Ideal game?

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Vx Chemical
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Ideal game? - Nov 07, 2007 16:57
What do you find important in games, and how would you describe your ideal game?

Graphics:

High detail isnt as important to me, as having a unique style. Attention to detail is important. A game world really comes to life with ambient surroundings. Birds flying in the air, critters scrawling around the floor, stuff blowing around in the wind.

Sound: Again ambience is of most importance, birds singing trickling water, wind blowing. Voice acting needs to be well done, i can still hear RE in my head. horrible.

Music: This is probably one of the least important things for me, though it still needs to be there ofcourse, i dont remember game music the second after iv heard it, though its good for setting the mood.

Length: Dependent on the genre, i like my games 12-20 hours long. A bit longer in RPG' s. Though its important that games dont feel too long. But its just as important that they dont feel too short.

Replayability: This isnt a big factor for me, since i rarely have time to go a game more than once, though if the expirience is really great ill pick up again down the line. I dont go in search of collectibles in games.

Story: This is probably one of the most important areas in a game for me, i can sit through a lot of the story is gripping. Though in games like Zelda or Mario where there is no story, gameplay can keep me there, though i still feel better about completing a game that tells a story.

Gameplay: ' As touched upon in the story segment, gameplay isnt always all important, but its needless to say good gameplay is always prefered.

Genre: I have no real favorite genre, though western rpg comes close. I dislike racing games, sports games, party games and brain training games.

Additional info: I like blood and dismemberment, but it needs to fit the bill ofcourse. And im a sucker for pretty female lead characters (which is why i want heavenly sword )

Favorite computer characters ever:









Nitro
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RE: Ideal game? - Nov 07, 2007 17:49
Ninja Gaiden

/end


Vx Chemical
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RE: Ideal game? - Nov 07, 2007 17:51
Ninja gaiden excels in a lot of areas, though Team Ninja should work on making the story make sense, atleast just a little bit. I want to know who people are, and why im killing them

Nitro
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RE: Ideal game? - Nov 07, 2007 18:02
I just want to commit murder, dressed as a Ninja, using a big freaking sword.

I' d do it in real life if i wouldn' t face life inprisonment...


Terrak
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RE: Ideal game? - Nov 07, 2007 18:05


LOL i remember having a thing for Cate Archer the first time i played NOLFE 2. I still think shes a damn sexy character with all the right proportions, and a sexy voice to boot. I guess shes like the Female Bond.

I find what you consider important in games similar to my own (like music being the least).

I still find Graphics a very important factor, but if the game is offering something different (like the Wii & the PSeye is looking interesting) i' m willing to make exceptions to the rule.

As for genre i can play anygame really. I prefer FPS, RTS, racing, don' t mind sports or RPGs and party games are okay when friends are around

I don' t particularly like gore, i think its should be used sparingly and tastefully, although that too can be open to interpretation.

Nitro
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RE: Ideal game? - Nov 07, 2007 18:16


ORIGINAL: Terrak

I don' t particularly like gore, i think its should be used sparingly and tastefully, although that too can be open to interpretation.


Pussy.

Every game should have decapitations, limb severing and glorious spurts of blood.

Terrak
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RE: Ideal game? - Nov 07, 2007 18:21
To clarify i mean games like Manhunt were the main attraction is the gore factor.

What can i say i' m a conservative gamer, Why you think i' m a fan of Nintendo
< Message edited by Terrak -- 7 Nov 07 10:21:52 >

Vx Chemical
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RE: Ideal game? - Nov 07, 2007 18:49
Would be cool with a Mario themed Resident Evil, seeing princess peach decapitated!

Nitro
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RE: Ideal game? - Nov 07, 2007 19:26
Well Luigi' s never got any lovin' from the Princess, so if i were making a Mario game, i' d have it start with Mario catching Luigi anally raping Peach, Luigi hightailing it to the " safe" confines of Bowsers castle and Mario going after him.

It' d play a bit like Assassins Creed, with mario taking out various key henchmen in order to gain access to the castle and save his beloved.

Peach would be kept in the highest tower in the castle which would be visible from most of the Mushroom Kingdom, and if you play poorly you' d be able to hear her moan in pleasure, and if you play well you' d be able to hear her screams of agony.

Get to the end and beat a Bowser & Luigi tag team boss battle and Mario gets to do the princess himself. At the end of the final cutscene, you see Peach from behind on her hands and knees, she turns to the camera, winks, and tells Mario he can put it anywhere he wants...

choupolo
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RE: Ideal game? - Nov 07, 2007 20:51
Im sure a game like thats floating about the dark corners of the net somewhere! Made by some Japanese hentai artist in his basement...

