It' s not the same technology.
All you have to do is read the Red Steel report in Game Informer and any fears you have about Revolutions control method will simply melt away.
Excepts from my blog...
Aiming with the controller is as simple as using a laser pointer. You point your hand at a target and hit the trigger on the underside of the controller to fire
Thanks to the improved reaction that the controller offers, the team can create gunfight scenerios that would be extraordinarily diffilcult with a standard controller.
Most console FPS games limit their enemies to horizontal planes to prevent player frustration, but targets on a verticle plane are just as easy to hit with the Revolution controller.
While you can quickly shoot enemies anywhere on screen, Red Steel never feels in a light-gun game - this is a true FPS, one that feels like it has drawn from the best of both the PC and console shooter worlds
Game Informer say that they found Red Steel most enjoyable to play while standing up. Straffing is extremely easy and effortless and aiming felt similar to using a PC mouse, and it' s possible to quickly explore every direction in a three-dimensional space with quick gestures
I think it will work just fine for a whole host of game types. Then for the ones that don' t require the Revmote, you will be able to use the shell controller.
< Message edited by Majikdra6on -- 11 Apr 06 13:41:47 >