Too human has no camera problems! ahum...

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QuezcatoL
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Too human has no camera problems! ahum... - May 11, 2007 22:28
Even if you break 2 legs from a crab it still runs!
What you gotta do is find its weak spot and do massive damage at it.

Nitro
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RE: Too human has no camera problems! ahum... - May 11, 2007 23:05
God of War II > Too Human

Vx Chemical
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RE: Too human has no camera problems! ahum... - May 12, 2007 01:22
you cant really compare an released game on an old formula, to an unreleased game on a new formula

so



God of War II > Too Human


is a stupid statement, dont judge untill its been released.






Virtua fighter 5
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RE: Too human has no camera problems! ahum... - May 12, 2007 03:05
I hated the look of the demo (mainly becuase of the Jerk). but after hearing Denis Dyack on a EGM podcast a few months back im looking forward to seeing a finsihed copy.
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Tiz
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RE: Too human has no camera problems! ahum... - May 12, 2007 03:08
It still does look really jerky though, the gameplay isn' t too fluid, the characters
look like over-dressed plastic display window food.

With the likes of Ninja Gaiden, God of War, Devil May Cry and Heavenly Sword.
I don' t think Too Human stands a chance.

Of course I' ll wait until the finished product, but for now, I am entitled to rant.

Who wants to place a bet that the framerate doesn' t improve as much as what we
are seeing now?
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ginjirou
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RE: Too human has no camera problems! ahum... - May 12, 2007 03:09
I find this game very interesting.
It could be super amazing or it could be worse than shit.
Of course, I' m hoping for the first.

Tiz
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RE: Too human has no camera problems! ahum... - May 12, 2007 03:16
It' s interesting, no doubt about that, does anyone know when it' s release is?
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Vx Chemical
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RE: Too human has no camera problems! ahum... - May 12, 2007 04:35

It' s interesting, no doubt about that, does anyone know when it' s release is?


A safe bet would be november, december.

Duffman
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RE: Too human has no camera problems! ahum... - May 12, 2007 04:43
I just want another Eternal Darkness!


Silentbomber
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RE: Too human has no camera problems! ahum... - May 12, 2007 04:49
This is a god of war wanna-be if I saw one. And if it even gets 30% of the way to that, all the 360 fanboys will delcare it the best thing ever. and proceed to ' lol' at the ps3.

Laugh all you want, but when you see God of war 3, it will destory this. Gow2 destorys this.
< Message edited by Silentbomber -- 11 May 07 20:51:14 >
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Zoy
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RE: Too human has no camera problems! ahum... - May 12, 2007 05:57
My prediction is that this game gets lost in the shuffle of the overloaded holiday season, and doesn' t sell well enough to justify the completion of the trilogy. I don' t really wish any ill will to the devs, there' s just too much high profile stuff coming out at the end of this year and this game already has serious image problems.

Vx Chemical
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RE: Too human has no camera problems! ahum... - May 12, 2007 06:10
this game has more going for it than GoW, as it has a rp system, coop play and such. Im not saying its going to be great, but the storyline intrigues me!

choupolo
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RE: Too human has no camera problems! ahum... - May 12, 2007 06:26
I predict the story will be so in-depth that it will go over 90% of the audience' s heads. That 90% will then proceed to judge the game by its graphics and animation, which kinda sucks, and compare it to Devil May Cry and God of War, to which there are both obvious similarities and major differences.

In short it' ll be a cult hit as much as Eternal Darkness was.

Nitro
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RE: Too human has no camera problems! ahum... - May 12, 2007 07:02
They' ve talked up their " revolutionary" cinematic camera system, worked on it for freakin' ages and it' s still shit compared to God of War II' s.

God of War might have been good, but God of War II is simply amazing. The camera, combat, levelling system, story etc are all virtually perfect. Too Human uses a very similar design brief but is adds deeper RPG elements. That' s all well and good but the game has as heavy a focus on exploration of epic locations, combat and mythology as God of War II and so it can be directly compared.