Was watching the new ghost in the shell movie last night, solid state society. Would be sooo cool made as a FPS-Adventure-RPG game. Attention to detail in the 2D/3D art style, the ambient sounds, the music of course (should employ Yoko Kanno herself), the almost incomprehensible storyline and dialog, free roam explorable cyberpunk world, upgradable weapons and characters via cyberimplants etc etc.

The game would be perfect!

Torr
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RE: Ideal game? - Nov 07, 2007 21:19
Graphics: This needs to be well done. I am not saying it needs to be the best, but it has to look like they put time and effort into it. I would say I am less picky about this area then some others though.

Sound: I feel the sound should fit and again show that there was work put into it. Again not horribly picky, but bad sound can ruin a game quick.

Music: I feel this is really less important thing, and should be used where it fits and should not detract from the story or the gameplay. I hate it when games make the sound distracting, subtlety is always the way to go.

Length: This can vary, but I feel that certain genre need to be longer then others, i.e. fps can be short as long as it has online, rpg has to be long since most times replay isn' t great, etc.

Replayability: This isn' t really a big deal for me, because I like the whole excitement and thrill of the unknown that you have the first time you play most games and playing it again looses that completely.

Story: This should be good and at least well thought out. For certain genre it is less important and for others it is everything. Kinda like what VX said this can make me stick around if it is really good, despite other parts being bad.

Gameplay: This is usually very important, but in some games can be made up for by the story. It also needs to be as diverse as possible so that I don' t feel like it is repetitive.

alijay034
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RE: Ideal game? - Nov 07, 2007 21:57
I am still waiting for the Mario GTA episodes where he pimps out Princess Peach, whilst selling mushrooms on the street and beating Wario' s and Bowser' s rival gangs.

Tiz
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RE: Ideal game? - Nov 07, 2007 22:03


ORIGINAL: Vx Chemical

Ninja gaiden excels in a lot of areas, though Team Ninja should work on making the story make sense, atleast just a little bit. I want to know who people are, and why im killing them


Whatchu talking ' bout Willis?

There is a story in Ninja Gaiden, it' s just that you need to look at it carefully, I could bore you with the rundowns and plot-twists you probably did miss. After playing the game at least over 100 times through (clocking-up almost 600 hours on it since 2004) I would know, trust me.

I' ll write my thoughts on the ideal game later. Majik is 99.9% right when he says
Ninja Gaiden.
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1. Never tell all you know.

ginjirou
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RE: Ideal game? - Nov 07, 2007 22:37
I' d like some kind of KOTOR/Resident Evil 4 hybrid.
You know, like RE4 but with more open plot with choices and stuff like in KOTOR. Sandbox-RE4-RPG. Kind of. That' d be cool.

Vx Chemical
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RE: Ideal game? - Nov 07, 2007 22:56

Whatchu talking ' bout Willis?

There is a story in Ninja Gaiden, it' s just that you need to look at it carefully, I could bore you with the rundowns and plot-twists you probably did miss. After playing the game at least over 100 times through (clocking-up almost 600 hours on it since 2004) I would know, trust me.

I' ll write my thoughts on the ideal game later. Majik is 99.9% right when he says
Ninja Gaiden.


If you need to play somethign 100 times to get the plot in a game like Ninja Gaiden the script writer made a mistake.

Games as Kotor or Planescape, are for more complex, but only need a single playthrough or two to get the bulk of the story.

Tiz
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RE: Ideal game? - Nov 07, 2007 23:45


ORIGINAL: Vx Chemical

If you need to play somethign 100 times to get the plot in a game like Ninja Gaiden the script writer made a mistake.



No, no, no. You are mistaken Padawan. I played it through that many times purely because I love the game. I got the story after about 3 times play through, that' s
because the focus of Ninja Gaiden is not to highlight the story, but kickass gameplay
and it' s a nice length so that you' ll gander a look into a 2nd playthrough.
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Vx Chemical
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RE: Ideal game? - Nov 07, 2007 23:49
Yeah it kick as gameplay with poorly executed story, kinda like Super Mario, just with ninjas, swords and blood.

Tiz
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RE: Ideal game? - Nov 07, 2007 23:57


ORIGINAL: Vx Chemical

Yeah it kick as gameplay with poorly executed story, kinda like Super Mario, just with ninjas, swords and blood.


