From what I' ve heard the 360 GPU is indeed more powerful than the RSX that' s in the PS3. I really won' t go through the whole number crunch thing because I don' t even know the entire extent of it and really no one does entirely. Over all though the 360 GPU is a better performer overall. As I' ve stated before, the integrated ram that is built directly on to the GPU is what gives it the serious edge. It can do numerous graphical enhancements without any strain on overall system performance. It can do all sorts of nifty things with that ram including full screen 4x anti-aliasing, pixel shading, poly shading, and so on without ever bogging down any other system resources. That means everything will have more realistic shadows and will be much smoother all around. Those types of things often strain a system so with that completely freed up the GPU has a lot more resources to work with on making everything else better. That' s what I' ve come to understand.
The RSX is still a beast though as is the PS3 as a whole. It does technically have the ability to number crunch almost 2 teraflops of floating point calculations while the 360 only pushes out a little over one teraflop. That really doesn' t matter though because most games hardly use floating point calculations. Games rely on general purpose calculations which happens to be the 360' s strong point. The Cell may be twice as powerful in something that games don' t use but the 360 is three times as powerful as the PS3 in general purpose calculations. As MS said, their console is focused on making high powered games and not winning science awards.
I' m really intregued by the Cell processor and it' s potential to be used in multiple devices that can run in tandum together. It' s been said that sony may even encorperate the chip into TVs and such. That would mean if you hooked up your PS3 to your TV that had it' s own cell processor, both could be used to run the game. 2 cell processors working in unison sounds pretty crazy. At the same time I' m doubtful it will work. Then again, as I said before I don' t know the full extent of what it' s capable of.
I' m actually more excited about the 360 though. It has three cores built into it' s CPU. That basically acts as if the console had three seperate 3Ghz processors. Even better is each has two threads availible. I did a little research on these multiple threads last week and I found out that each core can create it' s own virtual core inside of the core using the second thread. That may sound complicated but to sum it up, the 360 could technically be running as if it had 6 cores or CPUs. Yeah sounds crazy, I know. Bascailly it will be able to have the three actual cores running at 3Ghz a piece while at the same time, using the second thread, simulate three more cores(or CPUs, however you want to look at it). It' s a lot to wrap the mind around but it sounds incredible. Since no one knows really how to use the second threads yet most people will just rely on the regular cores. Still that is three 3Ghz CPUs to work with. One could be completely dedicated to physics, one could be completely dedicated to AI, and one could be left over for all the other stuff to be processed with. If done this way the physics will be utterly insane and fully(and I mean fully) destructible enviroments could be possible. The AI will be insanely smart on both the good guys side and the bad guys side and allows huge amounts of individual thinking among NPCs. That means a huge amount of characters that are all very intellegent and capable of all doing free form AI.
Yeah, this is getting long so I' ll touch on a couple more things. The 360 has an amazing architecture. Every thing is directly linked to eachother since it' s all unified. This allows for very fast transfers of info without any bouncing around. The PS3 on the other hand seems very slapped together. From what I' ve read the information has to be bumped all over the place before it' s process is finally finished. It has to bounce from CPU to RAM to the Graphics card, then it back to the RAM , and... I really don' t know. Apparently it' s just not set up well.
Finally about the Revolution getting the same GPU as the 360... I doubt it. Nintendo wants to be cost friendly, and this GPU isn' t exaclty the cheapest thing around. Infact it' s probably the most exspensive card availible for consoles. The technology in it won' t be avaiblible for computers for a looooooooong time. From what I' ve heard it could be a couple years at minimum. It' s like 2 genreations ahead of what ATi wants to release on the computer market. My guess is that the Revolution will have a great GPU. I really wish Nintendo would spill the beans on their hardware so I could drool, but they don' t seem to want to share. I' m a big fan of ATi(their stuff is much better than nVidia imo) and expect them t have something quite fancy for the guys at Nintendo.
< Message edited by Rampage99 -- 31 Aug 05 21:34:16 >