Too Human isn' t bringing anything new to the table. It' s been a work-in-progress for over a decade an the most interesting thing they can come up with is assigning the combat to the right analog stick, ...something which i consider to be a VERY bad idea.

Too Human had unbelievable promise when it was first announced for 360. They showed it early and even though it looked rough i thought it would still end up being amazing. They went dark, told us they' d show it again when they were happy with it, ...but when they did come back it still looked like ass. The camera, the animations, the combat, the character modelling (sans Baldur), ...it all looks lame.

Graphically the game is stunning. Everything in screenshots like these looks superb...





...and it' d be so easy to get immersed in a world like this, ...but as soon as you see Baldur in motion, see him running, see the dumb camera, see the awkward looking combat etc you can' t help but wince. And people say Sam Fisher moves awkwardly!?

Too Human, like it or not, is a God of War clone, with less emphasis on platforming and more emphasis on character customization and RPG uber levelling.

Right now my interest levels in this game are at an all time low.


Vx Chemical
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RE: Too human has no camera problems! ahum... - May 12, 2007 07:11

They' ve talked up their " revolutionary" cinematic camera system, worked on it for freakin' ages and it' s still shit compared to God of War II' s.

God of War might have been good, but God of War II is simply amazing. The camera, combat, levelling system, story etc are all virtually perfect. Too Human uses a very similar design brief but is adds deeper RPG elements. That' s all well and good but the game has as heavy a focus on exploration of epic locations, combat and mythology as God of War II and so it can be directly compared.

Too Human isn' t bringing anything new to the table. It' s been a work-in-progress for over a decade an the most interesting thing they can come up with is assigning the combat to the right analog stick, ...something which i consider to be a VERY bad idea.

Too Human had unbelievable promise when it was first announced for 360. They showed it early and even though it looked rough i thought it would still end up being amazing. They went dark, told us they' d show it again when they were happy with it, ...but when they did come back it still looked like ass. The camera, the animations, the combat, the character modelling (sans Baldur), ...it all looks lame.

Graphically the game is stunning. Everything in screenshots like these looks superb...




...and it' d be so easy to get immersed in a world like this, ...but as soon as you see Baldur in motion, see him running, see the dumb camera, see the awkward looking combat etc you can' t help but wince. And people say Sam Fisher moves awkwardly!?

Too Human, like it or not, is a God of War clone, with less emphasis on platforming and more emphasis on character customization and RPG uber levelling.

Right now my interest levels in this game are at an all time low.


I wont judge it untill its done. I havent played GoW since going from HD to PS2 Graphics makes me quesy.

Alot of games have previously had a tremendous push in the last months of development.

Though calling it a GoW clone would be kinda wrong since its been in development for way before GoW was even conceived ;) Wouldnt GoW in turn be a Ninja Gaiden clone though? which would be a RE clone, which is a Alone in the Dark clone which is a clone of the first 3rd persno game made.

Clone talk is a waste of time!

Nitro
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RE: Too human has no camera problems! ahum... - May 12, 2007 07:36


ORIGINAL: Vx Chemical

I wont judge it untill its done. I havent played GoW since going from HD to PS2 Graphics makes me quesy.


Then you' re missing out. God of War II is one of those games (like Ninja Gaiden Black) that looks amazing in 576p. It' s easily the best PS2 game ever and is better looking than i even expected.


ORIGINAL: Vx Chemical

Alot of games have previously had a tremendous push in the last months of development.


Yeah that' s true, and my interest could pick up yet, ...but they' d have to fix more stuff than i' d care to mention, but most notably the animations and combat. I doubt they' ll alter either much.


ORIGINAL: Vx Chemical

Though calling it a GoW clone would be kinda wrong since its been in development for way before GoW was even conceived ;)


The Playstation and N64 versions were 3rd person corridor shootes with odd looking TRON-like parts. It was nothing like it is now until it was moved to 360 and since God of War was released in March 05, well before Too Human re-surfaced, i think it' s fair to call it a God of War clone...

Eddie_the_Hated
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RE: Too human has no camera problems! ahum... - May 12, 2007 08:39
Wow... colorfully bland. All of the enemies were lined up at the same angle, not good. Even in an early build that doesn' t give me the warm fuzzies. I' ll wait ' till we get the final product before deliberation, but this has turned me off a smidge.