I suppose that' s a fair way to put it, I' m gonna stop defending it.

It' s like Advent Children, you either get it or you don' t and there' s loadsa action
along the way to that conclusion.
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1. Never tell all you know.

Vx Chemical
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RE: Ideal game? - Nov 08, 2007 00:04
Final Fantasy might have a decent story, but the gameplay is horrid

Nitro
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RE: Ideal game? - Nov 08, 2007 00:06
Heavenly Sword has a well told story... But gameplay? Not so much.

But hey, ...could we try and get my Mario game made? Anybody have Miyamoto' s home phone number?

Vx Chemical
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RE: Ideal game? - Nov 08, 2007 00:21
Id play your game, id also like to play heavenly sword, it looks cool, and the story seems to be well done. I think ill pick up my 40gb Ps3 tomorrow, if i do it this week ill get spiderman 3 as well. might bring some old games and get some points to get Heavenly sword as well just to have osmething to play on it

Nitro
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RE: Ideal game? - Nov 08, 2007 00:42
Spiderman 3 the game?


Vx Chemical
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RE: Ideal game? - Nov 08, 2007 00:46
no the movie

immortaldanmx
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RE: Ideal game? - Nov 08, 2007 00:49
No one has mentioned Yoshi' s Island(SNES/GBA)? I want another game that trippy. Anyone else remember the level ' touch fuzzy get dizzy' ?
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ginjirou
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RE: Ideal game? - Nov 08, 2007 02:15
Haha! I loved that level!

Demonoroth
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RE: Ideal game? - Nov 08, 2007 09:10
Seems Mario Galaxy is the ideal game.

Every review I' ve seen so far is just good and the hardly have anything to complain about and most of it are small thing when they do complain about something.

I can' t wait to get my hands on that one.

An ideal game for me just has to have great gameplay, attention for detail, a good story that sucks you into the game, great sound, graphics that atleast meet the basic of what you expect to see on the platform better is a nice bonus.
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immortaldanmx
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RE: Ideal game? - Nov 08, 2007 13:34

Yeah, I mean Mario has a great story /end sarcasm
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Agent Ghost
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RE: Ideal game? - Nov 08, 2007 13:36

What can i say i' m a conservative gamer, Why you think i' m a fan of Nintendo


That' s the weirdest thing you' ve ever said. So on top of having a bum philosophy, conservatives also have bad tastes with videogames? Maybe I' ll write a letter to the Prime Minister and ask him what he likes to play.

It would be a good press question to catch them off guard with.

------------------

Back on topic:

I have similar ways to judge games as VX actually.... Aside from what he mentioned. There are a few red flags that a game might have that alert me not to bother with it.

1. I don' t do platform jumping. I won' t buy Assasins Creed or Drakes Fortune on the sole basis of this. I can handle this to an extent on a handheld if the game is 2D, but 3D on a console fuck off! I' d like to think we' ve advanced enough where platform jumping is seen as pure shit.

2. Actually that' s all I can think of at the moment...
< Message edited by Agent Ghost -- 8 Nov 07 5:53:34 >
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Terry Bogard
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RE: Ideal game? - Nov 08, 2007 14:38
My ideal, DREAM game (one type at least) would be an action platformer--horizontal scrolling shooter hybrid of sorts..

Throw in bits of Klonoa 2, bits of Salamander 2, Gradius series, Parodius, and a number of other elements from other platformers and shooters.

The two most important aspects of the game for me would be Gameplay and Music. I need both to be top notch.... Story isn' t all that important to me. Graphics, not too important as well, I mean I like a nice looking game of course, but I' ll gladly sacrifice incredible detail for better music and gameplay.. As for length, I like short-to-moderately long games (3 - 11 hours). Game must have a lot of replayability cause often times I' ll replay games half a dozen to a dozen times from beginning to end. I' m currently on my 13th playthrough of Project Sylpheed. When I enjoy a game believe me, I will play the ever living HELL out of it!
.

The platforming sections of the game has to have fancy/tricky jumping sections with a scrolling screen pushing you to your doom if you' re not fast enough. I absolutely Love that stuff! The shoot-em ' up sections have to have upgradeable power-ups. And like the Salamander series there has to be both horizontal (most important) and vertical (least important) scrolling levels.
< Message edited by Terry Bogard -- 8 Nov 07 6:41:44 >
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locopuyo
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RE: Ideal game? - Nov 08, 2007 14:50


ORIGINAL: Nitro

I just want to commit murder, dressed as a Ninja, using a big freaking sword.



