Why FF13 never came to xbox360

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QuezcatoL
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Why FF13 never came to xbox360 - Jun 02, 2006 01:28
Toriyama and Versus producer Shinji Hashimoto defended the decision to release FFXIII on the PS3. According to Hashimoto, the development staff determined that one DVD would not be enough for the type of visual expression they were attempting to make.



1.use 2 dvd' s you used 4 cd' s in FF8.
2.If the visuals are so advanced that it need so much space,use the compression technique and if you still deny its importness you better deliver now with blu-ray,btw the trailer shown at E3 mixed a few CGI in it,something tells me this is bias and a way to defend Blu-ray.

Btw Toriyama and kitase will be producers,not directors,CETRA you know what that means ;)
< Message edited by quezcatol -- 1 Jun 06 17:30:08 >
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Tiz
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RE: Why FF13 never came to xbox360 - Jun 02, 2006 01:30

basically kitase wont do anything importent in FF13,gonna be a crap game,right Cetra?


Cetra' s gonna defend this one. Bullsh*t imminent in 5.......4....3....2..1

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QuezcatoL
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RE: Why FF13 never came to xbox360 - Jun 02, 2006 01:35
He better be.

Shigeru who been producer of all his games,apperently never did anything importent and get credit when he shouldnt have it,same with sakaguchi,however director kitase is the guy to celebrate,funny how when sakaguchi leave,that Kitase take over the producer role immidlty :P
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Terry Bogard
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RE: Why FF13 never came to xbox360 - Jun 02, 2006 01:50

Toriyama and Versus producer Shinji Hashimoto defended the decision to release FFXIII on the PS3. According to Hashimoto, the development staff determined that one DVD would not be enough for the type of visual expression they were attempting to make.



1.use 2 dvd' s you used 4 cd' s in FF8.
2.If the visuals are so advanced that it need so much space,use the compression technique and if you still deny its importness you better deliver now with blu-ray,btw the trailer shown at E3 mixed a few CGI in it,something tells me this is bias and a way to defend Blu-ray.


Translation: " We have been in bed with Sony for many years now and Sony would be extremely pissed with us if we brought an offline, numbered Final Fantasy game to the Xbox 360."
Terry Bogard - currently the most Unhelpful member of the Kikizo forums.

Silentbomber
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RE: Why FF13 never came to xbox360 - Jun 02, 2006 01:57

mixed a few CGI in it


but there was gameplay mixed in too, the differance cannot be huge so.
Change is inevitable. Except from a vending machine.

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QuezcatoL
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RE: Why FF13 never came to xbox360 - Jun 02, 2006 02:28
Nah,its mostly real time,but square-enix said in famitsu some of it was CGI.
I dont remember what,.

And,you' re right Terry,also Sony owns 8% of the stocks in Square-enix,do' t know if that means anything...
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uumai
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RE: Why FF13 never came to xbox360 - Jun 02, 2006 05:00
I think it was the train scenes in cgi
NiGHTS into Dreamcast

Phinehas
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RE: Why FF13 never came to xbox360 - Jun 02, 2006 06:03
Not only that, but the xbox360 is nearly void in japan. Releasing it apart from the PS3 would have been a bad move, imo.

Well, there' s my first post.
< Message edited by phinehas -- 1 Jun 06 22:06:45 >
君の街まで...

QuezcatoL
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RE: Why FF13 never came to xbox360 - Jun 02, 2006 06:05

Not only that, but the xbox360 is nearly void in japan. Releasing it apart from the PS3 would have been a bad move, imo.

well, there' s my first post.


Hello there :)

Do not be fooled by my avatar i' m normal.

Well i agree that it should have hit ps3,but why not 360 also?
In USA,kingomdhearts sold 2.5 million copies alone.
japan isn' t everything for rpg' s anymore.
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Terry Bogard
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RE: Why FF13 never came to xbox360 - Jun 02, 2006 06:17
Kingdom Heart has the Disney tie-in as a selling point, remove the Disney association and the game probably would have sold about 25-30 copies in the U.S.
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Phinehas
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RE: Why FF13 never came to xbox360 - Jun 02, 2006 06:39

Well i agree that it should have hit ps3,but why not 360 also?
In USA,kingomdhearts sold 2.5 million copies alone.
japan isn' t everything for rpg' s anymore.


