canadagamer
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Total Posts
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965
- Joined: Feb 23, 2006
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Cliffy B Addresses Gears 1 MP Annoyances
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Jun 21, 2008 23:33
People loved it but they didn' t like the host advantage [in Gears 1 multiplayer]. They got tired of the shotgun inconsistencies. We' re fixing all of that. They didn' t like the randomness of the chainsaw, so we put the chainsaw duel in — may the best man win! A lot of players wanted respawning, but we added in some modes for downloadable content on Gears 1 that added respawning, but even then it was a 15-second cue. So we have game modes now, like Guardian, where players cycle in and out a lot more often. And Wingman, which is kind of like our version of Last Man Standing Free-for-All, where you have five teams of two each. So it' s you and a buddy versus the world, which feels really good. We' ve added a lot more depth to the multiplayer. Well that is good news. Now that only leaves the shotty chainsaw glitch and crabwalking to get rid of now.
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mastachefbkw
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Total Posts
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3793
- Joined: Jul 11, 2006
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RE: Cliffy B Addresses Gears 1 MP Annoyances
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Jun 22, 2008 03:45
Well that is good news. Now that only leaves the shotty chainsaw glitch and crabwalking to get rid of now.
I' m sure if they' re fixing the other problems they' ll fix these too.
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emofag
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Total Posts
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1508
- Joined: Apr 01, 2007
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RE: Cliffy B Addresses Gears 1 MP Annoyances
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Jun 23, 2008 01:27
They should fix the single player. The first few levels of GoW were amusing but when the wow factor wore off I pretty much never touched SP again.
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mastachefbkw
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Total Posts
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3793
- Joined: Jul 11, 2006
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RE: Cliffy B Addresses Gears 1 MP Annoyances
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Jun 23, 2008 01:49
They should fix the single player. The first few levels of GoW were amusing but when the wow factor wore off I pretty much never touched SP again.
Yeah. It sort of went down hill at the part where you get the crappy car thing.
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