I actually love ninja gaiden for what it is and wouldn' t consider it hard on NORMAL setting (I don' t know if NG BLACK is harder on normal or not) - yeah you die from time to time but you always know what you did wrong (GOD I' m playing HARD on NG BLACK and the 3rd boss won' t let me win :) ) and the gameplay is awesome and makes me wanna come back.
I hate games that are hard in an unfair or " buggy" way (like fucked up camera work and stuff) like some of you stated but if games like Splinter Cell were easy how would they make you sneak and stuff?
It' s easy when you' re careful but slaps you when you' re not.
It' s great to make a hard game that makes you wanna beat it but it' s very rare
for me that' s Ninja Gaiden Black on HARD or Outrun 2 on Very Hard (there really is LESS time)
Isn' t it nice when you have to tfight a lot in RPG' s because you want to crush the boss and you know he' ll be a bad ass MOFO? How do you feel when he' s just a silly hopeless bitch?
Creating a fair challenge I THINK is in interest of all gamers but it' s really so rare.
Peaople said Ocarina of Time was HARD and Hardcore - not if you paid attention to what' s been sait to you
I agree with you people who think that more " HP" for enemies is not HARD - The best Difficulty settings were the ones in Perfect Dark - A huuuge increase in AI other each mode plus some added cool objectives that made it worth it.
I think that HAlO' s have it done really cool (never really wanted more than normal experience from those games) and for gamers who care it' s a great bonus
< Message edited by ]GaNgStA[ -- 28 Sep 05 19:37:18 >