Rampage99
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RE: Too human has no camera problems! ahum... - May 14, 2007 01:27
4 player co-op for the whole story along with a mix of Diablo/God of War style of game play... I' ve been sold since I heard the concept.
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mastachefbkw
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RE: Too human has no camera problems! ahum... - May 14, 2007 02:09

This is a god of war wanna-be if I saw one. And if it even gets 30% of the way to that, all the 360 fanboys will delcare it the best thing ever. and proceed to ' lol' at the ps3.


Kind of like what all the sony fanboys did when GoW 1 came out? But you cant blame them. At that point in time the sony fanboys hadnt seen what a decent game looked like on the ps2

Silentbomber
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RE: Too human has no camera problems! ahum... - May 14, 2007 03:03

At that point in time the sony fanboys hadnt seen what a decent game looked like on the ps2


Really? I dont think so my friend.
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Vx Chemical
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RE: Too human has no camera problems! ahum... - May 14, 2007 05:22
Just looked over the Video Specials at IGN, im still hooked for the game, the combat seems like fun, and i can fully see how they are going with the right stick. The camera in the videos seemed to work pretty well to me. it didnt move in any stupid directions. and with some months to polish, this will be good to go!

Nitro
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RE: Too human has no camera problems! ahum... - May 14, 2007 06:57
Too Human = Daikatana

QuezcatoL
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RE: Too human has no camera problems! ahum... - May 14, 2007 07:25
I' m sure Too Human will be good,but I do wonder about it being an AAA title...
Even if you break 2 legs from a crab it still runs!
What you gotta do is find its weak spot and do massive damage at it.

Vx Chemical
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RE: Too human has no camera problems! ahum... - May 14, 2007 18:06
Seems to me people havent been looking at the vids shown, i think it looks great. Which daikatana didnt at any point in time.

Silicon Knights have proven what they can do, ION STORM hadnt done anything before Daikatana, they are hardly worth a comparison!

I' ll let you guys continue to believe what you want the game have moved a ton since they showed it too early at E3

ginjirou
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RE: Too human has no camera problems! ahum... - May 14, 2007 18:43
I watched the IGN video special (again) and it looks really cool. The game has different aesthetics compared to GoW and other games of this genre, so even though the gameplay isn' t groundbreaking I think this game looks very interesting.
But the fighting looked lame though, they need to work on that.

In one of the videos they say that they are having a hard time describing the game and giving a summary of it. And they even say

" A lot of people are kinda quick to compare it to X or Y or Z, or something like God of War. But really the game is very, very different and very unique."
and
" Essentially Too human has some gameplay elements that may look like God of war at first, but it' s really not."
Not exact quotes, but close. They' re promising a lot, I hope they' ll live up to it.

Nitro
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RE: Too human has no camera problems! ahum... - May 14, 2007 19:05
Baldurs runcycle looks like it was taken straight out of Shadows of the Empire on N64. It' s that bad.

But hey, i could live with Baldur running like he seriously needs to take a shit if the combat looked half decent. Bear in mind that even though the game is an action-RPG it' s still going to be directly compared to Ninja Gaiden, Devil May Cry and God of War, ...all of which have deep combo systems be it methodical (Ninja Gaiden) or freeform (Devil May Cry/God of war). Assigning combat to the right stick was the worst think they could do. It looks awkward, it' s not precise, it' s seriously limited as far as complex strings of combos are concerned and it' s been tried in games before and has never worked.

Instead of giving people the option to use buttons for combat they' ve decided that nobody would ever prefer buttons over sticks and assigned BATTLE CRYS to them instead! WHAT. THE. FUCK?

So what we' ll get is random slashing in all different directions rather than a well thought out, deep system like Devil May Cry' s.

I could go on but it' s hardly worth it. The game will be hyped and will probably sell by the truckload but Dyack needs to do more to impress me because as far as i' m concerned God of War II has already shown how it needs to be done and Silicon Knights are trying too hard to differentiate their game. It' s not Gears of War and it' s not Mass Effect. It could have been, but it' s not.

