Chee, you' re thinking of the Xbox720p mode of Soul Calibur 2. The 480p mode of the Xbox version as well as both the Gamecube and PS2 version of the game all run in widescreen. The Xbox is not quite powerful enough to play Soul Calibur 2 in HD and widescreen at the same time. It has quite a bit of detail.
Forenzo Motorsport for the Xbox also has the 3 console/3 TV setup, expect I think each TV can be widescreen. I hear the game sucks ass, though.
As for fighting games in Widescreen:
-Dead or Alive 3
-Dead or Alive Ultimate
-Soul Calibur 2
-Tekken 5
There are probably some others. (the " jiggle" physics in these games are poor. Obviously the programmers have never touched a real boobie, but they HAVE touched water ballons).
As for racing games, they look freakin' great in widescreen. Sega is one of the few companies that know how to do widescreen perfectly (no stretching). F-Zero GX is a perfect example. I had played that game like no tomorrow, and then I eventually got my HDTV. Turned on the progressive scan and widescreen modes and WOW! It was an amazing experience! The old 4:3 mode could not compare. It really did add to my enjoyment of the game.
Check out the comparison pic I made from Super Monkey Ball 2 on the Nintendo® brand Gamecube system, available at your local Toys R Us:
Obviously the top is 4:3 and the bottom 16:9. I used a replay file to capture this, so I could get the same exact frame in both 4:3 mode and 16:9 mode.
Don' t go and make me post a comparison shot of Out Run 2 or F-Zero GX!
< Message edited by Joe Redifer -- 24 May 05 1:04:31 >