Dyack
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Too Human Ingame.
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Apr 04, 2006 13:18
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Bishonen
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1718
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RE: Too Human Ingame.
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Apr 04, 2006 20:04
...sweet.... ...finally some pics of it where you can actually make out what' s going on.... ....now go find some decent pics of Lost planet...
Currently accepting Article & Review requests
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Ikashiru
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649
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RE: Too Human Ingame.
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Apr 04, 2006 20:24
wish they wern' t photo' s of egm, anyone got a scanner and a copy!!? This is one Im waiting to find out more about... oops... lecture!
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QuezcatoL
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RE: Too Human Ingame.
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Apr 04, 2006 20:53
Better scans plz :P But thanks Dyack great post,great pics,i look forward to this game also,and as i said thanks for the pic,any news/pic about this game is appreciated.
Even if you break 2 legs from a crab it still runs! What you gotta do is find its weak spot and do massive damage at it.
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Vx Chemical
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5534
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RE: Too Human Ingame.
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Apr 04, 2006 21:28
Nice find, id rather see some ingame footage, its hard to tell how it plays, when its released!
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kickass331
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92
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RE: Too Human Ingame.
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Apr 05, 2006 05:08
Oh Snap, let' s go to that place and run around in circles LAWL
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Vx Chemical
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5534
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RE: Too Human Ingame.
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Apr 05, 2006 05:40
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Nitro
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RE: Too Human Ingame.
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Apr 05, 2006 05:53
Nowhere near the power of the PS3 Really? Ok dumbass, perhaps you can elaborate, ...because other than the MGS4 demo (read: cutscene), the only other ingame footage you could have possibly seen is the stuff show at GDC 2006, and that competely sucked compared to this.
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kickass331
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RE: Too Human Ingame.
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Apr 05, 2006 06:32
You suck compared to this. My brain has more polygons than yours. In addition, the Too Human trailer looked like it was in bad need of AA, which on the 360 is only 2X Software and 4X Hardware, meaning that Too Human is a software based title. Software rendering is the least optimized of any rendering, and even if the 360 is capable of good software rendering, Too Human doesn' t seem to take full advantage of any of the 360' s power.
Oh Snap, let' s go to that place and run around in circles LAWL
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Nitro
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RE: Too Human Ingame.
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Apr 05, 2006 06:45
This game is going to crush anything PS3 has next year, ...and it' s the first in an exclusive to 360 trilogy too so as long as the first one is amazing then it' s all good. From what i know, it' s a DMC/Ninja Gaiden type game, ...and i hope it' s Ninja Gaiden hard too! The dynamic camera angles are very cool and should make it very cinematic. Since it' s being developed by Silicon Knights we don' t have to woork about the quality of the gameplay, and since it uses the Unreal Engine 3.0, we don' t have to worry about the quality of the visuals. With this, Gears of War, Halo 3, Ninja Gaiden 2, Huxley etc... i can see 360 doing very well this gen.
< Message edited by Majikdra6on -- 4 Apr 06 23:48:19 >
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kickass331
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RE: Too Human Ingame.
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Apr 05, 2006 06:46
OMG! THE ALIASING, I' M BLIND!!
Oh Snap, let' s go to that place and run around in circles LAWL
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Game Junkie
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708
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RE: Too Human Ingame.
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Apr 05, 2006 13:16
My brain has more polygons than yours. WTF? Even if you brain does have more Polygons you' re still an idiot.
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Nitro
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RE: Too Human Ingame.
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Apr 10, 2006 05:11
Ooooooooh baby! Just for you guys... The scans are from TooHuman.net, but they had to take them down within an hour of them going up. I recieved these in an email earlier today. Enjoy!
< Message edited by Majikdra6on -- 9 Apr 06 23:39:43 >
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Ikashiru
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649
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RE: Too Human Ingame.
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Apr 10, 2006 22:00
wow, Magik, you are indeed. The MAN so can' t wait for this title now! Dam you for getting me all worked up - again!
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Bishonen
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1718
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RE: Too Human Ingame.
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Apr 11, 2006 07:37
...quality pics.... ...game looks like it could rock like a motherf*cker......
Currently accepting Article & Review requests
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QuezcatoL
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- Joined: Jul 16, 2005
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RE: Too Human Ingame.
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Apr 11, 2006 08:15
xbox 1.5? Ken is an idiot.
Even if you break 2 legs from a crab it still runs! What you gotta do is find its weak spot and do massive damage at it.
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