http://www.blachford.info/computer/Cell/Cell3_v2.aspx There you can see he mentions that cell will be difficult to do some specific tasks for. However, he mentions that this will not be a new type of challenge, as its equally hard to do these tasks for multicore PC' s.
He also mentiones that middleware and programs will be made to make some tasks dont be a problem at all, and these programs will also fool the processor into overcoming the bottlenecks of it.
He also mentions that the SPE' s will do alot of the hard real time programming automatically, so the programmers wont have to worry about this. When cell has all these SPE' s its been stated that developing games to process in all these will be one of the big bottlenecks, well theres the solution.
Based on that, I' d say it pretty much kills the bottleneck hype of the CELL. It states that some tasks will be hard to do for it, but there will be solutions for everything. Maybe this is why the SCE worldwide studio has been established, to help people overcome these bottlenecks. I would suppose they have already made the middleware programs.
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You can also see the example of the CELL realtime rendering 48 different MPEG2 videos into one single HD screen at the same time, I would like to see if xbox could do this.
You can also see that Linux will be running on it as a core OS, and then you can bring up the question, what is best, linux or windows? I mention this because it was brought up how MS were a software manufacturer that would have privelages developing software for own defined hardware.
< Message edited by Cetra -- 30 May 06 19:32:43 >