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< 12 | Showing page 2 of 2, messages 21 to 29 of 29
Vx Chemical
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Total Posts
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5534
- Joined: Sep 09, 2005
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RE: SoulCaliber for XBLA
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Apr 18, 2008 14:47
Mortal Kombat has made me destroy keyboards and walls
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Agent Ghost
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Total Posts
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5486
- Joined: Aug 09, 2006
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RE: SoulCaliber for XBLA
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Apr 18, 2008 15:18
I want them to go back to their roots. They need to take a bunch of actors and dress them up as MK Characters. Take pictures of all the positions and use that as the graphics. Live 2D graphics in HD. For the really fucked up characters like Goro, make Hollywood quality 3D models and use 2D pictures of the neccessary positions for your animations. THAT would be f.ucking awesome.
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locopuyo
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Total Posts
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3138
- Joined: Jan 10, 2005
- Location: Minneapolis
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RE: SoulCaliber for XBLA
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Apr 18, 2008 17:28
lol yeah, the " photo-realistic graphics" were awesome. I would love to see that in a new mortal combat done with modern HD equipment.
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Rampage99
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Total Posts
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3161
- Joined: Feb 24, 2003
- Location: Florida
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RE: SoulCaliber for XBLA
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Apr 18, 2008 22:57
Well, last time I trust my source at Midway. I' ve officially made a fool of myself. F*ck...
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Nitro
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Total Posts
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11960
- Joined: Dec 30, 2005
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RE: SoulCaliber for XBLA
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Apr 19, 2008 00:34
ORIGINAL: Rampage99 Well, last time I trust my source at Midway. I' ve officially made a fool of myself. F*ck... Nah, ...it' s the nature of the beast dude. It happens all the time
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Terry Bogard
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Total Posts
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3915
- Joined: Apr 29, 2003
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RE: SoulCaliber for XBLA
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Apr 19, 2008 00:40
quote: ORIGINAL: Rampage99 Well, last time I trust my source at Midway. I' ve officially made a fool of myself. F*ck... Nah, ...it' s the nature of the beast dude. It happens all the time Very true! And if you' re still feeling bad about it, just post the name of your source here so we can all make fun of him/her
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Eddie_the_Hated
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Total Posts
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8015
- Joined: Jan 17, 2006
- Location: Wayne, MI
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RE: SoulCaliber for XBLA
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Apr 19, 2008 00:42
Or cost them a job for Rampage' s embarrasment. We got your back buddy. Take pictures of all the positions and use that as the graphics. I like your thinking. Think it' d be possible to incorporate videos, as opposed to photographs for moves? I' m not going to bother really thinking about how you could apply that. It' s been a long week.
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Zoy
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Total Posts
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1703
- Joined: May 15, 2006
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RE: SoulCaliber for XBLA
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Apr 19, 2008 00:46
Holy sh!t, you guys have just come up with the idea of the decade -- FMV games! It' s the hottest thing since coin-op laser disc games of the early 1980s.
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Rampage99
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Total Posts
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3161
- Joined: Feb 24, 2003
- Location: Florida
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RE: SoulCaliber for XBLA
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Apr 19, 2008 00:48
That was actually my first thought this morning when I realized he lied to me... I was going to post his AIM along with all his personal contact info so people could pester him about the game. I' d rather not burn bridges in the industry... even though he deserves it.
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