Kojima Productions at work on 360 games

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Nitro
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Kojima Productions at work on 360 games - May 16, 2006 19:28
Not MGS4 though wich is unfortunate. Kojima says that Metal Gear Solid is " made for the PlayStation" , but he also doesn' t like porting so 360 is obviously getting multiple new IP' s.


While his development studio, Kojima Productions, is working on Xbox 360 titles, these will be all-new games that are set outside of Metal Gear


http://www.gamepro.com/news.cfm?article_id=55468


choupolo
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RE: Kojima Productions at work on 360 games - May 16, 2006 20:09
And presumably they' ll be 360 exclusives? (since he doesn' t like porting?) I' m really interested to see his ' other' ideas he keeps going on about!

Seems PS is losing a lot of exclusivity these days. GTA, Pro Evo, and now Kojima-san. Developers seem to be shunning Sony this generation..
< Message edited by choupolo -- 16 May 06 12:22:26 >

Bishonen
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RE: Kojima Productions at work on 360 games - May 16, 2006 22:17
......AWESOME!!!!

...now i' ll feel even more superior for not getting one of those morally unsound PS3' s!!!!!!!!!!!!

.....Wiiiiiiiiiiiiiiiiii!!.....
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QuezcatoL
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RE: Kojima Productions at work on 360 games - May 17, 2006 00:15
doesnt like ports?
I thought MGS1 came to pc,and MGS2 came to xbox O_o
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Vx Chemical
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RE: Kojima Productions at work on 360 games - May 17, 2006 00:20

doesnt like ports?
I thought MGS1 came to pc,and MGS2 came to xbox O_o



Well im sure Kojima san likes money as much as the next person!

QuezcatoL
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RE: Kojima Productions at work on 360 games - May 17, 2006 00:25
And MGS 1 got a re-shape with the name " MGS twin snake" that came to GC.

And yes he is a greedy scumbag also ;)
Even if you break 2 legs from a crab it still runs!
What you gotta do is find its weak spot and do massive damage at it.

Nitro
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RE: Kojima Productions at work on 360 games - May 17, 2006 00:33
MGS2 ended up on Xbox so Kojima could test the waters and how profitable it would be. It wasn' t really a good kove because the game didn' t sell anywhere near the numbers that the PS2 version did.

The Gamecube version wasn' t developed by Kojima Productions, it was outsourced.

Kojima has repeatedly said that he doesn' t like porting game between platforms and doesn' t like revisiting games that he' s finished (he wasn' t that happy about doing Substance and Subsistence but there was huge demand for additional content and it was obviously easy money).

Kojima didn' t even want to do MGS4, he said he' s tired of the series, but since Sony helped set up his studio he feels obliged to do the one last MGS game.

What he wants to do is work on " Wii" , but his team have 360 games in development and are probably going Xbox Live heavy.

Rampage99
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RE: Kojima Productions at work on 360 games - May 17, 2006 00:47
This was mentioned last year but basically was a one time statement. I was actually hoping they would show something at this year' s E3 but unfortunately they didn' t. I' m glad it' s at least being mentioned again.
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Silentbomber
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RE: Kojima Productions at work on 360 games - May 17, 2006 07:50
he said the same thing about mgs3.

He will be doing mgs for the rest of his life!
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vdig
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RE: Kojima Productions at work on 360 games - May 17, 2006 08:18
Let us not forget the MGS 1 remake for GameCube, Twin Snakes... oops, QuezcatoL beat me to that one.


He will be doing mgs for the rest of his life!

Sounds like something out of the flash " Decline of Video Gaming" .
You wa Shock!!!