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 World in Conflict (PC)
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choupolo

  • Total Posts : 1773
  • Joined: Dec 02, 2005
  • Location: Manchester, England
World in Conflict (PC) - Apr 14, 2007 03:20











http://www.eurogamer.net/article.php?article_id=74964

This looks set to be the next must-own RTS after Supreme Commander and Company of Heroes on PC. It' s a pretty interesting concept. They' re trying to infuse the RTS with fast-paced FPS-like gameplay, by mixing it with ~20 minute rounds, team-based objectives and respawns etc.

So say you want to join a mp game. You connect, jump into an ongoing round with multiple other players on each team trying to capture a base. You then have a set amount of credits to spend on units to deploy, and you get going. Then if you die, your credits come back to you and you can reinforce your team. All the time you' re talking over voip to coordinate an attack using different strategies and units etc. Then after 20 minutes or when the objective is met, one team wins.

It' s sure to be much more fun and accessible than its counterparts SupCom or CoH, and should be pretty good in tournaments as well. And it' s not terrible that the game looks gorgeous too! :P
< Message edited by choupolo -- 14 Apr 07 1:10:12 >

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