Sony, WHY can' t the PS3 controller look like this?

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Terry Bogard
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Sony, WHY can' t the PS3 controller look like this? - Jan 17, 2006 10:23
http://www.the-magicbox.com/0601/game060115f.shtml


MAN look at that d-pad... OOOh baby!!


< Message edited by Terry Bogard -- 17 Jan 06 18:24:19 >
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Nitro
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RE: Sony, WHY can' t the PS3 controller look like this? - Jan 17, 2006 10:41
Nice!!! Is that a blue glow coming from inside where the analog sticks are?!

If it' s based on the Dual Shock 2 though they can' t use it. It would have to be built from the ground up. Unfortunate because i like the PS2 controller!


Joe Redifer
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RE: Sony, WHY can' t the PS3 controller look like this? - Jan 17, 2006 12:42
Final Fantasy can lick my sweaty balls. Period.

Personally I like what the Xbox360 controller did with the shoulder buttons. two triggers and two real shoulder buttons. Something for everyone. 4 shoulder buttons like the PS2 and PS1 have is just stupid. But the Xbox360 controller is the first to get the concept right. For right now Sony = Owned. We' ll see what the final design looks like. I have a feeling the boomerang isn' t the final design. But then again Sony really hates their customers judging by how they are handling all things Blu-Ray, so who knows?

locopuyo
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RE: Sony, WHY can' t the PS3 controller look like this? - Jan 17, 2006 13:46
Kid walks into electronics department, " Are you sold out of PS3 controllers? I can' t find them anywhere."
Employee responds, " No, those are in the assorted sports department."

or wait, here is a better one:

Kid goes to the mall. Goes to gamestop and asks where the PS3 controllers are. Employee tells him Hot Topic is on the third floor.
< Message edited by locopuyo -- 17 Jan 06 21:49:47 >
"If you knew how good I am you would think I'm modest."

KiLLeR
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RE: Sony, WHY can' t the PS3 controller look like this? - Jan 17, 2006 13:53
haha, nice loco.

I went to Future Shop (electronics store owned by Circuit City in Canada) just to take a look at the 360. Man was I happy, lol, played for half an hour there, but then I had to go cuz some kids were waiting in line and I felt bad for not wanting to let go of the controller. It really impressed me. I' m used to the S-controller so this one felt a little weird, but got used to it really quickly and it' s very comfortable and lighter than the s-controller and smaller (YESSSS). Im getting my hands on a HDTV and a 360 premium in the summer, Im gonna be working construction and I will be able to afford some expensive equipment

locopuyo
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RE: Sony, WHY can' t the PS3 controller look like this? - Jan 17, 2006 13:54
Wal-Mart won' t carry PS3 controllers because they are rated AO by the ESRB.
"If you knew how good I am you would think I'm modest."

]GaNgStA[
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RE: Sony, WHY can' t the PS3 controller look like this? - Jan 17, 2006 19:17
Any controler since DC should have analog triggers -for racing games at least

Rev is different but if PS3 controller lacks them ,it sux

Nitro
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RE: Sony, WHY can' t the PS3 controller look like this? - Jan 17, 2006 19:23
Well the controller was missing from CES and got a POOR reception at E3 last year, because quite frankly it was rubbish! So i assume thaty are working on it and will show it at E3 this year when they announce the stupidly high price and tell everyone that the console will miss its penned Spring 2006 launch...

ginjirou
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RE: Sony, WHY can' t the PS3 controller look like this? - Jan 17, 2006 21:41
The d-pad is part of Sonys iconic image for the PS brand so getting rid of it might be very dangerous. Sony without PS...
Also, lots of people actually like it so changing d-pad might cause Sony to loose lots of support. I' ve honestly become more used to their d-pad since I started playing my PSP more frequently so maybe the d-pad isn' t that bad. Maybe it just takes some time to learn how it works, just like when the first time you used an analog stick?
I hate to say this, it' s hard for me, but I like the PS d-pad more than I liked the Dreamcast d-pad. I really hated the DC d-pad:
It was almost impossible to do speciall attacks in 2D fighters.
Moving Ryo in Shenmue felt even worse thanks to it
It had so sharp edges that your thumb really ached after a couple of hours.
You didn' t know how hard you had to push it before it responded.
My d-pads barely work now, bad quality?

The Saturns d-pad beats them all. Playing Nights, Guardian Heroes, Street Fighter and other games was dreamlike. Why didn' t they just keep it for the DC version...
The Nights 3D pad would have been better for the Dreamcast.
< Message edited by ginjirou -- 18 Jan 06 5:45:07 >

Nitro
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RE: Sony, WHY can' t the PS3 controller look like this? - Jan 17, 2006 22:40
Sony' s D-Pads have always faced criticism though. They just don' t lend themselves well to 2D games, especially fighters.

