They make what normal people make. If you have a bachelors/masters in any computer related field you're going to be making 60-80k average after some experience, doesn't matter if you're working for EA, that doesn't entitle you to more money. Those who make more like in any other business are either in unique positions (luck) or have taken the risk of starting their own studios/business. That's how it is with any industry, law/technology/medical/anything/etc - if you manage to sustain your own succesful business you will obviously make more money.
They don't make less either, with the kind of skillset they have they can work at a variety of different industries, they dont *have* to be videogame developers, they have many opportunities, it's not like the videogame companies can say "ok we're going to pay you crap money just because" they can't, they have to pay whatever people with that skillset earn. That's the beauty of being in a technology field, I got my bachelors originally in Networking/IT, went back took a few more classes and went for electronic engineering, it's not like the classes required are drastically different, I had already taken 80% of the shit I needed to take, they're very interchangable, you just specialize a little bit more here and there. It's not like being a lawyer and then switching to being a doctor, that requires you to start from scratch, switching to another technology field does not.
So anyway, my point is don't buy the developer drama about how they aren't payed, it's bullshit, due to the type of business that they are in it is
IMPOSSIBLE for them not be payed competitively.
<message edited by emofag on Sep 27, 2008 07:02>