That is true.
Still, I can' t help but think there would be backlash if Final Fantasy XIII premiered on an American system (even if it also premiered on PS3). When it comes to those games, there seems to be some kind of a hidden " Made in Japan" feel that would be tainted if released on the box. Then later, they might think of porting it over (i.e. FFXI).
All that aside, this has little to do with the blu-ray/dvd thing you mentioned above.

Oh, and nice to meet you.

QuezcatoL
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RE: Why FF13 never came to xbox360 - Jun 02, 2006 06:44
I love disney :P i understand the americans!!
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sannin
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RE: Why FF13 never came to xbox360 - Jun 02, 2006 07:12
you forget one thing important

it' s true that ff13 can' t be in just one dvd

but it seem that only the ps3 can offer visual expression like final fantasy 13 trailer




Toriyama noted that, regarding visual expression, the PS3' s shader abilities are a big factor

cardmasterpro
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RE: Why FF13 never came to xbox360 - Jun 02, 2006 07:17
You know what confuses me? That they make FF12 on the PS2, two version of FF13 on the PS3, one version of FF on the CELLPHONE!!, two versions of FFCC on the Wii, and only a measly one version of FFXI on the 360. Not very fair to the X360 is it. Especially when it an online only game
Why cant wii be friends with 360?

sannin
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RE: Why FF13 never came to xbox360 - Jun 02, 2006 07:20
well , actually, there will be Final fantasy 13 a RPG game like the serie final fantasy

and the other final fantasy versus , will be like kingdom heart ( action rpg)
so it' s different

QuezcatoL
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RE: Why FF13 never came to xbox360 - Jun 02, 2006 07:32
I think its funny how ATI has the best shader abilities in their cards,as can be heard about a shader heavy game as in Oblivion,and still toriyama says a thing like that.

And the only reason why i doesnt think it fit one DVD is because of HD CGI.

But i think they are just BS' us.

No,im not dev im just sayin what i heard in The oblivion forum from dev and gamers,that ATI works a bit better in heavy shader using games as FEAR and Oblivion.

Not meaning ATI was the better choice but lower end ATI' s worked betteer then lesser Nivida' s.
< Message edited by quezcatol -- 1 Jun 06 23:43:33 >
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Abasoufiane
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RE: Why FF13 never came to xbox360 - Jun 02, 2006 07:49

Toriyama noted that, regarding visual expression, the PS3' s shader abilities are a big factor


quez you didn' t mention that, you' re suked into the fanboy darkside........

i' ve seen it coming since you bought your 360

QuezcatoL
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RE: Why FF13 never came to xbox360 - Jun 02, 2006 07:52
Its just BS,first it was DVD,now its shaders.

Its BS.
Trust me.

You cant wrote fanboy since i bought the 360,i dont say people who dont own a 360 is anti 360 ffs
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Abasoufiane
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RE: Why FF13 never came to xbox360 - Jun 02, 2006 08:18
i was just teasing ya ...

QuezcatoL
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RE: Why FF13 never came to xbox360 - Jun 02, 2006 08:21
TT

Abo,hurry to gamespot and stream gamespot live.

Its live now!!!

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Bishonen
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RE: Why FF13 never came to xbox360 - Jun 02, 2006 08:27

Do not be fooled by my avatar i' m normal.


...sure....
Currently accepting Article & Review requests

QuezcatoL
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RE: Why FF13 never came to xbox360 - Jun 02, 2006 08:30
hehe

back to ON THE SPOT LIVE!!!

The yshow half life.episode 1 now.
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Terry Bogard
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RE: Why FF13 never came to xbox360 - Jun 02, 2006 09:15
Watch, once someone debunks their PS3 shader excuse and proves that the 360 is just as capable in that department, Toriyama and co. will reach into their asses and pull out another stinker of an excuse like: " err, We decided on PlayStation 3 because it can output video signals at 1080p" . And when asked if Final Fantasy 13 takes advantage of 1080p, his answer will be, " No it does not."