Capcom are packaging a clip-on cover that makes to PSP' s D-Pad work better with SF3:-

http://media.psp.ign.com/media/748/748382/img_3251384.aspx

Terry Bogard
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RE: Sony, WHY can' t the PS3 controller look like this? - Jan 17, 2006 22:46

I' ve honestly become more used to their d-pad since I started playing my PSP more frequently so maybe the d-pad isn' t that bad. Maybe it just takes some time to learn how it works, just like when the first time you used an analog stick?


Nope.. Been using it for years and my hatred has remained the SAME for Sony' s d-pad. I' ve had years to get used to it and I have gotten used to it and I, without question still HATE it with a fiery passion. There aren' t many things that I truly hate in this world, but Sony' s d-pad design is definitely something I hate! hate! hate! hate! :p

As much as I adore Smackdown vs. Raw on the PSP, the d-pad just kills me. It' s hard as hell to move diagonal without pressing down REALLY REALLY hard on the pad and damn near crushing the shell.



I hate to say this, it' s hard for me, but I like the PS d-pad more than I liked the Dreamcast d-pad. I really hated the DC d-pad:
It was almost impossible to do speciall attacks in 2D fighters.


I to had issues with the Dreamcast d-pad but I still found it more functional than Sony' s design.. The Dreamcast d-pad was rock hard and became a bit uncomfortable to use after extended play. Sony' s d-pad I just find completely unusable with 2D shooters, that' s why when Gradius V was release I picked up an Guilty Gear fighting pad at the same time cause I had NO plans on even attempting to suffer playing Gradius V with the Dual Shock 2.
< Message edited by Terry Bogard -- 18 Jan 06 6:48:26 >
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Joe Redifer
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RE: Sony, WHY can' t the PS3 controller look like this? - Jan 18, 2006 03:36

Why didn' t they just keep it for the DC version...
The Nights 3D pad would have been better for the Dreamcast.

Because Sega would be nothing without their stupid management.

Terry Bogard
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RE: Sony, WHY can' t the PS3 controller look like this? - Jan 18, 2006 04:37

Sony' s D-Pads have always faced criticism though. They just don' t lend themselves well to 2D games, especially fighters.


2D fighters, shooters, basically any game that requires quick reflexes & precise movements.

The ONLY game and I mean the ONLY game that I found to work well for me with Dual Shock 2' s D-pad was Sega Ages: Virtua Fighter 2.
Terry Bogard - currently the most Unhelpful member of the Kikizo forums.

Max_chelsea
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RE: Sony, WHY can' t the PS3 controller look like this? - Jan 18, 2006 05:01
The PS3 controllers do remind me off boomerangs but i think that i would rather have a PS3 one that they have stated is being released with it rather thatn that 1. It looks like all the other controllers but the new PS3 1 is different and i prefer it.


PS3 is gonna kick ass

ginjirou
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RE: Sony, WHY can' t the PS3 controller look like this? - Jan 18, 2006 05:07
I like the concept controller. You get a console and a deadly weapon. What more can you ask for?

Silentbomber
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RE: Sony, WHY can' t the PS3 controller look like this? - Jan 18, 2006 05:26
.... a game?
Change is inevitable. Except from a vending machine.

Viva La Revolution! erm, I mean Viva La Wii!

Nitro
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RE: Sony, WHY can' t the PS3 controller look like this? - Jan 18, 2006 05:40
The concept controller looks uncomfortable. Look at where the shoulder buttons are.

It definately won' t be the PS3' s final pad. Luckily!

whatabout_paul
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RE: Sony, WHY can' t the PS3 controller look like this? - Jan 18, 2006 07:20
The 360 pad is a work of genius. I never had a problem with the old Xbox pads but never truly liked them either. Looking back at them now it' s like they were some amateurish thrown together idea that didn' t really work.

The PS3 pad just looks plain awful. I seriously hope Sony swallows its pride for once and does something about them. A clone of the PS2 pads won' t do either; we need something a bit classier and ' better' .

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RE: Sony, WHY can' t the PS3 controller look like this? - Jan 18, 2006 08:44
I have to put my hand up and say I kinda liked the dual shocks, d-pad included! Might be because of my small hands though! (Not too fond of the circular style d-pads either) But I really hated the sensitivity of the analog sticks. They were so sensitive at the beginning of the range with huge deadzones, instead of being gradually more sensitive with as little deadzone as possible. I' ve only ever used them for steering in GT4, and that was with great difficulty! Sometimes I just had to revert to the old d-pad tapping method! :P

On the old XBox pad, those black and white buttons were just strange, so creating shoulder buttons from them was the obvious thing to do. I like that they' ve shrunk the pad a bit for my small hands. And I' ve always liked the skewed analog stick arrangement and sensitivity, the triggers and the rumble mechanism.