Also, note that Gears of war was made for $10M. This has already surpassed $80M and looks like the most expensive videogame ever created. If they fuck it up they' ll be a laughing stock.

Vx Chemical
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RE: Too human has no camera problems! ahum... - May 14, 2007 19:28

It' s not Gears of War and it' s not Mass Effect. It could have been, but it' s not.



No its Too Human, i like the control scheme, its not tried and true, but i can easily see how it will work.

Nitro
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RE: Too human has no camera problems! ahum... - May 14, 2007 19:32
Meh, i' m usually wrong anyway...

Vx Chemical
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RE: Too human has no camera problems! ahum... - May 14, 2007 19:49
Its been known to happen.


Im not saying the game is the second coming of christ, that spot is saved for Mass Effect.

But it will be a good solid game, nice graphics, good backdrop, and i hope the do it all well enough to finish the triology!

Nitro
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RE: Too human has no camera problems! ahum... - May 14, 2007 20:11
But you said Metroid Prime was rubbish, meaning we probably look at different things when deciding whether i game looks good or not.

And yeah, i have been wrong before. I said i though Crackdown would be awful and it turned out to be amazing...

ginjirou
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RE: Too human has no camera problems! ahum... - May 14, 2007 20:41
I think Metroid Prime is the best game ever!
I think Too human looks cool.

Vx Chemical
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RE: Too human has no camera problems! ahum... - May 14, 2007 20:48
I wouldnt call Metroid Rubbish, they just did something i wouldnt have done so they could try and call if FP Adventure instead of FPS, but it just turned out to be a FPS with bad controls, but thats my opinion

QuezcatoL
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RE: Too human has no camera problems! ahum... - May 14, 2007 21:11
Everything in Metroid just disgust me,I feel nothing for the world,I just doesnt have a good time with it.
fuck it.
Even if you break 2 legs from a crab it still runs!
What you gotta do is find its weak spot and do massive damage at it.

Rampage99
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RE: Too human has no camera problems! ahum... - May 14, 2007 22:09


ORIGINAL: Nitro


Also, note that Gears of war was made for $10M.



Hahahaha, my ass. I' d like to know where you are getting your numbers from because from what I' ve read you' re waaaaaaaaaaaaaay off.
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Nitro
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RE: Too human has no camera problems! ahum... - May 14, 2007 22:26


ORIGINAL: Rampage99



ORIGINAL: Nitro


Also, note that Gears of war was made for $10M.



Hahahaha, my ass. I' d like to know where you are getting your numbers from because from what I' ve read you' re waaaaaaaaaaaaaay off.


Yeah, it' ll be your ass then because the $10M figure comes straight from Mark Rein

Tiz
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RE: Too human has no camera problems! ahum... - May 14, 2007 23:55
I think what Majik meant was it was made on a budget of $10M.

I think Rampage thought that Majik meant it has only made $10M, in terms of
sales and stuff.

Misunderstanding?

The double jump in GoW2 is funny.
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Nitro
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RE: Too human has no camera problems! ahum... - May 15, 2007 00:03


ORIGINAL: Tiz

The double jump in GoW2 is funny.


So are the QTE' s...


Duffman
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RE: Too human has no camera problems! ahum... - May 15, 2007 00:15
Looking at that GoW2 clip makes me wish I had a PS3/PS2.
< Message edited by Duffman -- 14 May 07 16:22:02 >


fernandino
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RE: Too human has no camera problems! ahum... - May 15, 2007 03:54
To me this game its going to be like the retarded cousin of the Diablo series, i am a huge fan of Diablo and to me the original Devil May Cry is by far the best accion adventure game ever, well beyond NG and GoW, still, this game has zero appeal to me, using the stick for the combat is just super retarded.

Vx Chemical
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RE: Too human has no camera problems! ahum... - May 15, 2007 04:05

using the stick for the combat is just super retarded.


So was Console FPS and dual analog controls! Its innovation you cant complain about it if it works!

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