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 Surely not, Am I the first for Bad Company?
Change Page: < 12 | Showing page 2 of 2, messages 21 to 32 of 32
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Eddie_the_Hated

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RE: Surely not, Am I the first for Bad Company? - Jun 09, 2008 11:25
After spending hours poring over every nook and cranny of the multiplayer beta, I' ve decided that it would be more effectual to simply post a pros and cons list. The multiplayer is fairly straightforward, why shouldn' t my impressions be the same?

PROS
Brilliant firearm and ambient audio.
Satisfying kills.
Effective grenades.
Entertaining vehicles.
Versatile class and weapon selection systems.
Small scale squad-based firefights.
Massive map-wide war scenarios.
A plethora of options with the destructible environments.
A Pavlovian defensive kill/headshot/level up system.
Vehicles designed to provide useful functions for multiple users (IE, not a driver, and 3 passengers).
Good communication between those with microphones.
Large health bar.
Helicopter controls.
Grenade launchers for advancing through buildings in maps.

CONS
Grenade launchers for everything else.
At-times-unplayable connection speeds.
On occasion, you wind up in a vehicle with a player on your team, but not in your squad, making communication impossible.
Ineffective vehicle kills, air strikes and rocket attacks due to connection speed.
No player-has-microphone indicators, and little communication in many matches.
Enemy also has a large health bar.
Helicopter controls.

The health issue is debatable, but I found that the more I played, the more I became accustomed to the larger health bars, both with myself and with my enemy. I learned how to better adapt to cover, and that watching my health bar, and using my adrenalin shots was vital. I found that the health system does feel slightly archaic in the wake of titles like Call of Duty, Gears of War and Uncharted.

The connection speed I list as a tentative " con" . Many matches it was no problem whatsoever, other times I simply returned to dashboard, and started over. With a weak connection sniping becomes nigh impossible, especially with your limited bolt action rifles.

Vehicle controls have been widely criticized in Battlefield titles before, but I felt there was merit in listing the helicopter in both categories. On the one hand, they are incredibly frustrating to figure out (for those still wondering, left stick controls altitude and left-right strafe, right controls pitch and yaw), however in DICEs defense, the controls prevent the chopper from becoming the end-all be-all of vehicles, prevent the entire team from flocking to them, and bring a good sense of balance to the map.

So, in conclusion, I believe this will become my new First Person Shooter fix for quite some time. It' s fun. It' s engaging. It' s large, while still maintaining a smaller " firefight" mentality at times.

Now, with that said, the title is not without it' s flaws, the biggest of which is the connection speed. I would say for every three well-connected matches I played, there was one I simply couldn' t sit through, which is in my opinion unacceptable. DICE need to work on finding some way to reduce the amount of data required (a task I don' t see them attempting) or to better optimize their system for determining hosts (a more likely proposal).

Now... stop listening to me, and go play the demo. I' ll be on for a little bit tonight.
< Message edited by eddie_the_hated -- 9 Jun 08 3:26:34 >
canadagamer

  • Total Posts : 965
  • Joined: Feb 23, 2006
RE: Surely not, Am I the first for Bad Company? - Jun 10, 2008 03:29
So I finally got to play the MP proper without any lag last night and I am very impressed.

The implementation of the vehicles is fantastic, and adds much needed depth to the stagnant FPS online MP. (Frontlines had some good ideas, but in the end crapped all over it). So far the only complaint I have is the amount of bullets it takes to kill some enemies, but like Eddie stated I am also starting to get used to it. I still wish that a headshot with the sniper rifle was an instant kill.

All in all BF is looking like it will take over COD4 as my online game of choice on release. If you don' t already have me on your 360 list my tag is PredatoryElk.
Eddie_the_Hated

  • Total Posts : 8015
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  • Location: Wayne, MI
RE: Surely not, Am I the first for Bad Company? - Jun 10, 2008 05:39

I still wish that a headshot with the sniper rifle was an instant kill.

I believe it is. I' ll admit, it is a little finicky if your connection' s buggered though.
canadagamer

  • Total Posts : 965
  • Joined: Feb 23, 2006
RE: Surely not, Am I the first for Bad Company? - Jun 10, 2008 11:40

I believe it is. I' ll admit, it is a little finicky if your connection' s buggered though.


That is very good news. I hope that it is just a matter of a little lag.
GrayFox

  • Total Posts : 356
  • Joined: Sep 20, 2006
RE: Surely not, Am I the first for Bad Company? - Jun 11, 2008 10:42
Was planning to get this with MGS but its not released yet here.[:' (]
I mean seriously they have MGS before launch but dont have a game thats been out for some time now.
Rampage99

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  • Joined: Feb 24, 2003
  • Location: Florida
RE: Surely not, Am I the first for Bad Company? - Jun 11, 2008 11:48


ORIGINAL: GrayFox

Was planning to get this with MGS but its not released yet here.[:' (]
I mean seriously they have MGS before launch but dont have a game thats been out for some time now.



What do you mean? BC isn' t due out until the 23rd...
Kelvinellenton

  • Total Posts : 454
  • Joined: Mar 30, 2008
  • Location: Denmark
RE: Surely not, Am I the first for Bad Company? - Jun 11, 2008 20:35
I feel that the Attacker Team har a better chance of winning in Gold Rush. They have artillery, a chopper(Although it sucks) and more vehicles and boats. The only good thing about being Defender is that you can respawn as many times at you want
2pac

  • Total Posts : 1032
  • Joined: Jan 28, 2006
  • Location: Los Angeles , CA
RE: Surely not, Am I the first for Bad Company? - Jun 11, 2008 22:03
I dont think so . Its quite balanced .... I still see defenders winning many times .
canadagamer

  • Total Posts : 965
  • Joined: Feb 23, 2006
RE: Surely not, Am I the first for Bad Company? - Jun 11, 2008 22:36

I feel that the Attacker Team har a better chance of winning in Gold Rush. They have artillery, a chopper(Although it sucks) and more vehicles and boats. The only good thing about being Defender is that you can respawn as many times at you want


I don' t think that this is because it is so unbalanced, but it may have more to do with being on a bad Defender Team with players who don' t understand that when tanks and choppers are coming that you need to destroy them first.

All in all I am having a blast with the MP demo. One of the biggest differences in other FPS games that I have noticed is that the sniper rifles in this game shoot a lot more realistic. In COD4 I watch my brother in law use the .50 Cal and no matter how far or how close he is to a target, when he shoots it seems that the bullet reaches it' s target instantly where as in BF if you are a good distance from a target and shoot you can hear and then see that there is a slight delay in the bullet reaching it' s target which is the way it should be. It' s little nuances like this that have more so impressed with BF MP so far.

Funny how when COD4 came out it seemed like the perfect MP to me for a while.
2pac

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  • Location: Los Angeles , CA
RE: Surely not, Am I the first for Bad Company? - Jun 12, 2008 02:32
I cant wait to play on different maps . As canada said , you need a good team or atleast a good squad to play the game right .
Zoy

  • Total Posts : 1703
  • Joined: May 15, 2006
RE: Surely not, Am I the first for Bad Company? - Jun 12, 2008 04:49
Does it support split screen local play while playing online?
GrayFox

  • Total Posts : 356
  • Joined: Sep 20, 2006
RE: Surely not, Am I the first for Bad Company? - Jun 12, 2008 08:55

What do you mean? BC isn' t due out until the 23rd...


Really? My bad then. I thought it was released because ali said he was the first to get it or something. Seems i misunderstood the point.
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