This is classic Square (Enix to a lesser extent). Rather than come out and say that Sony would be REALLY pissed off with them, they' re going to pull every lame excuse from their collective asses instead.
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whiteguysamurai
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RE: Why FF13 never came to xbox360 - Jun 02, 2006 12:52
It' s almost as if, sony ownes 20% of squeenix?

Tiz
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RE: Why FF13 never came to xbox360 - Jun 02, 2006 17:54
I think Kikizo should invent a FAMILIARS day where we all pretend to be
FAMILIARS.... agreed?
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RE: Why FF13 never came to xbox360 - Jun 02, 2006 20:28
toryama said that because nvidia rsx+ CELL ( cpu +graphic too) = monster graphic

Vx Chemical
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RE: Why FF13 never came to xbox360 - Jun 02, 2006 20:31

toryama said that because nvidia rsx+ CELL ( cpu +graphic too) = monster graphic


thats given, since its a next gen console!

QuezcatoL
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RE: Why FF13 never came to xbox360 - Jun 02, 2006 20:32
ATI' made a better GPU then Nvidia.
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ginjirou
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RE: Why FF13 never came to xbox360 - Jun 02, 2006 22:40
Willpeople ever stop comparing graphics? It' s not like there will be a huge differance anyway. The differance in graphics between the PS2/Xbox in general was huge. And still those two consoles gave pretty much the same experiences.

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RE: Why FF13 never came to xbox360 - Jun 02, 2006 22:48

toryama said that because nvidia rsx+ CELL ( cpu +graphic too) = monster graphic


Compared to the ps2, yes..Compared to the xbox 360...No.

cardmasterpro
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RE: Why FF13 never came to xbox360 - Jun 03, 2006 01:11
For some strange reason I feel like playing FFIX. Its a good thing I have money and my PS1. Was FFIX good or ok or very good or should I not waste my money?
< Message edited by cardmasterpro -- 2 Jun 06 17:12:04 >
Why cant wii be friends with 360?

Abasoufiane
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RE: Why FF13 never came to xbox360 - Jun 03, 2006 01:37
weird i had the same feeling this morning , replaying the game, my last impression was that it' s a very good old-school rpg, however FOR ME , it' s not better than 6th, 7th, 8th, 10th...

Dionysius
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RE: Why FF13 never came to xbox360 - Jun 03, 2006 05:22
Sometimes I think it’s weird how none seem to complain when Microsoft is buying up studios and actually praise it as a good move, but when Sony keeps a loyal company by their side it’s the act of the devil.

QuezcatoL
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RE: Why FF13 never came to xbox360 - Jun 03, 2006 07:27
I think its because bungie or rare doesnt come up with BS about ps3.
They rather dev.
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Terry Bogard
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RE: Why FF13 never came to xbox360 - Jun 03, 2006 08:23

Sometimes I think it’s weird how none seem to complain when Microsoft is buying up studios and actually praise it as a good move, but when Sony keeps a loyal company by their side it’s the act of the devil.


Square has often times expressed interest in venturing out, which often-times seemed to be followed by some Sony maneuvering to delay the inevitable and/or Square backing down a bit from what they said prior. That' s not the act of a loyal company, that' s the act of a company without a backbone and are afraid of rocking the boat.

When Namco had first announced Soul Calibur for the Dreamcast not long afterwards it was reported that Sony and Namco had a somewhat nasty blow-out because of it. Namco still released Soul Calibur for the Dreamcast but regardless of the game' s success the strength of their support quickly dissipated as they released nothing but filler crap on the Dreamcast afterwards.

Companies like Sony, Microsoft, and Nintendo should realize that 3rd party developers are Just THAT, and that third-party developers are free to develop games for other platforms, so I REALLY hate it when companies maneuver to keep them all to themselves.

