything from the adrenaline kicking music in the boss battles to the ambient tunes in the calm and beautiful areas.
The story doesn' t try to be complex but it isn' t too simple either. It' s just what you want from a game like this. It' s still very original and to put a female as the main character is just great!
But in the end, it' s gameplay that matters and this is were Metroid Prime is shockingly good. No one would' ve thought that the transition from sidescroller to first-person view would work but it turned out to be the best First person game ever. The control style is different from other shooters by not allowing you to aim and move independently with the analog sticks but the new control style works perfect, and in most situations, better than regular console shooters. It' s similar to the lock-on system used in the Legend of Zelda games.
Combined with the wonderful GCN controller you never even think of the controls. You just play it, just how it should be.
The upgrades are really fun to get and even though it requires some backtracking you never get tired of it. Upgrades help keep the game addictive. The Metroid Prime games are really hard to stop playing once you get into them.
The amazing boss battles are the best boss battles I' ve ever seen with beautiful design from Mr. Jones and the way you play against them is great.
Brilliant enemy characters makes sure you' ll stay on your toes between the bosses and the scan feature makes sure you know everything about them. This feature also makes the world much more alive as everything in it has some explanation.
Metroid Prime has a really great weapon system and the way you upgrade and use your weapons makes gameplay varying and deep.
The different suits ads even more.
Alien civilisations truly come alive with huge well designed worlds and lots of scannable objects which really gives you a sense of what civilisation is.
Lengthy gameplay makes the games worth every $ you bought it for and the deep approach gives all the extra touches a game needs to be a truly AAA title.
So yeah I think they' re brilliant.
Andrew Jones and Retro Studios are true masters. And when they work with the masters of gaming, Nintendo, and one of their finest franchises, then the result is guarantied to be groundbreaking.
I can' t really explain how much I' m looking forward to the new Metroid Prime 3: Corruption for the Wii but it' ll be the first game I' m playing on my Wii.


Wow. I couldn' t have put it better myself. What an excellent description of an excellent game. Yea I can' t wait for Prime 3 Corruption. What a launch game for the Wii!


]GaNgStA[
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RE: Eternal Darkness: Sanity' s Requiem - Is it good? - Jun 25, 2006 05:19

Gangsta loves it though, but he hasn' t been here in a while.


Yes I do :)

Ginjirou - at least check it (Eternal D)- it' s one of the best GCN games - most reviewers will tell you that ,and what' s more , it' s so unique it might never happen again.


ginjirou
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RE: Eternal Darkness: Sanity' s Requiem - Is it good? - Jun 25, 2006 05:27
Cool, I keep getting this feeling I have to check it out. I bet I can find it cheap now too. Anyway, Gansta, where have you been?

]GaNgStA[
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RE: Eternal Darkness: Sanity' s Requiem - Is it good? - Jun 25, 2006 05:45
I guess It' s too cool outside to stay at home :)

and besides, most of the threads are kind of boring - all about PS3 Vs 360 - it' s cool from time to time but I' ve been way to much into those discussions before and I think everything there was to say have been said already - it' s " wait and see" now.

There are no great announcements lately so there' s not much to discuss...

Thankfully us Europeans can enjoy WorldCup (Polish team sucks so bad that it' s actually amazing)

:)

He
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RE: Eternal Darkness: Sanity' s Requiem - Is it good? - Jun 25, 2006 12:42
I would definitely recommend Eternal Darkness. It is one of my favorite games for the Gamecube. I love the way they do everything in this game, and it is very different from almost any other game you' ll play.

My favorite part is the magic. That might sound wierd, but the magic system allows you to find the magic components and then " discover" the spells on your own, even before the game gave you them (or their " recipes," rather). I loved that.

That was just my favorite part, though. Like Duffman said, the story, atmosphere, etc. I' ll let you see the best parts for yourself, though.

Also, I would play through it more than once. There are parts of the game that are better during other play-throughs, but I won' t ruin it.

You know what? I need to get an Eternal Darkness avatar. That would be awesome.

EDIT: I just found this on ign. Click on weekly episode 14, it has a interview with one of the creators of Eternal Darkness. It' s midway(8 minutes) through the video.
< Message edited by he -- 25 Jun 06 15:35:42 >

ginjirou
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RE: Eternal Darkness: Sanity' s Requiem - Is it good? - Oct 04, 2006 01:46
I just bought the game today. Second hand though, I checked like 10 different stores today and none of them sold a brand new copy of it. I hope it' s good
Btw, am I the only one who thinks the background " music" in the GCN OS is really cool?
< Message edited by ginjirou -- 3 Oct 06 17:48:03 >

He
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RE: Eternal Darkness: Sanity' s Requiem - Is it good? - Oct 04, 2006 02:08
Tell me what you think after you play it for a while. I haven' t really gotten to talk with other people about the game. I don' t know many people who have played it.

What music do you mean? The rolling cube music (of which there are 3 variants, I love that), or the overall system music?

mxpx182
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RE: Eternal Darkness: Sanity' s Requiem - Is it good? - Oct 04, 2006 03:03
shit, I hope I' m not too late. BUT ETERNAL DARKNESS!!! It is VERY good. No way will you be dissapointed.

