...very impressive...
....i' d seen a clip of that but not the whole thing.... ...i like how that cliff dude talks about how Gears is designed to merge fps with 3rd person gameplay... ...this is the exact same sort of thinking i used to explain why Resi 4 was so great....
....epic seem to have taken this general idea and then set it on fire running at 100mph!!
.....i can see the high probability of it blowing Halo3 out of the water now also, even though it owes just as much to the big H as it does to Resi... (graphically i doubt very much H3 will come anywhere near gears)...
....it certainly won' t touch the intelligence of Metal Gear 4 (but then again no other action game will), and it
could get repetitive towards the end of the game (which leads me to think that epic might make it a shorter length game), unless they come up with novel features to keep every thing fresh and interesting (being drip-fed team members is a start in the right direction)....
....if i could talk to epic about ways of improving Gears, i' d be speaking about ways inwhich they could give the title more depth.... ..more intelligence....
.....i think that gears could benefit greatly from RPG elements involving you and your team specifically... ...such as developing team member specialities and preferences, like the guy who busts you out of the prison being developed through the game in to a heavy weapons/close range type character, whilst the next addition to the party develops into a ranger/sniper type class... ...you could also upgrade weapons/armour and AI actions accordingly... ...sorta like FFXII' s gambit system....
.....shame there' s no Mass Effect gameplay to compare the two accurately though...