The only thing I dont like about the old and nu XBox controller is the face buttons. I would' ve liked them to be pressure sensitive (they' re not right?), and a more ergonomic shape so they' re more comfortable to press. At the moment they stick out too much.

But the PS3 pad is so obviously wrong. If they stick with it I' ll try it before I shun it completely, but it seems Sony' s whole approach to PS3 seems to be completely out of touch with what people want, from their dual 1080p HDTV design and overly expensive technology that does little for gameplay (or graphics from what we hear atm!), to the console and pad designs. I' m looking forward to see what changes and announcements they make at E3 this year. It' ll probably be the decider to whether I' ll be sending money their way or not this generation.

Rampage99
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RE: Sony, WHY can' t the PS3 controller look like this? - Jan 18, 2006 08:55


ORIGINAL: choupolo



The only thing I dont like about the old and nu XBox controller is the face buttons. I would' ve liked them to be pressure sensitive (they' re not right?), and a more ergonomic shape so they' re more comfortable to press. At the moment they stick out too much.




Both the Xbox controller and the Xbox 360 controller have pressure sensative buttons. The original Xbox controller and the Controller S weren' t very egronomic but the 360 is by far the most comfortable controller I have ever held. I sti and hold it while watching DVDs and stuff. It' s just fun to hold. It' s basically a pillow for the hands.
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Nitro
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RE: Sony, WHY can' t the PS3 controller look like this? - Jan 18, 2006 09:09


ORIGINAL: Rampage99



ORIGINAL: choupolo



The only thing I dont like about the old and nu XBox controller is the face buttons. I would' ve liked them to be pressure sensitive (they' re not right?), and a more ergonomic shape so they' re more comfortable to press. At the moment they stick out too much.




Both the Xbox controller and the Xbox 360 controller have pressure sensative buttons. The original Xbox controller and the Controller S weren' t very egronomic but the 360 is by far the most comfortable controller I have ever held. I sti and hold it while watching DVDs and stuff. It' s just fun to hold. It' s basically a pillow for the hands.



LOL!

Y' know, it' s actually scary because i' ve been doing the same thing. I read your post jusst now and picked up my pad, and it is like a pillow for the hands.

KiLLeR
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RE: Sony, WHY can' t the PS3 controller look like this? - Jan 18, 2006 09:12
I never liked the ps2 controller. I hated everything about it, especially the d-pad and the analog sticks. if u ask me, those 4 separate buttons do not make a d-pad. And the analog sticks, seriously I hate them. uncomfy and slippery (if ur fngers get wet when playing very engaging games, those that piss u off cuz they' re hard). But the d-pad on the s-controller never did justice either. I couldn' t use it for 2d fighters. it' s good for everything else, but not for 2d fighters, so now I play them using the analog stick. and it' s so much easier I swear :D

I personally don' t like the ps3 controller either, but honestly, if u stare at it and think how you would be holding it, it might be ergonomic after all, not putting strain on ur wrists. keep ur hands in a controller-holding position (without thinking about any kind of controller) and look at the curve created from ur wrist up to ur index fingers...see anything familiar? and look at where ur thumbs are, right where the thumbsticks of the concenpt ps3 controller are...

Anyway, I' m just sayin, it might be comfy for ur hands, even tho it looks weird.
< Message edited by KiLLeR -- 18 Jan 06 17:14:58 >

Nitro
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RE: Sony, WHY can' t the PS3 controller look like this? - Jan 18, 2006 09:14
Using analogue sticks for 2D fighting games?! ...you rebel you!

KiLLeR
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RE: Sony, WHY can' t the PS3 controller look like this? - Jan 18, 2006 09:17
well hey majik, when u play arcade 2d fighters, u have to use a stick and buttons. So when u play at home on ur console it' s the same thing almost (not as easy as the arcade machine sticks, but still good) Try it, and give it some time, you' ll get used to it. Oh and using the S-controller for the xbox is easier cuz the left analog stick is aligned with the buttons, just like in arcade machines. It works really well for me.

Nitro
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RE: Sony, WHY can' t the PS3 controller look like this? - Jan 18, 2006 09:25
Yeah but in the arcades i use my thumb and multiple fingers on my left hand to achieve rapid responses. I, and i' m sure others can' t do that just with the top of your thumb, since the rest of the hand is holding the pad steady. It would be ok if i was a button mashing kid, but i want to be able to string complex combo' s counters and super/hyper/finishing moves.

A good D-Pad is all your thumb needs. Is it really too much to ask?

Playing two-dimensional games with an analogue stick will never be either as easy or as precise as a good D-Pad.