He
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RE: Eternal Darkness: Sanity' s Requiem - Is it good? - Oct 04, 2006 03:35
This is a question for all who have beaten it. It' s not really a spoiler, but you might not want to read it. Have you beaten it on all three alignments yet?

ginjirou
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RE: Eternal Darkness: Sanity' s Requiem - Is it good? - Oct 04, 2006 03:53

What music do you mean? The rolling cube music (of which there are 3 variants, I love that), or the overall system music?

No, not the rolling cube thing, that just sounds weird. I mean that silent humming sound you hear in the background all the time.
I' ve been playing for an hour now and I' m very impressed. The atmosphere is amazing. Level design and music is really great. The character models and animation as well as the combat system could' ve been better though. It' s really scary, I think it is the music. I can' t really relax when I' m playing this game. So the game has REALLY impressed me so far even though it is relatively old. Actually, the age of the game doesn' t show at all, it might as well be a next-gen game as far as I' m concerned. Ok, graphics aren' t as good as on 360 but the art direction, gameplay and presentation of this game is just so good.
Anyway, I' ve gotten to the part where the Cambodian girl sees that huge weird " God" (slime monster with eyes all over the place). I just took a staff from a statue. I' m done playing for today but I guess I' m suppoesd to use that staff as a lever in one of the rooms.

Vx Chemical
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RE: Eternal Darkness: Sanity' s Requiem - Is it good? - Oct 04, 2006 03:56
Sounds intriguing iv been wanting to play it for ages, but just never got around to pick it up, i think ill look for it soon, tomorrow maybe!

He
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RE: Eternal Darkness: Sanity' s Requiem - Is it good? - Oct 04, 2006 04:04
When you beat it, I suggest another play-through. There are actually some extra things you' ll pick up on after having played through the game once.

Vx Chemical
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RE: Eternal Darkness: Sanity' s Requiem - Is it good? - Oct 04, 2006 04:08
Ill get on my second play through once in a blue moon, i still need to fínish KOTOR 2, im doing the last stuff in TES4.

SPDA is out soon. I dont have enough time!

Ohh and im still only halfway through SotC
< Message edited by Vx Chemical -- 3 Oct 06 20:08:53 >

mxpx182
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RE: Eternal Darkness: Sanity' s Requiem - Is it good? - Oct 04, 2006 04:20
I' ve posted about this game many times on the kikizo forums, and I' m really glad to see some of you are playing it, and considering playing it. It was a really unique game, and nothing but fun. If you really want to see some neat stuff ginjirou, I suggest you let your sanity meter drop all the way and play the game like that for a while. Save first so you can go back, but the insanity effects you get are hilarious some time.

Terrak
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RE: Eternal Darkness: Sanity' s Requiem - Is it good? - Oct 04, 2006 09:59
I finished the game once and thoroughly enjoyed it. All i can say Ginj is don' t expect to much and you' ll love it - its abit hard now people here have talked it up.

BTW i only got half way into the second play-through but unfortunately other newer games and less time to play games stopped me from beating the game 3 times over - might eventually go back to it one day - i hope.

ginjirou
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RE: Eternal Darkness: Sanity' s Requiem - Is it good? - Oct 04, 2006 21:51
I had pretty low hopes for this game when I first heard about it. Mostly because the screenshots looked like crap (the game looks amazing when you play it though).
When you guys said it was good my expectations got much higher but I still didn' t expect it do be as good as I found the first hour to be. I thought this was going to be a slow game, difficult to " get into" . But the story and the weird stuff that' s going on all the time made it really hard to stop playing. So I was pleasently surprised by the game. How long does this game last btw?

silverthornne
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RE: Eternal Darkness: Sanity' s Requiem - Is it good? - Oct 04, 2006 23:50
So you' re just finished with the Cambodian girl? I think she' s a dancer, Elle or something like that? Anyway, the game' s length is deceiving. The first playthrough should take you about 12 to 15 hours at most - however, that doesn' t net you the true ending. At the beginning you chose an artifact as Augustus. You' re currently playing through the alignment of the god that artifact belonged to. If you want to see the " True" ending, like many other titles, you need to play through all 3 alignments, making the whole length like 25 to 30 hours since you' ll be so familiar with the title by the time you do the last artifact.

Anyway, I thought the game was unique in that its gameplay was not that good IMO, but the atmosphere and the story so great that they kept me going all the way through the end, sort of like Snatcher did when I played it on Sega CD. Very limited gameplay but a story and atmosphere so good I couldn' t put it down!

ginjirou
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RE: Eternal Darkness: Sanity' s Requiem - Is it good? - Oct 05, 2006 02:28
Holy shit this game is freaky! I walk around a corner and then all of a sudden I' m in the ceiling. But I never noticed how I got there. And when I enter a bathroom I look at the bathtub and all of a sudden there' s a dead corpse and I hear screams for a second, then it' s gone. I' ve never been so freaked out and scared at the same time. MAN IT WAS FUN!!!!
This game is REALLY cool and I' ve only been playing for two hours of something

Alecrein
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RE: Eternal Darkness: Sanity' s Requiem - Is it good? - Oct 05, 2006 05:44
Greatest game ever...well on the gamecube, it is an amazing game.
" What most people need to learn in life is how to love people and use things instead of using people and loving things."
~ Unknown ~

Terrak
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RE: Eternal Darkness: Sanity' s Requiem - Is it good? - Oct 05, 2006 09:43
Now i' ve gotta go back and play the game again and get the final ending!