Awesome
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immortaldanmx
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RE: Ideal game? - Nov 08, 2007 17:57
@ Terry

Its called Super Contra
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Nitro
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RE: Ideal game? - Nov 08, 2007 20:39


ORIGINAL: immortaldanmx

@ Terry

Its called Metal Slug


Fixed.

Terry Bogard
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RE: Ideal game? - Nov 09, 2007 01:11
Actually it' s called neither games lol...

What I was trying to say is that the action platforming and the shoot ' em aspects will be separate parts of the same game.... Kind of like you' re playing a 2D Mario/Sonic/Klonoa platforming game and you' re engaging in all sorts of platforming goodness, and then when the characters reach the end of that level they enter a ship that blasts off and then the game suddenly turns into a shoot ' em up..

There was an RPG + shooter game released for the GameBoy Advance a few years ago, I don' t remember the name but the idea was along similar lines.

I guess another example has been sitting in front of me all along and I failed to mention it. Ratchet and Clank takes on a " jack of all trades" approach with action platforming gameplay and a few 3D space shooting sections as well. The space shooting portion kinda sucks but that type of design is what I was trying to get at.
Terry Bogard - currently the most Unhelpful member of the Kikizo forums.

Virtua fighter 5
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RE: Ideal game? - Nov 09, 2007 01:24

Ideal Game?


Depends what mood im in.
Currently playing:
Korg DS 10 (ds) /  Metal Slug 7 (ds)
Rhythm Heaven (ds) /  Fire Emblem (ds)
Super Stardust HD (psn) /  Virtua Fighter 5 (360)
FSX (P

Die_Hounderdoggen
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RE: Ideal game? - Nov 09, 2007 04:21
Graphics: As long as they don' t always make my eyes bleed, I' ll be alright. (River City Rampage, Good; Wasteland, BAD!)

Sound: Abient doesn' t need to be very sharp or realistic, but it should at least be apparent where it' s coming from. As for music and voice acting, do it right, or don' t use it at all. Most BGM sucks anyway.

Length: Directly proportionate to cost. I will gladly pay $60 for a 20-40 hour game, but when the game is only a few hours long, like Portal, I expect to pay less.

Replayability: Nice if you' ve got it, but not that essential. In fact, I' m somewhat annoyed by games that have too many collectibles in them. I simehow feel obligated to collect all of them or I' m not getting my money' s worth.

Gameplay: PARAMOUNT! If this sucks, forget it. It doesn' t matter how great the rest of it is, If I can' t play it comfortably, why bother?

Story: Secondary to gameplay, but still more important than the others.

My ideal game is a realistic true crime/open ended/action/adventure/RPG with realistic gun physics. Like Resevoir Dogs or Ronin, where your character(s) are just as fragile as the average or slightly above average human being, meaning you take 2 or 3 bullets AT BEST and then go down. That and I' d like a sort of suspicion system where the cops won' t bother you until you start acting shady or do something. I' m probably too optimistic about this.

Ornodeal
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RE: Ideal game? - Nov 09, 2007 16:39
Ideal game would be sandbox style ninja driving rpg with guns, giant robots, aliens and huge-breasted vampire chicks.

Graphics: I' m probably a bit of a graphics whore, but as long as a game avoids the sin of boring repetetive level appearance I' m ok.

Sound and Music: Music not bothered about, but background and tension sound vital for the experience.

Length: Depends on the game.

Replayability: Needs at least 2 or 3 plays through, either with harder levels or branching structure to try.

Gameplay: Must be enjoyable, must never feel like a chore.

Story: Sufficient to drive the gameplay is enough.

Genre: I play just about all, but a good RPG with some first person shooting/swordplay is probably at the top.

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RE: Ideal game? - Nov 09, 2007 20:02

Terry Bogard

There was an RPG + shooter game released for the GameBoy Advance a few years ago, I don' t remember the name but the idea was along similar lines.


That would be Sigma Star Saga.

It was an ok game, a bit meh, in general it felt a bit lacking, on foot exploring was dull, and your standard " random RPG battles" were switched with side-scrolling space shooter action... But in the end, i still give it a meh.
< Message edited by killemoff -- 9 Nov 07 12:03:37 >

Eddie_the_Hated
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RE: Ideal game? - Nov 09, 2007 22:54
Night Trap with more buttsecks.