And was it just me, but in the top left corner of all the PS3 demos, did any1
notice the framerate drop as more and more ducks plotted on the screen?
Again, just speculation as everyone seems to like to categorize it as. Just
something I noticed, didnt mean to offend in anyway. But, at the same time
everyone is entitled to their own opinion as Majik says.
i rather think you' re microsoft biased, yes i did notice teh framerate drop from 60fps to 40 fps or even lower i can' t remember...
if xbox360 did that duck demo and somebody say: it sucks because the framerate drops... boo (that' s what you implied i guess from your comment) then i' m sure you will reply to that guy " may be it' s not optimized yet" and it is not optimized yet..
To be honest I am not biased, the tech demos Microsoft released at Xna, (the car
the woman, the realtime creature changing) That didnt really impress me
(Well, maybe the car did.) The point is they weren' t doing much. Noticebally in
PS3 tech demo' s there was a whole lot more deception; but thats just from
my experience with Sony.
Does anyone remember the demo of Alfred Molina? (Doc Oc from Spider Man 2)
They showed how they could get detail in the face, everyone was amazed,#
you probably would have noticed in that demo that there was f*ck all going on in
the back ground. I make this point because if any of you remember the Shenmue
passport (where the characters are giving tutorials on QTE, free battle etc.)
Did you notice the extreme level of details in their faces? Where you could control
the light and the camera?? That' s using the Dreamcasts in-game engine, and those faces alone look better than some character faces I see 5 years down the line; but the background had pants detail in it.
I' m just basing my responses on experience with both companies.
Alas, let' s forego the ancient talks of Sony vs. Microsoft.
started again in oblivion....