ssb where you can for the most part button mash.
You can' t really button mash in Smash Bros. and expect to win. I' ve played games where you can win via button mashing (Soul Caliber II, for example), and Smash Bros. is not quite like that. I' ve never won by button mashing, and nobody I' ve played has ever won doing that. Probably what makes it seem like that is it' s mainly reaction-based, not strategy-based like most popular fighters are. Also, it' s much harder to string attacks in Smash Bros.
And fighter' s megamix has some real depth.
There is depth in Smash Bros., at least in the way you can fight. I' ve spent hours learning moves (stand-dodge timing, and proper item-catching, for instance) and implementing them into my play-style. It' s just that there' s nothing that tells you about these moves, you have to find them and learn them yourself.
When i mean 2d, i mean hand drawn.
Ok, well then you could have just said sprite fighters. I would like to see more of those games on consoles (all of them seem to be on portables nowadays), but why are you specifically asking about them?
< Message edited by he -- 3 Jun 06 17:17:19 >