As far as I know Nintendo was the first big game company BLATANTLY guilty of such maneuverings with their 3rd party lock-out contract that was public knowledge back then. I hated Nintendo for a long time because of it, they made it almost impossible for any other company (Sega,etc.) to compete against them during the 8-bit era since their competing platforms wouldn' t get any support from any of the 3rd parties signed up with Nintendo.
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QuezcatoL
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RE: Why FF13 never came to xbox360 - Jun 03, 2006 08:26
Terry,table tennis for xbox360 is better then 8.5 :P
change that score over at your site now!!!

:P SP=87 with XBL =91
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RE: Why FF13 never came to xbox360 - Jun 03, 2006 10:41
The only reason why SQUARE-ENIX doesn' t release the main series in Xbox 360, despite the Xbox producing very similar results to those of the PS3, is simply because Sony OWNS Square-Enix. Square doesn' t bend if Sony doesn' t give him permission, and does when requested. Sony has exclusivity rights for the main Final Fantasy series, reason for the making of the Game Designers Studio in a " joint" effort between Nintendo and Square-Enix (using the Q Fund) to manage to make the sweet-and-sour SPIN-OFF of Final Fantasy: Crystal Chronicles. As for FFXI being release on Xbox, remeber that that is an MMORPG fits more in the spin-off category than a main series. Because Sony OWNS Square-Enix, you can make sure that PS3 will spearhead Blu-Ray easily, because those Japs swarm around Square-Enix like honeybees upon delicious nectar.


If Sony weren' t to OWN SQUENIX, and their mayor franchises releasing on other plataforms (be it exclusive on 360/Wii), them consoles would sell like hotcakes. Kingdom Hearts 3=could equal 3 million games sold, 3 million consoles, and Heavens Forbids... just remember the selling power of Final Fantasy and Dragon Quest.



Chee Saw
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RE: Why FF13 never came to xbox360 - Jun 03, 2006 12:36
You know, if the cut-scenes and such for FFXIII won' t fit on a regular DVD, that' s fine. It SHOULD be on Blu-ray, if they don' t want to release a multiple-disc game. Trust me, if they wanted it on the 360, they' d split it into 2 discs. It' s not that big a deal for gamers. Like Terry said, they just want to excuse themselves from the 360 party with a lame excuse.

And about the shaders; are you kidding?! Another lame one! So, how many games were ported from the Xbox to the PS2?

You want a game to be multi-platform, you make it multi-platform. You don' t? Then don' t! But don' t give us excuses.

kaoru
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RE: Why FF13 never came to xbox360 - Jun 03, 2006 16:45
Well I think that FFXlll will be suited best for PS3 since it' s already a PS3 exclusive, Square-Enix relation to Sony is a great bond, thats what keep the two company strong, ever since Square-Soft dissmissed themself from Nintendo back when FFVll was under development and the title itself was a project for the N64, Square left Nintendo and start a whole new venture with Sony, what I' m trying to say is that, it' s better for Square to continue the FF chapter and keep them exclusive to Sony, why because Playstation is a better console of choice for 3rd party developer.

Dionysius
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RE: Why FF13 never came to xbox360 - Jun 03, 2006 17:06

Like Terry said, they just want to excuse themselves from the 360 party with a lame excuse.


Don’t all, when they have a big name in ready kick their arse? I never intended to defend the actual concept about exclusives (it’s certainly good for the companies which is why I understand their moves, but it’s not pleasing as a consumer) and as there doesn’t seem to be all that big of a difference in between 360 and PS3 I could easily see them making it for both consoles (Wii will have to excuse me). But what I simply meant to say was that of course they will defend the platform they are on, and say things like “we wanted to do this awesome… which is why we choose the PS3” or “we have a highly advanced… and that is why we could think of no better way to do it except with the Xbox 360”. And that is why I cannot see why only Square and Sony should deserve so much trash talk, when I myself were rather annoyed with Microsoft back when Halo were still a PC game and then got bought by MS, saying it would be X exclusive and so I thought I wouldn’t see the lights of it… but then I bought myself a Xbox… And then they released for PC. They all bullshit and they all want your money. Rare was bought, Lionhead as well. So why, Why, WHY only Square and Sony?

BTW: Please know that I am no ones fanboy, I’m just a curious little elf…

Oh! Cheese Doodles!

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