Eddie_the_Hated
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RE: Sony, WHY can' t the PS3 controller look like this? - Jan 19, 2006 08:58
sony needs to take a leaf out of microsoft' s book. those little scoops in the analog sticks are a work of genius. even when you' re gaming hard, they just dig right in. jeez i hope they' re not gonna keep that new Chiquita-brand controller. i mean look at those little analog sticks. how am i ever gonna tool around as solid snake if i have to stop every five seconds to re-align my thumbs

Nitro
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RE: Sony, WHY can' t the PS3 controller look like this? - Jan 19, 2006 11:22
Oh i dunno Eddie, i mean how would you cope with Halo 3 on your shiny new PS3?!

LOL!

locopuyo
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RE: Sony, WHY can' t the PS3 controller look like this? - Jan 19, 2006 12:17
roflpwnt
"If you knew how good I am you would think I'm modest."

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RE: Sony, WHY can' t the PS3 controller look like this? - Jan 19, 2006 13:57
ahahaha but he does bring up a good point, what' s always bugged me about the ps2 analog sticks. they suck.

Nitro
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RE: Sony, WHY can' t the PS3 controller look like this? - Jan 19, 2006 21:37
Yeah, it does seem that while Nintendo invented them and Microsoft perfected them, by the time we have analogue sticks that are almost perfect, Nintendo is changing everything again!

Hopefully the pointing device will be spot on and make any clones/rip-offs stand out for exactly what they are!

Joe Redifer
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RE: Sony, WHY can' t the PS3 controller look like this? - Jan 20, 2006 03:09
h God not the " Nintendo invented everything and everyone steals from Nintendo" argument again.

Nitro
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RE: Sony, WHY can' t the PS3 controller look like this? - Jan 20, 2006 03:45
It' s true as far as controllers go though...

Shoulder buttons, analogue sticks, rumbling pads, triggers...

All copied by others...

Joe Redifer
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RE: Sony, WHY can' t the PS3 controller look like this? - Jan 20, 2006 04:36
Triggers?

The first controller with triggers was the Saturn analog pad. The first Nintendo controller with " triggers" was the Fisher Price Gamecube controller, and those weren' t really triggers.
< Message edited by Joe Redifer -- 20 Jan 06 12:40:00 >

Vx Chemical
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RE: Sony, WHY can' t the PS3 controller look like this? - Jan 20, 2006 04:40


Trigger!
In its earliest usage, trigger refers to a mechanical mechanism, the pulling or pushing of which sets a device into action. This includes the lever that sets off the chain of events that fires a gun, the release mechanisms on a crossbow, or the lever that engages an animal trap.

Today trigger is also used in a wider sense to refer to a precipitating cause of some event. The " trigger" (noun) is said to " trigger" (verb) the event.



from wikipedia
< Message edited by vx chemical -- 20 Jan 06 12:41:22 >

Nitro
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RE: Sony, WHY can' t the PS3 controller look like this? - Jan 20, 2006 04:59
Actually N64 had a trigger, but more importantly, the N64 pad was shown before the Saturn analog pad, but Sega quickly jumped on the wagon and beat them to market.

From Controller History...

After Nintendo' s demonstration of it' s upcoming hardware and pad, showcasing their killer app, Super Mario 64...

" Sony and Sega saw the writing on the wall: next generation meant 3D, and 3D meant analog. They immediately set out to create analog joysticks for their consoles. Sega actually moved so quickly on their design that they beat Nintendo to market in the US (though not worldwide)."

While Nintendo had come up with the idea and had working models, it seems that Sega was first to market with both an analog stick and triggers...

Joe Redifer
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RE: Sony, WHY can' t the PS3 controller look like this? - Jan 20, 2006 06:26
The N64 did not have a trigger. It had a trigger-shaped " Z-button" . There was nothing analog about this button. The Saturn analog pad had dual analog triggers like the Dreamcast and Xbox.

Nitro
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RE: Sony, WHY can' t the PS3 controller look like this? - Jan 20, 2006 06:42
Huh!

Well that' s me schooled then...


]GaNgStA[
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RE: Sony, WHY can' t the PS3 controller look like this? - Jan 21, 2006 08:25
The kind of " trigger" you' re talking about is called " Shoulder Button" and exists since Super Nintendo - The Analog Trigger is the best way to play racing games (accelerate , brake) and since it' s shaped like a gun trigger it makes your killing experience much more exciting :) -but I have to say that pressing analog trigger for shooting is worse than Z-trigger - Perfect Dark was so cool with it , especially when you fired a pistol....

Yeah the first one was for Saturn (bundled with Nights was it?) , but Dreamcast made them official and proved the racing concept very well.

360 seems to have found the compromise - having bot shoulder buttons (work great for fighting games and others) and Analog Triggers.Actually PS2' s controller feels dated when you play a racing game.

That means that all those joy-pad' s will feel like shit after 10 minutes with revolution hehe ...or not :)
< Message edited by ]Gangsta[ -- 21 Jan 06 16:29:10 >